Start breaking the #include dependencies between pipe drivers and mesa.
authorKeith Whitwell <keith@tungstengraphics.com>
Mon, 13 Aug 2007 15:07:11 +0000 (16:07 +0100)
committerKeith Whitwell <keith@tungstengraphics.com>
Mon, 13 Aug 2007 15:23:44 +0000 (16:23 +0100)
Pipe drivers shouldn't really know much about mesa and certainly shouldn't
be #including files from src/mesa/main and the like.

I've also (in i915simple especially) moved over from GL types to
more conventional int/unsigned usage.  This probably isn't really the
ultimate desired set of types to use - possibly C99 would be better.  It
may even be that a subset of the GL types is preferable.

27 files changed:
src/mesa/pipe/i915simple/i915_blit.c
src/mesa/pipe/i915simple/i915_blit.h
src/mesa/pipe/i915simple/i915_clear.c
src/mesa/pipe/i915simple/i915_context.c
src/mesa/pipe/i915simple/i915_context.h
src/mesa/pipe/i915simple/i915_debug.c
src/mesa/pipe/i915simple/i915_debug_fp.c
src/mesa/pipe/i915simple/i915_prim_emit.c
src/mesa/pipe/i915simple/i915_regions.c
src/mesa/pipe/i915simple/i915_state.c
src/mesa/pipe/i915simple/i915_state_derived.c
src/mesa/pipe/i915simple/i915_state_dynamic.c
src/mesa/pipe/i915simple/i915_state_emit.c
src/mesa/pipe/i915simple/i915_state_fragprog.c
src/mesa/pipe/i915simple/i915_state_immediate.c
src/mesa/pipe/i915simple/i915_state_inlines.h
src/mesa/pipe/i915simple/i915_surface.c
src/mesa/pipe/i915simple/i915_tex_layout.c
src/mesa/pipe/i915simple/i915_tex_layout.h
src/mesa/pipe/i915simple/i915_winsys.h
src/mesa/pipe/p_context.h
src/mesa/pipe/p_defines.h
src/mesa/pipe/p_state.h
src/mesa/pipe/softpipe/sp_clear.c
src/mesa/pipe/softpipe/sp_clear.h
src/mesa/pipe/softpipe/sp_quad_fs.c
src/mesa/pipe/softpipe/sp_tex_layout.c

index 4fc216dd33b85a85d9d637ba1c3bc62b54ff70b1..5044cf17f7629ae0215595668e1a1a16b4afcaa4 100644 (file)
@@ -28,7 +28,7 @@
 
 #include <stdio.h>
 
-#include "mtypes.h"
+//#include "mtypes.h"
 
 #include "i915_context.h"
 #include "i915_winsys.h"
 
 void
 i915_fill_blit(struct i915_context *i915,
-              GLuint cpp,
-              GLshort dst_pitch,
+              unsigned cpp,
+              short dst_pitch,
               struct pipe_buffer_handle *dst_buffer,
-              GLuint dst_offset,
-              GLshort x, GLshort y, 
-              GLshort w, GLshort h, 
-              GLuint color)
+              unsigned dst_offset,
+              short x, short y, 
+              short w, short h, 
+              unsigned color)
 {
-   GLuint BR13, CMD;
+   unsigned BR13, CMD;
    BATCH_LOCALS;
 
    dst_pitch *= cpp;
@@ -86,18 +86,18 @@ i915_fill_blit(struct i915_context *i915,
 
 void
 i915_copy_blit( struct i915_context *i915,
-                  GLuint cpp,
-                  GLshort src_pitch,
+                  unsigned cpp,
+                  short src_pitch,
                   struct pipe_buffer_handle *src_buffer,
-                  GLuint src_offset,
-                  GLshort dst_pitch,
+                  unsigned src_offset,
+                  short dst_pitch,
                   struct pipe_buffer_handle *dst_buffer,
-                  GLuint dst_offset,
-                  GLshort src_x, GLshort src_y,
-                  GLshort dst_x, GLshort dst_y, 
-                 GLshort w, GLshort h )
+                  unsigned dst_offset,
+                  short src_x, short src_y,
+                  short dst_x, short dst_y, 
+                 short w, short h )
 {
-   GLuint CMD, BR13;
+   unsigned CMD, BR13;
    int dst_y2 = dst_y + h;
    int dst_x2 = dst_x + w;
    BATCH_LOCALS;
@@ -116,13 +116,13 @@ i915_copy_blit( struct i915_context *i915,
    case 1:
    case 2:
    case 3:
-      BR13 = (((GLint) dst_pitch) & 0xffff) | 
+      BR13 = (((int) dst_pitch) & 0xffff) | 
         (0xCC << 16) | (1 << 24);
       CMD = XY_SRC_COPY_BLT_CMD;
       break;
    case 4:
       BR13 =
-         (((GLint) dst_pitch) & 0xffff) | 
+         (((int) dst_pitch) & 0xffff) | 
         (0xCC << 16) | (1 << 24) | (1 << 25);
       CMD =
          (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
@@ -151,7 +151,7 @@ i915_copy_blit( struct i915_context *i915,
    OUT_BATCH((dst_y2 << 16) | dst_x2);
    OUT_RELOC(dst_buffer, I915_BUFFER_ACCESS_WRITE, dst_offset);
    OUT_BATCH((src_y << 16) | src_x);
-   OUT_BATCH(((GLint) src_pitch & 0xffff));
+   OUT_BATCH(((int) src_pitch & 0xffff));
    OUT_RELOC(src_buffer, I915_BUFFER_ACCESS_READ, src_offset);
    ADVANCE_BATCH();
 }
index b1131a005c3cc1fece38b4d65e7ffed3c5de0eb6..7ea4e979ecaa3de1721f5a310af1a2612dfffb8a 100644 (file)
 #include "i915_context.h"
 
 extern void i915_copy_blit(struct i915_context *i915,
-                          GLuint cpp,
-                          GLshort src_pitch,
+                          unsigned cpp,
+                          short src_pitch,
                           struct pipe_buffer_handle *src_buffer,
-                          GLuint src_offset,
-                          GLshort dst_pitch,
+                          unsigned src_offset,
+                          short dst_pitch,
                           struct pipe_buffer_handle *dst_buffer,
-                          GLuint dst_offset,
-                          GLshort srcx, GLshort srcy,
-                          GLshort dstx, GLshort dsty,
-                          GLshort w, GLshort h );
+                          unsigned dst_offset,
+                          short srcx, short srcy,
+                          short dstx, short dsty,
+                          short w, short h );
 
 extern void i915_fill_blit(struct i915_context *i915,
-                          GLuint cpp,
-                          GLshort dst_pitch,
+                          unsigned cpp,
+                          short dst_pitch,
                           struct pipe_buffer_handle *dst_buffer,
-                          GLuint dst_offset,
-                          GLshort x, GLshort y,
-                          GLshort w, GLshort h, GLuint color);
+                          unsigned dst_offset,
+                          short x, short y,
+                          short w, short h, unsigned color);
 
 
 #endif
index 11aa55b64be39b18084e8caa50d6c6ad11162df3..a4dba1a76464732d69619b4211f051cf0f0a940f 100644 (file)
@@ -33,7 +33,7 @@
 #include "pipe/p_defines.h"
 #include "i915_context.h"
 #include "i915_state.h"
-#include "colormac.h"
+//#include "colormac.h"
 
 
 /**
@@ -42,9 +42,9 @@
  */
 void
 i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
-          GLuint clearValue)
+          unsigned clearValue)
 {
-   GLint x, y, w, h;
+   int x, y, w, h;
 
    x = 0;
    y = 0;
index 199352cd704805bc463c51344c7927587ff8259b..8a8582e0b2055b9a08858109594b83720903bbc0 100644 (file)
@@ -25,7 +25,7 @@
  * 
  **************************************************************************/
 
-#include "main/imports.h"      /* CALLOC */
+//#include "main/imports.h"    /* CALLOC */
 #include "i915_context.h"
 #include "i915_winsys.h"
 #include "i915_state.h"
@@ -36,6 +36,7 @@
 #include "pipe/draw/draw_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
 
 
 /**
  * If we find texture and drawable support differs, add a selector
  * parameter or another function.
  */
-static const GLuint *
+static const unsigned *
 i915_supported_formats(struct pipe_context *pipe, 
-//                        GLuint type,
-                          GLuint *numFormats)
+//                        unsigned type,
+                          unsigned *numFormats)
 {
 #if 0
-   static const GLuint tex_supported[] = {
+   static const unsigned tex_supported[] = {
       PIPE_FORMAT_U_R8_G8_B8_A8,
       PIPE_FORMAT_U_A8_R8_G8_B8,
       PIPE_FORMAT_U_R5_G6_B5,
@@ -65,14 +66,14 @@ i915_supported_formats(struct pipe_context *pipe,
 
    /* Actually a lot more than this - add later:
     */
-   static const GLuint render_supported[] = {
+   static const unsigned render_supported[] = {
       PIPE_FORMAT_U_A8_R8_G8_B8,
       PIPE_FORMAT_U_R5_G6_B5,
    };
 
    /* 
     */
-   static const GLuint z_stencil_supported[] = {
+   static const unsigned z_stencil_supported[] = {
       PIPE_FORMAT_U_Z16,
       PIPE_FORMAT_U_Z32,
       PIPE_FORMAT_S8_Z24,
@@ -96,7 +97,7 @@ i915_supported_formats(struct pipe_context *pipe,
       return NULL;
    }
 #else
-   static const GLuint render_supported[] = {
+   static const unsigned render_supported[] = {
       PIPE_FORMAT_U_A8_R8_G8_B8,
       PIPE_FORMAT_U_R5_G6_B5,
       PIPE_FORMAT_S8_Z24,
@@ -111,8 +112,8 @@ i915_supported_formats(struct pipe_context *pipe,
  * We might want to return max texture levels instead...
  */
 static void
-i915_max_texture_size(struct pipe_context *pipe, GLuint textureType,
-                      GLuint *maxWidth, GLuint *maxHeight, GLuint *maxDepth)
+i915_max_texture_size(struct pipe_context *pipe, unsigned textureType,
+                      unsigned *maxWidth, unsigned *maxHeight, unsigned *maxDepth)
 {
    switch (textureType) {
    case PIPE_TEXTURE_1D:
@@ -160,9 +161,9 @@ static void i915_draw_vb( struct pipe_context *pipe,
 
 static void
 i915_draw_vertices(struct pipe_context *pipe,
-                       GLuint mode,
-                       GLuint numVertex, const GLfloat *verts,
-                       GLuint numAttribs, const GLuint attribs[])
+                       unsigned mode,
+                       unsigned numVertex, const float *verts,
+                       unsigned numAttribs, const unsigned attribs[])
 {
    struct i915_context *i915 = i915_context( pipe );
 
index 93b5e2546c33093f16d30243517bab45c829557a..d69657daa9f6bf0cdfcde4e503f0487fc6b6cc85 100644 (file)
@@ -82,10 +82,10 @@ struct i915_cache_context;
  */
 struct i915_state 
 {
-   GLuint immediate[I915_MAX_IMMEDIATE];
-   GLuint dynamic[I915_MAX_DYNAMIC];
+   unsigned immediate[I915_MAX_IMMEDIATE];
+   unsigned dynamic[I915_MAX_DYNAMIC];
    
