-/* $Id: s_blend.c,v 1.21 2002/04/19 10:53:08 jrfonseca Exp $ */
+/* $Id: s_blend.c,v 1.22 2002/04/19 20:12:31 jrfonseca Exp $ */
/*
* Mesa 3-D graphics library
SWRAST_CONTEXT(ctx)->BlendFunc = blend_modulate;
}
else if (eq==GL_MIN_EXT) {
- SWRAST_CONTEXT(ctx)->BlendFunc = blend_min;
+#if defined(USE_MMX_ASM)
+ if ( cpu_has_mmx ) {
+ SWRAST_CONTEXT(ctx)->BlendFunc = _mesa_mmx_blend_min;
+ }
+ else
+#endif
+ SWRAST_CONTEXT(ctx)->BlendFunc = blend_min;
}
else if (eq==GL_MAX_EXT) {
- SWRAST_CONTEXT(ctx)->BlendFunc = blend_max;
+#if defined(USE_MMX_ASM)
+ if ( cpu_has_mmx ) {
+ SWRAST_CONTEXT(ctx)->BlendFunc = _mesa_mmx_blend_max;
+ }
+ else
+#endif
+ SWRAST_CONTEXT(ctx)->BlendFunc = blend_max;
}
else if (eq==GL_FUNC_ADD_EXT && srcRGB == GL_ZERO && dstRGB == GL_ONE) {
SWRAST_CONTEXT(ctx)->BlendFunc = blend_noop;
-/* $Id: mmx.h,v 1.8 2002/04/19 10:53:08 jrfonseca Exp $ */
+/* $Id: mmx.h,v 1.9 2002/04/19 20:12:30 jrfonseca Exp $ */
/*
* Mesa 3-D graphics library
_mesa_mmx_blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
+extern void _ASMAPI
+_mesa_mmx_blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLubyte rgba[][4], const GLubyte dest[][4] );
+
+extern void _ASMAPI
+_mesa_mmx_blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLubyte rgba[][4], const GLubyte dest[][4] );
+
extern void _ASMAPI
_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
#include "matypes.h"
+/* FIXME: The pairing rules must be checked as they aren't being fully obeyed.
+ */
+
/* integer multiplication - alpha plus one
*
* makes the following approximation to the division (Sree)
PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
#define GMB_STORE(rgba, MSS ) \
-ONE(MOVD ( MSS, REGIND(rgba) )) ;\
-TWO(MOVQ ( MSS, REGIND(rgba) ))
+ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
+TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */
SEG_DATA
ALIGNDATA8
+const_0080:
+ D_LONG 0x00800080, 0x00800080
+
const_80:
- D_LONG 0x00800080, 0x00800080
+ D_LONG 0x80808080, 0x80808080
SEG_TEXT
-/* common transparency blending mode
+/* Blend transparency function
*/
#define TAG(x) x##_transparency
#include "mmx_blendtmp.h"
-/* add bleding mode
+/* Blend add function
+ *
+ * FIXME: Add some loop unrolling here...
*/
#define TAG(x) x##_add
#define INIT
+#define MAIN( rgba, dest ) \
+ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
+ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
+ONE(PADDUSB ( MM2, MM1 )) ;\
+ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
+ ;\
+TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
+TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
+TWO(MOVQ ( MM1, REGIND(rgba) ))
+
+#include "mmx_blendtmp.h"
+
+
+/* Blend min function
+ */
+
+#define TAG(x) x##_min
+
+#define INIT \
+ MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
+
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
- PADDUSB ( MM1, MM2 ) ;\
- GMB_STORE( rgba, MM2 )
+ MOVQ ( MM1, MM3 ) ;\
+ MOVQ ( MM2, MM4 ) ;\
+ PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
+ PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
+ PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
+ PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\
+ PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\
+ POR ( MM1, MM4 ) /* q > p ? p : q */ ;\
+ GMB_STORE( rgba, MM4 )
+
+#include "mmx_blendtmp.h"
+
+
+/* Blend max function
+ */
+
+#define TAG(x) x##_max
+
+#define INIT \
+ MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/
+
+#define MAIN( rgba, dest ) \
+ GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
+ MOVQ ( MM1, MM3 ) ;\
+ MOVQ ( MM2, MM4 ) ;\
+ PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
+ PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
+ PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
+ PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\
+ PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\
+ POR ( MM2, MM4 ) /* q > p ? p : q */ ;\
+ GMB_STORE( rgba, MM4 )
#include "mmx_blendtmp.h"
-/* modulate blending mode
+/* Blend modulate function
*/
#define TAG(x) x##_modulate
#define INIT \
PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
- MOVQ ( CONTENT(const_80), MM7 ) /* 0xffff | 0xffff | 0xffff | 0xffff */
+ MOVQ ( CONTENT(const_0080), MM7 ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */
#define MAIN( rgba, dest ) \
GMB_LOAD( rgba, dest, MM1, MM2 ) ;\