initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Jan 2001 22:34:27 +0000 (22:34 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 12 Jan 2001 22:34:27 +0000 (22:34 +0000)
src/mesa/drivers/osmesa/osmesa.c

index f26ed3867e180d6ca36d0eb24d80bb7ba3b215bf..ed34a9c9e3552b51592c144fd10386d57dbee660 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: osmesa.c,v 1.37 2001/01/05 02:26:48 keithw Exp $ */
+/* $Id: osmesa.c,v 1.38 2001/01/12 22:34:27 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -1711,7 +1711,7 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
    ctx->Driver.TriangleFunc = _swsetup_Triangle;
    ctx->Driver.QuadFunc = _swsetup_Quad;
    ctx->Driver.BuildProjectedVertices = _swsetup_BuildProjectedVertices;
-
+   ctx->Driver.RenderPrimitive = _swsetup_RenderPrimNoop;
 
    /* RGB(A) span/pixel functions */
    if ((osmesa->format==OSMESA_RGB) || (osmesa->format==OSMESA_BGR)) {