pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
- if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
+ if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
+ texImage->TexFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
- else
+ }
+ else {
+ texImage->TexFormat = MESA_FORMAT_ARGB8888;
t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
+ }
t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter;
break;
case 3:
default:
+ texImage->TexFormat = MESA_FORMAT_RGB888;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter;
break;
case 2:
+ texImage->TexFormat = MESA_FORMAT_RGB565;
t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format;
t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter;
break;