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glx: turn LIBGL_DUMP_VISUALID into a boolean
author
Eric Engestrom
<eric.engestrom@imgtec.com>
Fri, 8 Sep 2017 10:56:02 +0000
(11:56 +0100)
committer
Eric Engestrom
<eric.engestrom@imgtec.com>
Tue, 12 Sep 2017 12:53:12 +0000
(13:53 +0100)
Instead of setting based on set/unset, allow users to use boolean values.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
src/glx/glxcmds.c
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diff --git
a/src/glx/glxcmds.c
b/src/glx/glxcmds.c
index 44992f18cf0c489a006129ef38483171baa18807..29b94b8810ee441e696e470b2fde3baedf284da2 100644
(file)
--- a/
src/glx/glxcmds.c
+++ b/
src/glx/glxcmds.c
@@
-1288,7
+1288,7
@@
glXChooseVisual(Display * dpy, int screen, int *attribList)
}
#ifdef GLX_USE_APPLEGL
- if(visualList &&
getenv("LIBGL_DUMP_VISUALID"
)) {
+ if(visualList &&
env_var_as_boolean("LIBGL_DUMP_VISUALID", false
)) {
printf("visualid 0x%lx\n", visualList[0].visualid);
}
#endif