-   GLuint id;                  /* track lost context events */
+   unsigned id;                        /* track lost context events */
 };
 
 
@@ -113,15 +113,15 @@ struct i915_context
    struct pipe_stencil_state stencil;
    struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
    struct pipe_viewport_state viewport;
-   GLuint dirty;
+   unsigned dirty;
 
-   GLuint *batch_start;
+   unsigned *batch_start;
 
    struct i915_state current;
-   GLuint hardware_dirty;
+   unsigned hardware_dirty;
    
-   GLuint debug;
-   GLuint pci_id;
+   unsigned debug;
+   unsigned pci_id;
 
    struct {
       unsigned is_i945:1;
@@ -179,7 +179,7 @@ unsigned *i915_passthrough_program( unsigned *dwords );
  * i915_clear.c: 
  */
 void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
-               GLuint clearValue);
+               unsigned clearValue);
 
 
 /***********************************************************************
index 89257e9409d21360b2adb3eebf80db0f68f20b97..8b7e3628f30f2e62162fdb3a6ef822dc35679870 100644 (file)
@@ -25,7 +25,7 @@
  * 
  **************************************************************************/
 
-#include "imports.h"
+//#include "imports.h"
 
 #include "i915_reg.h"
 #include "i915_context.h"
 #define PRINTF( ... ) (stream)->winsys->printf( (stream)->winsys, __VA_ARGS__ )
 
 
-static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len )
+static boolean debug( struct debug_stream *stream, const char *name, unsigned len )
 {
-   GLuint i;
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned i;
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    
    if (len == 0) {
       PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
       assert(0);
-      return GL_FALSE;
+      return FALSE;
    }
 
    if (stream->print_addresses)
@@ -55,13 +55,13 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le
       PRINTF("\t0x%08x\n",  ptr[i]);   
    PRINTF("\n");
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    
-   return GL_TRUE;
+   return TRUE;
 }
 
 
-static const char *get_prim_name( GLuint val )
+static const char *get_prim_name( unsigned val )
 {
    switch (val & PRIM3D_MASK) {
    case PRIM3D_TRILIST: return "TRILIST"; break;
@@ -80,13 +80,13 @@ static const char *get_prim_name( GLuint val )
    }
 }
 
-static GLboolean debug_prim( struct debug_stream *stream, const char *name, 
-                            GLboolean dump_floats,
-                            GLuint len )
+static boolean debug_prim( struct debug_stream *stream, const char *name, 
+                            boolean dump_floats,
+                            unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    const char *prim = get_prim_name( ptr[0] );
-   GLuint i;
+   unsigned i;
    
 
 
@@ -94,7 +94,7 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name,
    PRINTF("\t0x%08x\n",  ptr[0]);   
    for (i = 1; i < len; i++) {
       if (dump_floats)
-        PRINTF("\t0x%08x // %f\n",  ptr[i], *(GLfloat *)&ptr[i]);   
+        PRINTF("\t0x%08x // %f\n",  ptr[i], *(float *)&ptr[i]);   
       else
         PRINTF("\t0x%08x\n",  ptr[i]);   
    }
@@ -102,22 +102,22 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name,
       
    PRINTF("\n");
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    
-   return GL_TRUE;
+   return TRUE;
 }
    
 
 
 
-static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len )
+static boolean debug_program( struct debug_stream *stream, const char *name, unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
 
    if (len == 0) {
       PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
       assert(0);
-      return GL_FALSE;
+      return FALSE;
    }
 
    if (stream->print_addresses)
@@ -126,16 +126,16 @@ static GLboolean debug_program( struct debug_stream *stream, const char *name, G
    PRINTF("%s (%d dwords):\n", name, len);
    i915_disassemble_program( stream, ptr, len );
 
-   stream->offset += len * sizeof(GLuint);
-   return GL_TRUE;
+   stream->offset += len * sizeof(unsigned);
+   return TRUE;
 }
 
 
-static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len )
+static boolean debug_chain( struct debug_stream *stream, const char *name, unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
-   GLuint old_offset = stream->offset + len * sizeof(GLuint);
-   GLuint i;
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
+   unsigned old_offset = stream->offset + len * sizeof(unsigned);
+   unsigned i;
 
    PRINTF("%s (%d dwords):\n", name, len);
    for (i = 0; i < len; i++)
@@ -151,17 +151,17 @@ static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLu
                   old_offset, stream->offset );
 
 
-   return GL_TRUE;
+   return TRUE;
 }
 
 
-static GLboolean debug_variable_length_prim( struct debug_stream *stream )
+static boolean debug_variable_length_prim( struct debug_stream *stream )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    const char *prim = get_prim_name( ptr[0] );
-   GLuint i, len;
+   unsigned i, len;
 
-   GLushort *idx = (GLushort *)(ptr+1);
+   ushort *idx = (ushort *)(ptr+1);
    for (i = 0; idx[i] != 0xffff; i++)
       ;
 
@@ -172,8 +172,8 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream )
       PRINTF("\t0x%08x\n",  ptr[i]);
    PRINTF("\n");
 
-   stream->offset += len * sizeof(GLuint);
-   return GL_TRUE;
+   stream->offset += len * sizeof(unsigned);
+   return TRUE;
 }
 
 
@@ -202,13 +202,13 @@ do {                                                      \
    }                                                   \
 } while (0)
 
-static GLboolean debug_load_immediate( struct debug_stream *stream,
+static boolean debug_load_immediate( struct debug_stream *stream,
                                       const char *name,
-                                      GLuint len )
+                                      unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
-   GLuint bits = (ptr[0] >> 4) & 0xff;
-   GLuint j = 0;
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
+   unsigned bits = (ptr[0] >> 4) & 0xff;
+   unsigned j = 0;
    
    PRINTF("%s (%d dwords, flags: %x):\n", name, len, bits);
    PRINTF("\t0x%08x\n",  ptr[j++]);
@@ -302,20 +302,20 @@ static GLboolean debug_load_immediate( struct debug_stream *stream,
 
    assert(j == len);
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    
-   return GL_TRUE;
+   return TRUE;
 }
  
 
 
-static GLboolean debug_load_indirect( struct debug_stream *stream,
+static boolean debug_load_indirect( struct debug_stream *stream,
                                      const char *name,
-                                     GLuint len )
+                                     unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
-   GLuint bits = (ptr[0] >> 8) & 0x3f;
-   GLuint i, j = 0;
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
+   unsigned bits = (ptr[0] >> 8) & 0x3f;
+   unsigned i, j = 0;
    
    PRINTF("%s (%d dwords):\n", name, len);
    PRINTF("\t0x%08x\n",  ptr[j++]);
@@ -362,13 +362,13 @@ static GLboolean debug_load_indirect( struct debug_stream *stream,
 
    assert(j == len);
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    
-   return GL_TRUE;
+   return TRUE;
 }
        
 static void BR13( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x\n",  val);
    FLAG(val, 30, "clipping enable");
@@ -379,7 +379,7 @@ static void BR13( struct debug_stream *stream,
 
 
 static void BR22( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x\n",  val);
    BITS(val, 31, 16, "dest y1");
@@ -387,7 +387,7 @@ static void BR22( struct debug_stream *stream,
 }
 
 static void BR23( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x\n",  val);
    BITS(val, 31, 16, "dest y2");
@@ -395,13 +395,13 @@ static void BR23( struct debug_stream *stream,
 }
 
 static void BR09( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x -- dest address\n",  val);
 }
 
 static void BR26( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x\n",  val);
    BITS(val, 31, 16, "src y1");
@@ -409,29 +409,29 @@ static void BR26( struct debug_stream *stream,
 }
 
 static void BR11( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x\n",  val);
    BITS(val, 15, 0,  "src pitch");
 }
 
 static void BR12( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x -- src address\n",  val);
 }
 
 static void BR16( struct debug_stream *stream,
-                 GLuint val )
+                 unsigned val )
 {
    PRINTF("\t0x%08x -- color\n",  val);
 }
    
-static GLboolean debug_copy_blit( struct debug_stream *stream,
+static boolean debug_copy_blit( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -445,16 +445,16 @@ static GLboolean debug_copy_blit( struct debug_stream *stream,
    BR11(stream, ptr[j++]);
    BR12(stream, ptr[j++]);
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_color_blit( struct debug_stream *stream,
+static boolean debug_color_blit( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -466,16 +466,16 @@ static GLboolean debug_color_blit( struct debug_stream *stream,
    BR09(stream, ptr[j++]);
    BR16(stream, ptr[j++]);
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_modes4( struct debug_stream *stream,
+static boolean debug_modes4( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -487,16 +487,16 @@ static GLboolean debug_modes4( struct debug_stream *stream,
    BITS(ptr[j], 7, 0,  "stencil write mask");
    j++;
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_map_state( struct debug_stream *stream,
+static boolean debug_map_state( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -539,16 +539,16 @@ static GLboolean debug_map_state( struct debug_stream *stream,
       }
    }
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_sampler_state( struct debug_stream *stream,
+static boolean debug_sampler_state( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -599,16 +599,16 @@ static GLboolean debug_sampler_state( struct debug_stream *stream,
       }
    }
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_dest_vars( struct debug_stream *stream,
+static boolean debug_dest_vars( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -634,16 +634,16 @@ static GLboolean debug_dest_vars( struct debug_stream *stream,
       j++;
    }
    
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean debug_buf_info( struct debug_stream *stream,
+static boolean debug_buf_info( struct debug_stream *stream,
                                  const char *name,
-                                 GLuint len )
+                                 unsigned len )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
    int j = 0;
 
    PRINTF("%s (%d dwords):\n", name, len);
@@ -664,15 +664,15 @@ static GLboolean debug_buf_info( struct debug_stream *stream,
    
    PRINTF("\t0x%08x -- buffer base address\n",  ptr[j++]);
 
-   stream->offset += len * sizeof(GLuint);
+   stream->offset += len * sizeof(unsigned);
    assert(j == len);
-   return GL_TRUE;
+   return TRUE;
 }
 
