don't need auto mipmaps
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 5 May 2004 00:28:17 +0000 (00:28 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 5 May 2004 00:28:17 +0000 (00:28 +0000)
progs/demos/gloss.c

index 845e49273fff25861ff65ee2c1f2806b9ea6611e..e7d687508c29fb30ddebad14bd2fc524d9da902c 100644 (file)
@@ -376,7 +376,6 @@ static void Init( int argc, char *argv[] )
          exit(1);
       }
 
-      glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0,
                    format, GL_UNSIGNED_BYTE, img);
       free(img);