extern "C" {
#endif
-typedef struct nir_shader nir_shader;
+struct nir_shader;
-void st_nir_lower_builtin(nir_shader *shader);
-nir_shader * st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
- struct gl_shader_program *shader_program,
- gl_shader_stage stage);
+void st_nir_lower_builtin(struct nir_shader *shader);
+struct nir_shader * st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
+ struct gl_shader_program *shader_program,
+ gl_shader_stage stage);
-void st_finalize_nir(struct st_context *st, struct gl_program *prog, nir_shader *nir);
+void st_finalize_nir(struct st_context *st, struct gl_program *prog, struct nir_shader *nir);
struct gl_program *
st_nir_get_mesa_program(struct gl_context *ctx,