-static GLboolean i915_debug_packet( struct debug_stream *stream )
+static boolean i915_debug_packet( struct debug_stream *stream )
 {
-   GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
-   GLuint cmd = *ptr;
+   unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
+   unsigned cmd = *ptr;
    
    switch (((cmd >> 29) & 0x7)) {
    case 0x0:
@@ -685,7 +685,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
         return debug(stream, "MI_FLUSH", 1);
       case 0xA:
         debug(stream, "MI_BATCH_BUFFER_END", 1);
-        return GL_FALSE;
+        return FALSE;
       case 0x22:
         return debug(stream, "MI_LOAD_REGISTER_IMM", 3);
       case 0x31:
@@ -816,12 +816,12 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
 
 void
 i915_dump_batchbuffer( struct i915_context *i915,
-                      GLuint *start,
-                      GLuint *end )
+                      unsigned *start,
+                      unsigned *end )
 {
    struct debug_stream stream;
-   GLuint bytes = (end - start) * 4;
-   GLboolean done = GL_FALSE;
+   unsigned bytes = (end - start) * 4;
+   boolean done = FALSE;
 
 
    stream.offset = 0;
index c54d36f294115b0f07f84ba72b9170a5fd0d5826..a108f1ad4f0b8ab54938644c7897b143b6171ed4 100644 (file)
  * 
  **************************************************************************/
 
-#include <stdio.h>
 
 #include "i915_reg.h"
 #include "i915_debug.h"
 #include "pipe/p_winsys.h"
-//#include "i915_fpc.h"
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
-#include "shader/prog_print.h"
+#include "pipe/p_util.h"
+
 
 
 
@@ -126,7 +123,7 @@ static const char *regname[0x8] = {
 };
 
 static void
-print_reg_type_nr(struct debug_stream *stream, GLuint type, GLuint nr)
+print_reg_type_nr(struct debug_stream *stream, unsigned type, unsigned nr)
 {
    switch (type) {
    case REG_TYPE_T:
@@ -173,7 +170,7 @@ print_reg_type_nr(struct debug_stream *stream, GLuint type, GLuint nr)
 
 
 static void
-print_reg_neg_swizzle(struct debug_stream *stream, GLuint reg)
+print_reg_neg_swizzle(struct debug_stream *stream, unsigned reg)
 {
    int i;
 
@@ -215,20 +212,20 @@ print_reg_neg_swizzle(struct debug_stream *stream, GLuint reg)
 
 
 static void
-print_src_reg(struct debug_stream *stream, GLuint dword)
+print_src_reg(struct debug_stream *stream, unsigned dword)
 {
-   GLuint nr = (dword >> A2_SRC2_NR_SHIFT) & REG_NR_MASK;
-   GLuint type = (dword >> A2_SRC2_TYPE_SHIFT) & REG_TYPE_MASK;
+   unsigned nr = (dword >> A2_SRC2_NR_SHIFT) & REG_NR_MASK;
+   unsigned type = (dword >> A2_SRC2_TYPE_SHIFT) & REG_TYPE_MASK;
    print_reg_type_nr(stream, type, nr);
    print_reg_neg_swizzle(stream, dword);
 }
 
 
 static void
-print_dest_reg(struct debug_stream *stream, GLuint dword)
+print_dest_reg(struct debug_stream *stream, unsigned dword)
 {
-   GLuint nr = (dword >> A0_DEST_NR_SHIFT) & REG_NR_MASK;
-   GLuint type = (dword >> A0_DEST_TYPE_SHIFT) & REG_TYPE_MASK;
+   unsigned nr = (dword >> A0_DEST_NR_SHIFT) & REG_NR_MASK;
+   unsigned type = (dword >> A0_DEST_TYPE_SHIFT) & REG_TYPE_MASK;
    print_reg_type_nr(stream, type, nr);
    if ((dword & A0_DEST_CHANNEL_ALL) == A0_DEST_CHANNEL_ALL)
       return;
@@ -251,7 +248,7 @@ print_dest_reg(struct debug_stream *stream, GLuint dword)
 
 static void
 print_arith_op(struct debug_stream *stream, 
-              GLuint opcode, const GLuint * program)
+              unsigned opcode, const unsigned * program)
 {
    if (opcode != A0_NOP) {
       print_dest_reg(stream, program[0]);
@@ -285,7 +282,7 @@ print_arith_op(struct debug_stream *stream,
 
 static void
 print_tex_op(struct debug_stream *stream, 
-            GLuint opcode, const GLuint * program)
+            unsigned opcode, const unsigned * program)
 {
    print_dest_reg(stream, program[0] | A0_DEST_CHANNEL_ALL);
    PRINTF(" = ");
@@ -303,7 +300,7 @@ print_tex_op(struct debug_stream *stream,
 
 static void
 print_dcl_op(struct debug_stream *stream, 
-            GLuint opcode, const GLuint * program)
+            unsigned opcode, const unsigned * program)
 {
    PRINTF("%s ", opcodes[opcode]);
    print_dest_reg(stream, 
@@ -314,10 +311,10 @@ print_dcl_op(struct debug_stream *stream,
 
 void
 i915_disassemble_program(struct debug_stream *stream, 
-                        const GLuint * program, GLuint sz)
+                        const unsigned * program, unsigned sz)
 {
-   GLuint size = program[0] & 0x1ff;
-   GLint i;
+   unsigned size = program[0] & 0x1ff;
+   int i;
 
    PRINTF("\t\tBEGIN\n");
 
@@ -325,11 +322,11 @@ i915_disassemble_program(struct debug_stream *stream,
 
    program++;
    for (i = 1; i < sz; i += 3, program += 3) {
-      GLuint opcode = program[0] & (0x1f << 24);
+      unsigned opcode = program[0] & (0x1f << 24);
 
       PRINTF("\t\t");
 
-      if ((GLint) opcode >= A0_NOP && opcode <= A0_SLT)
+      if ((int) opcode >= A0_NOP && opcode <= A0_SLT)
          print_arith_op(stream, opcode >> 24, program);
       else if (opcode >= T0_TEXLD && opcode <= T0_TEXKILL)
          print_tex_op(stream, opcode >> 24, program);
index 5173fc0b38e73c8e98a655a65cc8e4f83a025c53..5a18d03e50dfa87496c00cb5f40c46fca404f4bf 100644 (file)
  **************************************************************************/
 
 
-#include "imports.h"
-#include "macros.h"
+//#include "imports.h"
+//#include "macros.h"
 
 #include "pipe/draw/draw_private.h"
+#include "pipe/p_util.h"
 
 #include "i915_context.h"
 #include "i915_winsys.h"
@@ -59,34 +60,6 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage )
    return (struct setup_stage *)stage;
 }
 
-static INLINE unsigned pack_ub4( unsigned char b0,
-                                unsigned char b1,
-                                unsigned char b2,
-                                unsigned char b3 )
-{
-   return ((((unsigned int)b0) << 0) |
-          (((unsigned int)b1) << 8) |
-          (((unsigned int)b2) << 16) |
-          (((unsigned int)b3) << 24));
-}
-
-static INLINE unsigned fui( float f )
-{
-   union {
-      float f;
-      unsigned ui;
-   } fi;
-
-   fi.f = f;
-   return fi.ui;
-}
-
-static INLINE unsigned char float_to_ubyte( float f )
-{
-   unsigned char ub;
-   UNCLAMPED_FLOAT_TO_UBYTE(ub, f);
-   return ub;
-}
 
 
 /* Hardcoded vertex format: xyz/rgba
index e27443a58c04e62e1072c1df11f2ed00db3af7a3..aad4a6a5375f8a9fa7cdc2e8eb486e4a16006708 100644 (file)
@@ -44,7 +44,7 @@ i915_region_idle(struct pipe_context *pipe, struct pipe_region *region)
 }
 
 
-static GLubyte *
+static ubyte *
 i915_region_map(struct pipe_context *pipe, struct pipe_region *region)
 {
    struct i915_context *i915 = i915_context( pipe );
@@ -73,7 +73,7 @@ i915_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
 
 static struct pipe_region *
 i915_region_alloc(struct pipe_context *pipe,
-                 GLuint cpp, GLuint width, GLuint height, GLbitfield flags)
+                 unsigned cpp, unsigned width, unsigned height, unsigned flags)
 {
    struct i915_context *i915 = i915_context( pipe );
    struct pipe_region *region = calloc(sizeof(*region), 1);
@@ -117,7 +117,7 @@ i915_region_release(struct pipe_context *pipe, struct pipe_region **region)
    if (!*region)
       return;
 
-   ASSERT((*region)->refcount > 0);
+   assert((*region)->refcount > 0);
    (*region)->refcount--;
 
    if ((*region)->refcount == 0) {
@@ -135,19 +135,19 @@ i915_region_release(struct pipe_context *pipe, struct pipe_region **region)
  * XXX Move this into core Mesa?
  */
 static void
-_mesa_copy_rect(GLubyte * dst,
-                GLuint cpp,
-                GLuint dst_pitch,
-                GLuint dst_x,
-                GLuint dst_y,
-                GLuint width,
-                GLuint height,
-                const GLubyte * src,
-                GLuint src_pitch,
-               GLuint src_x, 
-               GLuint src_y)
+_mesa_copy_rect(ubyte * dst,
+                unsigned cpp,
+                unsigned dst_pitch,
+                unsigned dst_x,
+                unsigned dst_y,
+                unsigned width,
+                unsigned height,
+                const ubyte * src,
+                unsigned src_pitch,
+               unsigned src_x, 
+               unsigned src_y)
 {
-   GLuint i;
+   unsigned i;
 
    dst_pitch *= cpp;
    src_pitch *= cpp;
@@ -179,10 +179,10 @@ _mesa_copy_rect(GLubyte * dst,
 static void
 i915_region_data(struct pipe_context *pipe,
               struct pipe_region *dst,
-              GLuint dst_offset,
-              GLuint dstx, GLuint dsty,
-              const void *src, GLuint src_pitch,
-              GLuint srcx, GLuint srcy, GLuint width, GLuint height)
+              unsigned dst_offset,
+              unsigned dstx, unsigned dsty,
+              const void *src, unsigned src_pitch,
+              unsigned srcx, unsigned srcy, unsigned width, unsigned height)
 {
    _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset,
                    dst->cpp,
@@ -199,11 +199,11 @@ i915_region_data(struct pipe_context *pipe,
 static void
 i915_region_copy(struct pipe_context *pipe,
               struct pipe_region *dst,
-              GLuint dst_offset,
-              GLuint dstx, GLuint dsty,
+              unsigned dst_offset,
+              unsigned dstx, unsigned dsty,
               struct pipe_region *src,
-              GLuint src_offset,
-              GLuint srcx, GLuint srcy, GLuint width, GLuint height)
+              unsigned src_offset,
+              unsigned srcx, unsigned srcy, unsigned width, unsigned height)
 {
    assert( dst != src );
    assert( dst->cpp == src->cpp );
@@ -233,8 +233,8 @@ i915_region_copy(struct pipe_context *pipe,
 /* Fill a rectangular sub-region.  Need better logic about when to
  * push buffers into AGP - will currently do so whenever possible.
  */
-static GLubyte *
-get_pointer(struct pipe_region *dst, GLuint x, GLuint y)
+static ubyte *
+get_pointer(struct pipe_region *dst, unsigned x, unsigned y)
 {
    return dst->map + (y * dst->pitch + x) * dst->cpp;
 }
@@ -243,18 +243,18 @@ get_pointer(struct pipe_region *dst, GLuint x, GLuint y)
 static void
 i915_region_fill(struct pipe_context *pipe,
                struct pipe_region *dst,
-               GLuint dst_offset,
-               GLuint dstx, GLuint dsty,
-               GLuint width, GLuint height, GLuint value)
+               unsigned dst_offset,
+               unsigned dstx, unsigned dsty,
+               unsigned width, unsigned height, unsigned value)
 {
    if (0) {
-      GLuint i, j;
+      unsigned i, j;
 
