* layout, we could end up with a single vector straddling a
* 32B boundary.
*
+ * We intentionally push a size starting from the UBO
+ * binding in the descriptor set rather than starting from
+ * the started of the pushed range. This prevents us from
+ * accidentally flagging things as out-of-bounds due to
+ * roll-over if a vector access crosses the push range
+ * boundary.
+ *
* We align up to 32B so that we can get better CSE.
*
* We check
}
-/** Returns the size in bytes of the bound buffer relative to range->start
+/** Returns the size in bytes of the bound buffer
*
- * This may be smaller than range->length * 32.
+ * The range is relative to the start of the buffer, not the start of the
+ * range. The returned range may be smaller than
+ *
+ * (range->start + range->length) * 32;
*/
static uint32_t
get_push_range_bound_size(struct anv_cmd_buffer *cmd_buffer,
gfx_state->base.descriptors[range->index];
assert(range->start * 32 < set->desc_mem.alloc_size);
assert((range->start + range->length) * 32 <= set->desc_mem.alloc_size);
- return set->desc_mem.alloc_size - range->start * 32;
+ return set->desc_mem.alloc_size;
}
case ANV_DESCRIPTOR_SET_PUSH_CONSTANTS:
- return range->length * 32;
+ return (range->start + range->length) * 32;
default: {
assert(range->set < MAX_SETS);
&set->descriptors[range->index];
if (desc->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) {
- if (range->start * 32 > desc->buffer_view->range)
- return 0;
-
- return desc->buffer_view->range - range->start * 32;
+ return desc->buffer_view->range;
} else {
assert(desc->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC);
/* Compute the offset within the buffer */
/* Align the range for consistency */
bound_range = align_u32(bound_range, ANV_UBO_BOUNDS_CHECK_ALIGNMENT);
- if (range->start * 32 > bound_range)
- return 0;
-
- return bound_range - range->start * 32;
+ return bound_range;
}
}
}