const char *const samp = (ir->data.sample) ? "sample " : "";
const char *const patc = (ir->data.patch) ? "patch " : "";
const char *const inv = (ir->data.invariant) ? "invariant " : "";
+ const char *const prec = (ir->data.precise) ? "precise " : "";
const char *const mode[] = { "", "uniform ", "shader_storage ",
"shader_shared ", "shader_in ", "shader_out ",
"in ", "out ", "inout ",
const char *const interp[] = { "", "smooth", "flat", "noperspective" };
STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);
- fprintf(f, "(%s%s%s%s%s%s%s%s) ",
- loc, cent, samp, patc, inv, mode[ir->data.mode],
+ fprintf(f, "(%s%s%s%s%s%s%s%s%s) ",
+ loc, cent, samp, patc, inv, prec, mode[ir->data.mode],
stream[ir->data.stream],
interp[ir->data.interpolation]);