       (void)pipe->region_map(pipe, dst);
 
       switch (dst->cpp) {
       case 1: {
-        GLubyte *row = get_pointer(dst, dstx, dsty);
+        ubyte *row = get_pointer(dst, dstx, dsty);
         for (i = 0; i < height; i++) {
            memset(row, value, width);
            row += dst->pitch;
@@ -262,7 +262,7 @@ i915_region_fill(struct pipe_context *pipe,
       }
         break;
       case 2: {
-        GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
+        ushort *row = (ushort *) get_pointer(dst, dstx, dsty);
         for (i = 0; i < height; i++) {
            for (j = 0; j < width; j++)
               row[j] = value;
@@ -271,7 +271,7 @@ i915_region_fill(struct pipe_context *pipe,
       }
         break;
       case 4: {
-        GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
+        unsigned *row = (unsigned *) get_pointer(dst, dstx, dsty);
         for (i = 0; i < height; i++) {
            for (j = 0; j < width; j++)
               row[j] = value;
index 22a5bf68b4c0e32cbe080d02af7bd9cd7daa59e0..f874b2101603aa18a535cec9cb540f9c646374a1 100644 (file)
@@ -27,7 +27,7 @@
 
 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
  */
-#include "imports.h"
+//#include "imports.h"
 
 #include "pipe/draw/draw_context.h"
 
@@ -122,7 +122,7 @@ static void i915_set_fs_state( struct pipe_context *pipe,
 
 
 static void i915_set_sampler_state(struct pipe_context *pipe,
-                           GLuint unit,
+                           unsigned unit,
                            const struct pipe_sampler_state *sampler)
 {
    struct i915_context *i915 = i915_context(pipe);
@@ -135,7 +135,7 @@ static void i915_set_sampler_state(struct pipe_context *pipe,
 
 
 static void i915_set_texture_state(struct pipe_context *pipe,
-                                  GLuint unit,
+                                  unsigned unit,
                                   struct pipe_mipmap_tree *texture)
 {
    struct i915_context *i915 = i915_context(pipe);
index 7d03ed5567b8fe5efb9b421b0aef7661b17db089..a01b1936763e3a9397cf30d8a5b36e281b11cd9d 100644 (file)
@@ -43,7 +43,7 @@ do {                                                          \
 } while (0)
 
 
-static const GLuint frag_to_vf[FRAG_ATTRIB_MAX] = 
+static const unsigned frag_to_vf[FRAG_ATTRIB_MAX] = 
 {
    VF_ATTRIB_POS,
    VF_ATTRIB_COLOR0,
@@ -75,12 +75,12 @@ static const GLuint frag_to_vf[FRAG_ATTRIB_MAX] =
  */
 static void calculate_vertex_layout( struct i915_context *i915 )
 {
-//   const GLbitfield inputsRead = i915->fs.inputs_read;
-   const GLbitfield inputsRead = (FRAG_BIT_WPOS | FRAG_BIT_COL0);
-   GLuint slot_to_vf_attr[VF_ATTRIB_MAX];
-   GLbitfield attr_mask = 0x0;
-   GLuint nr_attrs = 0;
-   GLuint i;
+//   const unsigned inputsRead = i915->fs.inputs_read;
+   const unsigned inputsRead = (FRAG_BIT_WPOS | FRAG_BIT_COL0);
+   unsigned slot_to_vf_attr[VF_ATTRIB_MAX];
+   unsigned attr_mask = 0x0;
+   unsigned nr_attrs = 0;
+   unsigned i;
 
    memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr));
 
index 8d5a39889052012835e9a63e79ad399ff3026684..84bff17b2f93e7bf7780058af0a4b4ecc85acba1 100644 (file)
  * 
  **************************************************************************/
 
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "enums.h"
+//#include "glheader.h"
+//#include "context.h"
+//#include "macros.h"
+//#include "enums.h"
 
 #include "i915_batch.h"
 #include "i915_state_inlines.h"
 #include "i915_context.h"
 #include "i915_reg.h"
 #include "i915_state.h"
+#include "pipe/p_util.h"
 
 #define FILE_DEBUG_FLAG DEBUG_STATE
 
@@ -50,9 +51,9 @@
  */
 
 static inline void set_dynamic_indirect( struct i915_context *i915,
-                                        GLuint offset,
-                                        const GLuint *src,
-                                        GLuint dwords )
+                                        unsigned offset,
+                                        const unsigned *src,
+                                        unsigned dwords )
 {
    int i;
 
@@ -68,12 +69,12 @@ static inline void set_dynamic_indirect( struct i915_context *i915,
  */
 static void upload_MODES4( struct i915_context *i915 )
 {
-   GLuint modes4 = 0;
+   unsigned modes4 = 0;
 
    /* I915_NEW_STENCIL */
    {
-      GLint testmask = i915->stencil.value_mask[0] & 0xff;
-      GLint writemask = i915->stencil.write_mask[0] & 0xff;
+      int testmask = i915->stencil.value_mask[0] & 0xff;
+      int writemask = i915->stencil.write_mask[0] & 0xff;
 
       modes4 |= (_3DSTATE_MODES_4_CMD |
                 ENABLE_STENCIL_TEST_MASK |
@@ -110,20 +111,20 @@ const struct i915_tracked_state i915_upload_MODES4 = {
 
 static void upload_BFO( struct i915_context *i915 )
 {
-   GLuint bf[2];
+   unsigned bf[2];
 
    memset( bf, 0, sizeof(bf) );
 
    /* _NEW_STENCIL 
     */
    if (i915->stencil.back_enabled) {
-      GLint test  = i915_translate_compare_func(i915->stencil.back_func);
-      GLint fop   = i915_translate_stencil_op(i915->stencil.back_fail_op);
-      GLint dfop  = i915_translate_stencil_op(i915->stencil.back_zfail_op);
-      GLint dpop  = i915_translate_stencil_op(i915->stencil.back_zpass_op);
-      GLint ref   = i915->stencil.ref_value[1] & 0xff;
-      GLint tmask = i915->stencil.value_mask[1] & 0xff;
-      GLint wmask = i915->stencil.write_mask[1] & 0xff;
+      int test  = i915_translate_compare_func(i915->stencil.back_func);
+      int fop   = i915_translate_stencil_op(i915->stencil.back_fail_op);
+      int dfop  = i915_translate_stencil_op(i915->stencil.back_zfail_op);
+      int dpop  = i915_translate_stencil_op(i915->stencil.back_zpass_op);
+      int ref   = i915->stencil.ref_value[1] & 0xff;
+      int tmask = i915->stencil.value_mask[1] & 0xff;
+      int wmask = i915->stencil.write_mask[1] & 0xff;
       
       bf[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
               BFO_ENABLE_STENCIL_FUNCS |
@@ -172,23 +173,20 @@ const struct i915_tracked_state i915_upload_BFO = {
 
 static void upload_BLENDCOLOR( struct i915_context *i915 )
 {
-   GLuint bc[2];
+   unsigned bc[2];
 
    memset( bc, 0, sizeof(bc) );
 
    /* I915_NEW_BLEND {_COLOR} 
     */
    {
-      const GLfloat *color = i915->blend_color.color;
-      GLubyte r, g, b, a;
+      const float *color = i915->blend_color.color;
 
-      UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]);
-      UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]);
-      UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]);
-      UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]);
-
-      bc[0] = (_3DSTATE_CONST_BLEND_COLOR_CMD);
-      bc[1] = (a << 24) | (r << 16) | (g << 8) | b;
+      bc[0] = _3DSTATE_CONST_BLEND_COLOR_CMD;
+      bc[1] = pack_ui32_float4( color[0],
+                               color[1],
+                               color[2], 
+                               color[3] );
    }
 
    set_dynamic_indirect( i915, 
@@ -208,25 +206,21 @@ const struct i915_tracked_state i915_upload_BLENDCOLOR = {
 
 static void upload_IAB( struct i915_context *i915 )
 {
-   GLuint iab = 0;
+   unsigned iab = 0;
 
    {
-      GLuint eqRGB  = i915->blend.rgb_func;
-      GLuint srcRGB = i915->blend.rgb_src_factor;
-      GLuint dstRGB = i915->blend.rgb_dst_factor;
+      unsigned eqRGB  = i915->blend.rgb_func;
+      unsigned srcRGB = i915->blend.rgb_src_factor;
+      unsigned dstRGB = i915->blend.rgb_dst_factor;
 
-      GLuint eqA    = i915->blend.alpha_func;
-      GLuint srcA   = i915->blend.alpha_src_factor;
-      GLuint dstA   = i915->blend.alpha_dst_factor;
+      unsigned eqA    = i915->blend.alpha_func;
+      unsigned srcA   = i915->blend.alpha_src_factor;
+      unsigned dstA   = i915->blend.alpha_dst_factor;
 
-      if (eqA == GL_MIN || eqA == GL_MAX) {
-        srcA = dstA = GL_ONE;
-      }
+      /* Special handling for MIN/MAX filter modes handled at
+       * state_tracker level.
+       */
 
-      if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
-        srcRGB = dstRGB = GL_ONE;
-      }
-      
       if (srcA != srcRGB ||
          dstA != dstRGB ||
          eqA != eqRGB) {
@@ -268,7 +262,7 @@ const struct i915_tracked_state i915_upload_IAB = {
 
 static void upload_DEPTHSCALE( struct i915_context *i915 )
 {
-   union { GLfloat f; GLuint u; } ds[2];
+   union { float f; unsigned u; } ds[2];
 
    memset( ds, 0, sizeof(ds) );
    
@@ -304,7 +298,7 @@ const struct i915_tracked_state i915_upload_DEPTHSCALE = {
 
 static void upload_STIPPLE( struct i915_context *i915 )
 {
-   GLuint st[2];
+   unsigned st[2];
 
    st[0] = _3DSTATE_STIPPLE;
    st[1] = 0;
@@ -319,8 +313,8 @@ static void upload_STIPPLE( struct i915_context *i915 )
    /* I915_NEW_STIPPLE
     */
    {
-      const GLubyte *mask = (const GLubyte *)i915->poly_stipple.stipple;
-      GLubyte p[4];
+      const ubyte *mask = (const ubyte *)i915->poly_stipple.stipple;
+      ubyte p[4];
 
       p[0] = mask[12] & 0xf;
       p[1] = mask[8] & 0xf;
index 2ce079fbaaea0ef2709e00199db7106b516e097c..a7ae92d93c813613f89cfa25395cecc8f131b9bc 100644 (file)
@@ -27,8 +27,8 @@
 
 
 
-#include "glheader.h"
-#include "mtypes.h"
+//#include "glheader.h"
+//#include "mtypes.h"
 
 #include "i915_reg.h"
 #include "i915_context.h"
@@ -204,8 +204,8 @@ i915_emit_hardware_state(struct i915_context *i915 )
 
 
    {
-      GLuint i, dwords;
-      GLuint *prog = i915_passthrough_program( &dwords );
+      unsigned i, dwords;
+      unsigned *prog = i915_passthrough_program( &dwords );
       
       for (i = 0; i < dwords; i++)
         OUT_BATCH( prog[i] );
index 163883b07ac9c3ca4491e1b0c8c9f80f0785f0d0..51df86e0b12dc0bc886a1741b9417b92b1a13c0b 100644 (file)
@@ -28,7 +28,7 @@
 #include "i915_reg.h"
 #include "i915_context.h"
 #include "i915_debug.h"
-
+#include "pipe/p_util.h"
 
 static unsigned passthrough[] = 
 {
index 2f64d9dd901d2a9b70b5528b5aaeec22bf3a502e..d06fac2e4cb73a39788422fb160373de3d3c3307 100644 (file)
   *   Keith Whitwell <keith@tungstengraphics.com>
   */
  
-#include "macros.h"
+//#include "macros.h"
 
 #include "i915_state_inlines.h"
 #include "i915_context.h"
 #include "i915_state.h"
 #include "i915_reg.h"
+#include "p_util.h"
 
 
 /* All state expressable with the LOAD_STATE_IMMEDIATE_1 packet.
@@ -51,7 +52,7 @@
  */
 static void upload_S2S4(struct i915_context *i915)
 {
-   GLuint LIS2, LIS4;
+   unsigned LIS2, LIS4;
    
    /* I915_NEW_VERTEX_FORMAT */
    LIS2 = 0xffffffff;
@@ -86,7 +87,7 @@ static void upload_S2S4(struct i915_context *i915)
 
    /* I915_NEW_SETUP */
    {
-      GLint point_size = CLAMP((int) i915->setup.point_size, 1, 0xff);
+      int point_size = CLAMP((int) i915->setup.point_size, 1, 0xff);
 
       LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
    }
@@ -121,15 +122,15 @@ const struct i915_tracked_state i915_upload_S2S4 = {
  */
 static void upload_S5( struct i915_context *i915 )
 {
-   GLuint LIS5 = 0;
+   unsigned LIS5 = 0;
 
    /* I915_NEW_STENCIL */
    if (i915->stencil.front_enabled) {
-      GLint test = i915_translate_compare_func(i915->stencil.front_func);
-      GLint fop = i915_translate_stencil_op(i915->stencil.front_fail_op);
-      GLint dfop = i915_translate_stencil_op(i915->stencil.front_zfail_op);
-      GLint dpop = i915_translate_stencil_op(i915->stencil.front_zpass_op);
-      GLint ref = i915->stencil.ref_value[0] & 0xff;
+      int test = i915_translate_compare_func(i915->stencil.front_func);
+      int fop = i915_translate_stencil_op(i915->stencil.front_fail_op);
+      int dfop = i915_translate_stencil_op(i915->stencil.front_zfail_op);
+      int dpop = i915_translate_stencil_op(i915->stencil.front_zpass_op);
+      int ref = i915->stencil.ref_value[0] & 0xff;
       
       LIS5 |= (S5_STENCIL_TEST_ENABLE |
               S5_STENCIL_WRITE_ENABLE |
@@ -184,16 +185,14 @@ const struct i915_tracked_state i915_upload_S5 = {
  */
 static void upload_S6( struct i915_context *i915 )
 {
-   GLuint LIS6 = (S6_COLOR_WRITE_ENABLE |
+   unsigned LIS6 = (S6_COLOR_WRITE_ENABLE |
                  (2 << S6_TRISTRIP_PV_SHIFT));
 
    /* I915_NEW_ALPHA_TEST
     */
    if (i915->alpha_test.enabled) {
       int test = i915_translate_compare_func(i915->alpha_test.func);
-      GLubyte refByte;
-
-      CLAMPED_FLOAT_TO_UBYTE(refByte, i915->alpha_test.ref);
+      ubyte refByte = float_to_ubyte(i915->alpha_test.ref);
       
 
       LIS6 |= (S6_ALPHA_TEST_ENABLE |
@@ -205,9 +204,9 @@ static void upload_S6( struct i915_context *i915 )
     */
    if (i915->blend.blend_enable)
    {
-      GLuint funcRGB = i915->blend.rgb_func;
-      GLuint srcRGB = i915->blend.rgb_src_factor;
-      GLuint dstRGB = i915->blend.rgb_dst_factor;
+      unsigned funcRGB = i915->blend.rgb_func;
+      unsigned srcRGB = i915->blend.rgb_src_factor;
+      unsigned dstRGB = i915->blend.rgb_dst_factor;
       
       LIS6 |= (S6_CBUF_BLEND_ENABLE |
               SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
@@ -218,7 +217,7 @@ static void upload_S6( struct i915_context *i915 )
    /* I915_NEW_DEPTH 
     */
    if (i915->depth_test.enabled) {
-      GLint func = i915_translate_compare_func(i915->depth_test.func);
+      int func = i915_translate_compare_func(i915->depth_test.func);
 
       LIS6 |= (S6_DEPTH_TEST_ENABLE |
               (func << S6_DEPTH_TEST_FUNC_SHIFT));
@@ -243,7 +242,7 @@ const struct i915_tracked_state i915_upload_S6 = {
  */
 static void upload_S7( struct i915_context *i915 )
 {
-   GLfloat LIS7;
+   float LIS7;
 
    /* I915_NEW_SETUP
     */
index 28aff0ebd4cbf1b31fe390d1aa5b8285b8e3e993..0934ac79a41029ba4b8537e746f4db41189ac442 100644 (file)
@@ -28,6 +28,7 @@
 #ifndef I915_STATE_INLINES_H
 #define I915_STATE_INLINES_H
 
+#include "p_compiler.h"
 #include "p_defines.h"
 #include "i915_reg.h"
 
@@ -184,9 +185,9 @@ i915_translate_logic_op(unsigned opcode)
 
 
 
-static INLINE GLboolean i915_validate_vertices( GLuint hw_prim, GLuint nr )
+static INLINE boolean i915_validate_vertices( unsigned hw_prim, unsigned nr )
 {
-   GLboolean ok;
+   boolean ok;
 
    switch (hw_prim) {
    case PRIM3D_POINTLIST:
@@ -226,5 +227,4 @@ static INLINE GLboolean i915_validate_vertices( GLuint hw_prim, GLuint nr )
    return ok;
 }
 
-
 #endif
index cc0a87012a67a18ea3a5b83032eb733566b07dc4..c094cf9ec47965d9e7e6e338837ba6a712e660f5 100644 (file)
@@ -28,8 +28,8 @@
 #include "i915_context.h"
 #include "i915_state.h"
 #include "pipe/p_defines.h"
-#include "main/imports.h"
-#include "main/macros.h"
+#include "pipe/p_util.h"
+//#include "main/imports.h"
 
 
 struct i915_surface
@@ -45,13 +45,13 @@ struct i915_surface
  */
 static void
 i915_get_tile(struct pipe_surface *ps,
-              GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
+              unsigned x, unsigned y, unsigned w, unsigned h, float *p)
 {
-   const GLuint *src
-      = ((const GLuint *) (ps->region->map + ps->offset))
+   const unsigned *src
+      = ((const unsigned *) (ps->region->map + ps->offset))
       + y * ps->region->pitch + x;
-   GLuint i, j;
-   GLuint w0 = w;
+   unsigned i, j;
+   unsigned w0 = w;
 
    assert(ps->format == PIPE_FORMAT_U_A8_R8_G8_B8);
 
@@ -66,9 +66,9 @@ i915_get_tile(struct pipe_surface *ps,
       h = ps->height -y;
 #endif
    for (i = 0; i < h; i++) {
-      GLfloat *pRow = p;
+      float *pRow = p;
       for (j = 0; j < w; j++) {
-         const GLuint pixel = src[j];
+         const unsigned pixel = src[j];
          pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff);
          pRow[1] = UBYTE_TO_FLOAT((pixel >>  8) & 0xff);
          pRow[2] = UBYTE_TO_FLOAT((pixel >>  0) & 0xff);
@@ -83,7 +83,7 @@ i915_get_tile(struct pipe_surface *ps,
 
 static void
 i915_put_tile(struct pipe_surface *ps,
-              GLuint x, GLuint y, GLuint w, GLuint h, const GLfloat *p)
+              unsigned x, unsigned y, unsigned w, unsigned h, const float *p)
 {
    /* any need to put tiles into i915 surfaces? */
    assert(0);
@@ -92,7 +92,7 @@ i915_put_tile(struct pipe_surface *ps,
 
 
 static struct pipe_surface *
-i915_surface_alloc(struct pipe_context *pipe, GLuint format)
+i915_surface_alloc(struct pipe_context *pipe, unsigned format)
 {
    struct i915_surface *surf = CALLOC_STRUCT(i915_surface);
 
index d0c58de6913398a53aceafdefd7603bd4c35d9fc..ec1fb9532d2870cac12700b780e35c5e1b4ccc6d 100644 (file)
   *   Michel Dänzer <michel@tungstengraphics.com>
   */
 
-#include "macros.h"
+//#include "macros.h"
 #include "pipe/p_state.h"
 #include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_util.h"
+
 #include "i915_tex_layout.h"
+#include "i915_debug.h"
 
 
-static GLuint minify( GLuint d )
+static unsigned minify( unsigned d )
 {
    return MAX2(1, d>>1);
 }
@@ -49,11 +53,11 @@ static int align(int value, int alignment)
 
 static void
 i915_miptree_set_level_info(struct pipe_mipmap_tree *mt,
-                             GLuint level,
-                             GLuint nr_images,
-                             GLuint x, GLuint y, GLuint w, GLuint h, GLuint d)
+                             unsigned level,
+                             unsigned nr_images,
+                             unsigned x, unsigned y, unsigned w, unsigned h, unsigned d)
 {
-   assert(level < MAX_TEXTURE_LEVELS);
+   assert(level < PIPE_MAX_TEXTURE_LEVELS);
 
    mt->level[level].width = w;
    mt->level[level].height = h;
@@ -76,14 +80,14 @@ i915_miptree_set_level_info(struct pipe_mipmap_tree *mt,
    assert(nr_images);
    assert(!mt->level[level].image_offset);
 
-   mt->level[level].image_offset = (GLuint *) malloc(nr_images * sizeof(GLuint));
+   mt->level[level].image_offset = (unsigned *) malloc(nr_images * sizeof(unsigned));
    mt->level[level].image_offset[0] = 0;
 }
 
 
 static void
 i915_miptree_set_image_offset(struct pipe_mipmap_tree *mt,
-                               GLuint level, GLuint img, GLuint x, GLuint y)
+                               unsigned level, unsigned img, unsigned x, unsigned y)
 {
    if (img == 0 && level == 0)
       assert(x == 0 && y == 0);
@@ -102,12 +106,12 @@ i915_miptree_set_image_offset(struct pipe_mipmap_tree *mt,
 static void
 i945_miptree_layout_2d( struct pipe_mipmap_tree *mt )
 {
-   GLint align_h = 2, align_w = 4;
-   GLuint level;
-   GLuint x = 0;
-   GLuint y = 0;
-   GLuint width = mt->width0;
-   GLuint height = mt->height0;
+   int align_h = 2, align_w = 4;
+   unsigned level;
+   unsigned x = 0;
+   unsigned y = 0;
+   unsigned width = mt->width0;
+   unsigned height = mt->height0;
 
    mt->pitch = mt->width0;
 
@@ -117,7 +121,7 @@ i945_miptree_layout_2d( struct pipe_mipmap_tree *mt )
     * 2nd mipmap out past the width of its parent.
     */
    if (mt->first_level != mt->last_level) {
-      GLuint mip1_width = align(minify(mt->width0), align_w)
+      unsigned mip1_width = align(minify(mt->width0), align_w)
                        + minify(minify(mt->width0));
 
       if (mip1_width > mt->width0)
@@ -131,7 +135,7 @@ i945_miptree_layout_2d( struct pipe_mipmap_tree *mt )
    mt->total_height = 0;
 
    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
-      GLuint img_height;
+      unsigned img_height;
 
       i915_miptree_set_level_info(mt, level, 1, x, y, width, height, 1);
 
@@ -161,7 +165,7 @@ i945_miptree_layout_2d( struct pipe_mipmap_tree *mt )
 }
 
 
-static const GLint initial_offsets[6][2] = {
+static const int initial_offsets[6][2] = {
    {0, 0},
    {0, 2},
    {1, 0},
@@ -170,7 +174,7 @@ static const GLint initial_offsets[6][2] = {
    {1, 3}
 };
 
-static const GLint step_offsets[6][2] = {
+static const int step_offsets[6][2] = {
    {0, 2},
    {0, 2},
    {-1, 2},
@@ -180,16 +184,16 @@ static const GLint step_offsets[6][2] = {
 };
 
 
-GLboolean
+boolean
 i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
 {
-   GLint level;
+   int level;
 
    switch (mt->target) {
-   case GL_TEXTURE_CUBE_MAP:{
-         const GLuint dim = mt->width0;
-         GLuint face;
-         GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
+   case PIPE_TEXTURE_CUBE: {
+         const unsigned dim = mt->width0;
+         unsigned face;
+         unsigned lvlWidth = mt->width0, lvlHeight = mt->height0;
 
          assert(lvlWidth == lvlHeight); /* cubemap images are square */
 
@@ -208,17 +212,12 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
          }
 
          for (face = 0; face < 6; face++) {
-            GLuint x = initial_offsets[face][0] * dim;
-            GLuint y = initial_offsets[face][1] * dim;
-            GLuint d = dim;
+            unsigned x = initial_offsets[face][0] * dim;
+            unsigned y = initial_offsets[face][1] * dim;
+            unsigned d = dim;
 
             for (level = mt->first_level; level <= mt->last_level; level++) {
                i915_miptree_set_image_offset(mt, level, face, x, y);
-
-               if (d == 0)
-                  _mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n",
-                               face, level, mt->first_level, mt->last_level);
-
                d >>= 1;
                x += step_offsets[face][0] * d;
                y += step_offsets[face][1] * d;
@@ -226,11 +225,11 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
          }
          break;
       }
-   case GL_TEXTURE_3D:{
-         GLuint width = mt->width0;
-         GLuint height = mt->height0;
-         GLuint depth = mt->depth0;
-         GLuint stack_height = 0;
+   case PIPE_TEXTURE_3D:{
+         unsigned width = mt->width0;
+         unsigned height = mt->height0;
+         unsigned depth = mt->depth0;
+         unsigned stack_height = 0;
 
          /* Calculate the size of a single slice. 
           */
@@ -255,7 +254,7 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
           */
          depth = mt->depth0;
          for (level = mt->first_level; level <= mt->last_level; level++) {
-            GLuint i;
+            unsigned i;
             for (i = 0; i < depth; i++) 
                i915_miptree_set_image_offset(mt, level, i,
                                               0, i * stack_height);
@@ -273,9 +272,9 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
       }
 
    default:{
-         GLuint width = mt->width0;
-         GLuint height = mt->height0;
-        GLuint img_height;
+         unsigned width = mt->width0;
+         unsigned height = mt->height0;
+        unsigned img_height;
 
          mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
          mt->total_height = 0;
@@ -304,20 +303,20 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
        mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp);
    */
 
-   return GL_TRUE;
+   return TRUE;
 }
 
 
-GLboolean
+boolean
 i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
 {
-   GLint level;
+   int level;
 
    switch (mt->target) {
-   case GL_TEXTURE_CUBE_MAP:{
-         const GLuint dim = mt->width0;
-         GLuint face;
-         GLuint lvlWidth = mt->width0, lvlHeight = mt->height0;
+   case PIPE_TEXTURE_CUBE:{
+         const unsigned dim = mt->width0;
+         unsigned face;
+         unsigned lvlWidth = mt->width0, lvlHeight = mt->height0;
 
          assert(lvlWidth == lvlHeight); /* cubemap images are square */
 
@@ -344,9 +343,9 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
 
 
          for (face = 0; face < 6; face++) {
-            GLuint x = initial_offsets[face][0] * dim;
-            GLuint y = initial_offsets[face][1] * dim;
-            GLuint d = dim;
+            unsigned x = initial_offsets[face][0] * dim;
+            unsigned y = initial_offsets[face][1] * dim;
+            unsigned d = dim;
 
             if (dim == 4 && face >= 4) {
                y = mt->total_height - 4;
@@ -365,18 +364,18 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
                switch (d) {
                case 4:
                   switch (face) {
-                  case FACE_POS_X:
-                  case FACE_NEG_X:
+                  case PIPE_TEX_FACE_POS_X:
+                  case PIPE_TEX_FACE_NEG_X:
                      x += step_offsets[face][0] * d;
                      y += step_offsets[face][1] * d;
                      break;
-                  case FACE_POS_Y:
-                  case FACE_NEG_Y:
+                  case PIPE_TEX_FACE_POS_Y:
+                  case PIPE_TEX_FACE_NEG_Y:
                      y += 12;
                      x -= 8;
                      break;
-                  case FACE_POS_Z:
-                  case FACE_NEG_Z:
+                  case PIPE_TEX_FACE_POS_Z:
+                  case PIPE_TEX_FACE_NEG_Z:
                      y = mt->total_height - 4;
                      x = (face - 4) * 8;
                      break;
@@ -400,13 +399,13 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
          }
          break;
       }
-   case GL_TEXTURE_3D:{
-         GLuint width = mt->width0;
-         GLuint height = mt->height0;
-         GLuint depth = mt->depth0;
-         GLuint pack_x_pitch, pack_x_nr;
-         GLuint pack_y_pitch;
-         GLuint level;
+   case PIPE_TEXTURE_3D:{
+         unsigned width = mt->width0;
+         unsigned height = mt->height0;
+         unsigned depth = mt->depth0;
+         unsigned pack_x_pitch, pack_x_nr;
+         unsigned pack_y_pitch;
+         unsigned level;
 
          mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
          mt->total_height = 0;
@@ -416,10 +415,10 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
          pack_x_nr = 1;
 
          for (level = mt->first_level; level <= mt->last_level; level++) {
-            GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
-            GLint x = 0;
-            GLint y = 0;
-            GLint q, j;
+            unsigned nr_images = mt->target == PIPE_TEXTURE_3D ? depth : 6;
+            int x = 0;
+            int y = 0;
+            int q, j;
 
             i915_miptree_set_level_info(mt, level, nr_images,
                                          0, mt->total_height,
@@ -455,13 +454,14 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
          break;
       }
 
-   case GL_TEXTURE_1D:
-   case GL_TEXTURE_2D:
-   case GL_TEXTURE_RECTANGLE_ARB:
+   case PIPE_TEXTURE_1D:
+   case PIPE_TEXTURE_2D:
+//   case PIPE_TEXTURE_RECTANGLE:
          i945_miptree_layout_2d(mt);
          break;
    default:
-      _mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
+      assert(0);
+      return FALSE;
    }
 
    /*
@@ -470,6 +470,6 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt)
        mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp);
    */
 
-   return GL_TRUE;
+   return TRUE;
 }
 
index b1555f1dd88e2113c3a3d1e60ab8d6510e386bba..e0337863815a2c85ad2f0dc5650e3a44670f7831 100644 (file)
@@ -6,10 +6,10 @@ struct pipe_context;
 struct pipe_mipmap_tree;
 
 
-extern GLboolean
+extern boolean
 i915_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *);
 
-extern GLboolean
+extern boolean
 i945_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *);
 
 
index 803ee9073c205c84826e8f0f0f9603e4127f707b..10a828303546a9e14ad1e77059e3fd0532227101 100644 (file)
@@ -28,7 +28,7 @@
 #ifndef I915_WINSYS_H
 #define I915_WINSYS_H
 
-#include "main/mtypes.h"
+//#include "main/mtypes.h"
 
 /* This is the interface that softpipe requires any window system
  * hosting it to implement.  This is the only include file in softpipe
index 84557b9a4a705d147dc10ef4fc807aaad9b2683e..76357559478b960ad7021c55ef2521dcfeda5bb5 100644 (file)
@@ -28,8 +28,9 @@
 #ifndef PIPE_CONTEXT_H
 #define PIPE_CONTEXT_H
 
-#include "main/mtypes.h"
+//#include "main/mtypes.h"
 #include "p_state.h"
+#include "p_compiler.h"
 
 
 /* Drawing currently kludged up via the existing tnl/ module.  
@@ -49,14 +50,14 @@ struct pipe_context {
    /*
     * Queries
     */
-   const GLuint *(*supported_formats)(struct pipe_context *pipe,
-                                      GLuint *numFormats);
+   const unsigned *(*supported_formats)(struct pipe_context *pipe,
+                                      unsigned *numFormats);
 
    void (*max_texture_size)(struct pipe_context *pipe,
-                            GLuint textureType, /* PIPE_TEXTURE_x */
-                            GLuint *maxWidth,
-                            GLuint *maxHeight,
-                            GLuint *maxDepth);
+                            unsigned textureType, /* PIPE_TEXTURE_x */
+                            unsigned *maxWidth,
+                            unsigned *maxHeight,
+                            unsigned *maxDepth);
 
    const char *(*get_name)( struct pipe_context *pipe );
 
@@ -71,19 +72,19 @@ struct pipe_context {
                    struct vertex_buffer *VB );
 
    void (*draw_vertices)( struct pipe_context *pipe,
-                          GLuint mode,
-                          GLuint numVertex, const GLfloat *verts,
-                          GLuint numAttribs, const GLuint attribs[]);
+                          unsigned mode,
+                          unsigned numVertex, const float *verts,
+                          unsigned numAttribs, const unsigned attribs[]);
 
    /** Clear a surface to given value (no scissor; clear whole surface) */
    void (*clear)(struct pipe_context *pipe, struct pipe_surface *ps,
-                 GLuint clearValue);
+                 unsigned clearValue);
 
    /** occlusion counting (XXX this may be temporary - we should probably
     * have generic query objects with begin/end methods)
     */
    void (*reset_occlusion_counter)(struct pipe_context *pipe);
-   GLuint (*get_occlusion_counter)(struct pipe_context *pipe);
+   unsigned (*get_occlusion_counter)(struct pipe_context *pipe);
 
    /*
     * State functions
@@ -125,11 +126,11 @@ struct pipe_context {
                               const struct pipe_stencil_state * );
 
    void (*set_sampler_state)( struct pipe_context *,
-                              GLuint unit,
+                              unsigned unit,
                               const struct pipe_sampler_state * );
 
    void (*set_texture_state)( struct pipe_context *,
-                              GLuint unit,
+                              unsigned unit,
                               struct pipe_mipmap_tree * );
 
    void (*set_viewport_state)( struct pipe_context *,
@@ -141,58 +142,58 @@ struct pipe_context {
     * This might go away...
     */
    struct pipe_surface *(*surface_alloc)(struct pipe_context *pipe,
-                                         GLuint format);
+                                         unsigned format);
 
    struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe,
                                            struct pipe_mipmap_tree *texture,
-                                           GLuint face, GLuint level,
-                                           GLuint zslice);
+                                           unsigned face, unsigned level,
+                                           unsigned zslice);
 
    /*
     * Memory region functions
     * Some of these may go away...
     */
    struct pipe_region *(*region_alloc)(struct pipe_context *pipe,
-                                       GLuint cpp, GLuint width, GLuint height,
-                                       GLbitfield flags);
+                                       unsigned cpp, unsigned width, unsigned height,
+                                       unsigned flags);
 
    void (*region_release)(struct pipe_context *pipe, struct pipe_region **r);
 
    void (*region_idle)(struct pipe_context *pipe, struct pipe_region *region);
 
-   GLubyte *(*region_map)(struct pipe_context *pipe, struct pipe_region *r);
+   ubyte *(*region_map)(struct pipe_context *pipe, struct pipe_region *r);
 
    void (*region_unmap)(struct pipe_context *pipe, struct pipe_region *r);
 
    void (*region_data)(struct pipe_context *pipe,
                        struct pipe_region *dest,
-                       GLuint dest_offset,
-                       GLuint destx, GLuint desty,
-                       const void *src, GLuint src_stride,
-                       GLuint srcx, GLuint srcy, GLuint width, GLuint height);
+                       unsigned dest_offset,
+                       unsigned destx, unsigned desty,
+                       const void *src, unsigned src_stride,
+                       unsigned srcx, unsigned srcy, unsigned width, unsigned height);
 
    void (*region_copy)(struct pipe_context *pipe,
                        struct pipe_region *dest,
-                       GLuint dest_offset,
-                       GLuint destx, GLuint desty,
+                       unsigned dest_offset,
+                       unsigned destx, unsigned desty,
                        struct pipe_region *src,        /* don't make this const - 
                                                   need to map/unmap */
-                       GLuint src_offset,
-                       GLuint srcx, GLuint srcy, GLuint width, GLuint height);
+                       unsigned src_offset,
+                       unsigned srcx, unsigned srcy, unsigned width, unsigned height);
 
    void (*region_fill)(struct pipe_context *pipe,
                        struct pipe_region *dst,
-                       GLuint dst_offset,
-                       GLuint dstx, GLuint dsty,
-                       GLuint width, GLuint height,
-                       GLuint value);
+                       unsigned dst_offset,
+                       unsigned dstx, unsigned dsty,
+                       unsigned width, unsigned height,
+                       unsigned value);
 
 
    /*
     * Texture functions
     */
-   GLboolean (*mipmap_tree_layout)( struct pipe_context *pipe,
-                                    struct pipe_mipmap_tree *mt );
+   boolean (*mipmap_tree_layout)( struct pipe_context *pipe,
+                                 struct pipe_mipmap_tree *mt );
 
 
    /* Flush rendering:
index 52ecd5b11902fcff30e4a23bf9bc48a4a54c9336..e6aff6fb49c03d1bc38fb7979a2cfed5a3b1f632 100644 (file)
 #define PIPE_TEX_COMPARE_NONE          0
 #define PIPE_TEX_COMPARE_R_TO_TEXTURE  1
 
+#define PIPE_TEX_FACE_POS_X   0
+#define PIPE_TEX_FACE_NEG_X   1
+#define PIPE_TEX_FACE_POS_Y   2
+#define PIPE_TEX_FACE_NEG_Y   3
+#define PIPE_TEX_FACE_POS_Z   4
+#define PIPE_TEX_FACE_NEG_Z   5
+#define PIPE_TEX_FACE_MAX     6
+
 
 /**
  * Texture/surface image formats (preliminary)
 #define PIPE_FLUSH_RENDER_CACHE  0x1
 #define PIPE_FLUSH_TEXTURE_CACHE  0x2
 
+
+
 #endif
index 6799fdb31c81ed428de4ecc18016a31c176825f0..dc2b589e55502e33f3db6f38a107cdfef1c06738 100644 (file)
@@ -38,9 +38,7 @@
 #ifndef PIPE_STATE_H
 #define PIPE_STATE_H
 
-#include "mtypes.h"
-
-
+#include "p_compiler.h"
 
 /**
  * Implementation limits
@@ -50,6 +48,7 @@
 #define PIPE_MAX_CONSTANT    32
 #define PIPE_ATTRIB_MAX      32
 #define PIPE_MAX_COLOR_BUFS   8
+#define PIPE_MAX_TEXTURE_LEVELS  16
 
 
 /* fwd decl */
@@ -69,138 +68,129 @@ struct pipe_buffer_handle;
  */
 struct pipe_setup_state
 {
-   GLuint flatshade:1;
-   GLuint light_twoside:1;
-
-   GLuint front_winding:2;  /**< PIPE_WINDING_x */
-
-   GLuint cull_mode:2;      /**< PIPE_WINDING_x */
-
-   GLuint fill_cw:2;        /**< PIPE_POLYGON_MODE_x */
-   GLuint fill_ccw:2;       /**< PIPE_POLYGON_MODE_x */
-
-   GLuint offset_cw:1;
-   GLuint offset_ccw:1;
-
-   GLuint scissor:1;
-
-   GLuint poly_smooth:1;
-   GLuint poly_stipple_enable:1;
-
-   GLuint line_smooth:1;
-   GLuint line_stipple_enable:1;
-
-   GLuint point_smooth:1;
-
-   GLuint multisample:1;         /* XXX maybe more ms state in future */
-
-   GLubyte line_stipple_factor;  /**< [1..256] actually */
-   GLushort line_stipple_pattern;
-   GLfloat line_width;
-   GLfloat point_size;           /**< used when no per-vertex size */
-   GLfloat offset_units;
-   GLfloat offset_scale;
+   unsigned flatshade:1;
+   unsigned light_twoside:1;
+   unsigned front_winding:2;  /**< PIPE_WINDING_x */
+   unsigned cull_mode:2;      /**< PIPE_WINDING_x */
+   unsigned fill_cw:2;        /**< PIPE_POLYGON_MODE_x */
+   unsigned fill_ccw:2;       /**< PIPE_POLYGON_MODE_x */
+   unsigned offset_cw:1;
+   unsigned offset_ccw:1;
+   unsigned scissor:1;
+   unsigned poly_smooth:1;
+   unsigned poly_stipple_enable:1;
+   unsigned point_smooth:1;
+   unsigned multisample:1;         /* XXX maybe more ms state in future */
+   unsigned line_smooth:1;
+   unsigned line_stipple_enable:1;
+   unsigned line_stipple_factor:8;  /**< [1..256] actually */
+   unsigned line_stipple_pattern:16;
+
+   float line_width;
+   float point_size;           /**< used when no per-vertex size */
+   float offset_units;
+   float offset_scale;
 };
 
 struct pipe_poly_stipple {
-   GLuint stipple[32];
+   unsigned stipple[32];
 };
 
 
 struct pipe_viewport_state {
-   GLfloat scale[4];
-   GLfloat translate[4];
+   float scale[4];
+   float translate[4];
 };
 
 struct pipe_scissor_state {
-   GLshort minx;
-   GLshort miny;
-   GLshort maxx;
-   GLshort maxy;
+   unsigned minx:16;
+   unsigned miny:16;
+   unsigned maxx:16;
+   unsigned maxy:16;
 };
 
 struct pipe_clip_state {
-   GLfloat ucp[PIPE_MAX_CLIP_PLANES][4];
-   GLuint nr;
+   float ucp[PIPE_MAX_CLIP_PLANES][4];
+   unsigned nr;
 };
 
 
 struct pipe_constant_buffer {
-   GLfloat constant[PIPE_MAX_CONSTANT][4];
-   GLuint nr_constants;
+   float constant[PIPE_MAX_CONSTANT][4];
+   unsigned nr_constants;
 };
 
 
 struct pipe_fs_state {
-   GLbitfield inputs_read;             /* FRAG_ATTRIB_* */
+   unsigned inputs_read;               /* FRAG_ATTRIB_* */
    const struct tgsi_token *tokens;
    struct pipe_constant_buffer *constants; /* XXX temporary? */
 };
 
 struct pipe_depth_state
 {
-   GLuint enabled:1;   /**< depth test enabled? */
-   GLuint writemask:1; /**< allow depth buffer writes? */
-   GLuint func:3;      /**< depth test func (PIPE_FUNC_x) */
-   GLuint occlusion_count:1; /**< XXX move this elsewhere? */
-   GLfloat clear;      /**< Clear value in [0,1] (XXX correct place?) */
+   unsigned enabled:1;   /**< depth test enabled? */
+   unsigned writemask:1; /**< allow depth buffer writes? */
+   unsigned func:3;      /**< depth test func (PIPE_FUNC_x) */
+   unsigned occlusion_count:1; /**< XXX move this elsewhere? */
+   float clear;      /**< Clear value in [0,1] (XXX correct place?) */
 };
 
 struct pipe_alpha_test_state {
-   GLuint enabled:1;
-   GLuint func:3;    /**< PIPE_FUNC_x */
-   GLfloat ref;      /**< reference value */
+   unsigned enabled:1;
+   unsigned func:3;    /**< PIPE_FUNC_x */
+   float ref;      /**< reference value */
 };
 
 struct pipe_blend_state {
-   GLuint blend_enable:1;
+   unsigned blend_enable:1;
 
-   GLuint rgb_func:3;          /**< PIPE_BLEND_x */
-   GLuint rgb_src_factor:5;    /**< PIPE_BLENDFACTOR_x */
-   GLuint rgb_dst_factor:5;    /**< PIPE_BLENDFACTOR_x */
+   unsigned rgb_func:3;          /**< PIPE_BLEND_x */
+   unsigned rgb_src_factor:5;    /**< PIPE_BLENDFACTOR_x */
+   unsigned rgb_dst_factor:5;    /**< PIPE_BLENDFACTOR_x */
 
-   GLuint alpha_func:3;        /**< PIPE_BLEND_x */
-   GLuint alpha_src_factor:5;  /**< PIPE_BLENDFACTOR_x */
-   GLuint alpha_dst_factor:5;  /**< PIPE_BLENDFACTOR_x */
+   unsigned alpha_func:3;        /**< PIPE_BLEND_x */
+   unsigned alpha_src_factor:5;  /**< PIPE_BLENDFACTOR_x */
+   unsigned alpha_dst_factor:5;  /**< PIPE_BLENDFACTOR_x */
 
-   GLuint logicop_enable:1;
-   GLuint logicop_func:4;      /**< PIPE_LOGICOP_x */
+   unsigned logicop_enable:1;
+   unsigned logicop_func:4;      /**< PIPE_LOGICOP_x */
 
-   GLuint colormask:4;         /**< bitmask of PIPE_MASK_R/G/B/A */
-   GLuint dither:1;
+   unsigned colormask:4;         /**< bitmask of PIPE_MASK_R/G/B/A */
+   unsigned dither:1;
 };
 
 struct pipe_blend_color {
-   GLfloat color[4];
+   float color[4];
 };
 
 struct pipe_clear_color_state
 {
-   GLfloat color[4];
+   float color[4];
 };
 
 struct pipe_stencil_state {
-   GLuint front_enabled:1;
-   GLuint front_func:3;     /**< PIPE_FUNC_x */
-   GLuint front_fail_op:3;  /**< PIPE_STENCIL_OP_x */
-   GLuint front_zpass_op:3; /**< PIPE_STENCIL_OP_x */
-   GLuint front_zfail_op:3; /**< PIPE_STENCIL_OP_x */
-   GLuint back_enabled:1;
-   GLuint back_func:3;      /**< PIPE_FUNC_x */
-   GLuint back_fail_op:3;   /**< PIPE_STENCIL_OP_x */
-   GLuint back_zpass_op:3;  /**< PIPE_STENCIL_OP_x */
-   GLuint back_zfail_op:3;  /**< PIPE_STENCIL_OP_x */
-   GLubyte ref_value[2];    /**< [0] = front, [1] = back */
-   GLubyte value_mask[2];
-   GLubyte write_mask[2];
-   GLubyte clear_value;
+   unsigned front_enabled:1;
+   unsigned front_func:3;     /**< PIPE_FUNC_x */
+   unsigned front_fail_op:3;  /**< PIPE_STENCIL_OP_x */
+   unsigned front_zpass_op:3; /**< PIPE_STENCIL_OP_x */
+   unsigned front_zfail_op:3; /**< PIPE_STENCIL_OP_x */
+   unsigned back_enabled:1;
+   unsigned back_func:3;      /**< PIPE_FUNC_x */
+   unsigned back_fail_op:3;   /**< PIPE_STENCIL_OP_x */
+   unsigned back_zpass_op:3;  /**< PIPE_STENCIL_OP_x */
+   unsigned back_zfail_op:3;  /**< PIPE_STENCIL_OP_x */
+   ubyte ref_value[2];    /**< [0] = front, [1] = back */
+   ubyte value_mask[2];
+   ubyte write_mask[2];
+   ubyte clear_value;
 };
 
 
 struct pipe_framebuffer_state
 {
    /** multiple colorbuffers for multiple render targets */
-   GLuint num_cbufs;
+   unsigned num_cbufs;
    struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
 
    struct pipe_surface *zbuf;      /**< Z buffer */
@@ -213,25 +203,25 @@ struct pipe_framebuffer_state
  */
 struct pipe_sampler_state
 {
-   GLuint wrap_s:3;        /**< PIPE_TEX_WRAP_x */
-   GLuint wrap_t:3;        /**< PIPE_TEX_WRAP_x */
-   GLuint wrap_r:3;        /**< PIPE_TEX_WRAP_x */
-   GLuint min_img_filter:2;    /**< PIPE_TEX_FILTER_x */
-   GLuint min_mip_filter:2;    /**< PIPE_TEX_MIPFILTER_x */
-   GLuint mag_img_filter:2;    /**< PIPE_TEX_FILTER_x */
-   GLuint compare:1;       /**< shadow/depth compare enabled? */
-   GLenum compare_mode:1;  /**< PIPE_TEX_COMPARE_x */
-   GLenum compare_func:3;  /**< PIPE_FUNC_x */
-   GLfloat shadow_ambient; /**< shadow test fail color/intensity */
-   GLfloat min_lod;
-   GLfloat max_lod;
-   GLfloat lod_bias;
+   unsigned wrap_s:3;        /**< PIPE_TEX_WRAP_x */
+   unsigned wrap_t:3;        /**< PIPE_TEX_WRAP_x */
+   unsigned wrap_r:3;        /**< PIPE_TEX_WRAP_x */
+   unsigned min_img_filter:2;    /**< PIPE_TEX_FILTER_x */
+   unsigned min_mip_filter:2;    /**< PIPE_TEX_MIPFILTER_x */
+   unsigned mag_img_filter:2;    /**< PIPE_TEX_FILTER_x */
+   unsigned compare:1;       /**< shadow/depth compare enabled? */
+   unsigned compare_mode:1;  /**< PIPE_TEX_COMPARE_x */
+   unsigned compare_func:3;  /**< PIPE_FUNC_x */
+   float shadow_ambient; /**< shadow test fail color/intensity */
+   float min_lod;
+   float max_lod;
+   float lod_bias;
 #if 0 /* need these? */
-   GLint BaseLevel;     /**< min mipmap level, OpenGL 1.2 */
-   GLint MaxLevel;      /**< max mipmap level, OpenGL 1.2 */
-   GLfloat border_color[4];
+   int BaseLevel;     /**< min mipmap level, OpenGL 1.2 */
+   int MaxLevel;      /**< max mipmap level, OpenGL 1.2 */
+   float border_color[4];
 #endif
-   GLfloat max_anisotropy;
+   float max_anisotropy;
 };
 
 
@@ -243,12 +233,12 @@ struct pipe_region
 {
    struct pipe_buffer_handle *buffer; /**< driver private buffer handle */
 
-   GLuint refcount; /**< Reference count for region */
-   GLuint cpp;      /**< bytes per pixel */
-   GLuint pitch;    /**< in pixels */
-   GLuint height;   /**< in pixels */
-   GLubyte *map;    /**< only non-NULL when region is actually mapped */
-   GLuint map_refcount;  /**< Reference count for mapping */
+   unsigned refcount; /**< Reference count for region */
+   unsigned cpp;      /**< bytes per pixel */
+   unsigned pitch;    /**< in pixels */
+   unsigned height;   /**< in pixels */
+   ubyte *map;    /**< only non-NULL when region is actually mapped */
+   unsigned map_refcount;  /**< Reference count for mapping */
 };
 
 
@@ -259,18 +249,18 @@ struct pipe_region
 struct pipe_surface
 {
    struct pipe_region *region;
-   GLuint format:5;            /**< PIPE_FORMAT_x */
-   GLuint width, height;
-   GLuint offset;              /**< offset from start of region, in bytes */
-   GLint refcount;
+   unsigned format:5;            /**< PIPE_FORMAT_x */
+   unsigned width, height;
+   unsigned offset;              /**< offset from start of region, in bytes */
+   unsigned refcount;
 
    /** get block/tile of pixels from surface */
    void (*get_tile)(struct pipe_surface *ps,
-                    GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p);
+                    unsigned x, unsigned y, unsigned w, unsigned h, float *p);
 
    /** put block/tile of pixels into surface */
    void (*put_tile)(struct pipe_surface *ps,
-                    GLuint x, GLuint y, GLuint w, GLuint h, const GLfloat *p);
+                    unsigned x, unsigned y, unsigned w, unsigned h, const float *p);
 };
 
 
@@ -279,11 +269,11 @@ struct pipe_surface
  */
 struct pipe_mipmap_level
 {
-   GLuint level_offset;
-   GLuint width;
-   GLuint height;
-   GLuint depth;
-   GLuint nr_images;
+   unsigned level_offset;
+   unsigned width;
+   unsigned height;
+   unsigned depth;
+   unsigned nr_images;
 
    /* Explicitly store the offset of each image for each cube face or
     * depth value.  Pretty much have to accept that hardware formats
@@ -291,33 +281,34 @@ struct pipe_mipmap_level
     * compute the offsets of depth/cube images within a mipmap level,
     * so have to store them as a lookup table:
     */
-   GLuint *image_offset;   /**< array [depth] of offsets */
+   unsigned *image_offset;   /**< array [depth] of offsets */
 };
 
 struct pipe_mipmap_tree
 {
    /* Effectively the key:
     */
-   GLenum target;            /* XXX convert to PIPE_TEXTURE_x */
-   GLenum internal_format;   /* XXX convert to PIPE_FORMAT_x */
+   unsigned target;            /* XXX convert to PIPE_TEXTURE_x */
+   unsigned internal_format;   /* XXX convert to PIPE_FORMAT_x */
+
+   unsigned format;            /**< PIPE_FORMAT_x */
+   unsigned first_level;
+   unsigned last_level;
 
-   GLuint format;            /**< PIPE_FORMAT_x */
-   GLuint first_level;
-   GLuint last_level;
+   unsigned width0, height0, depth0; /**< Level zero image dimensions */
+   unsigned cpp;
 
-   GLuint width0, height0, depth0; /**< Level zero image dimensions */
-   GLuint cpp;
-   GLboolean compressed;
+   unsigned compressed:1;
 
    /* Derived from the above:
     */
-   GLuint pitch;
-   GLuint depth_pitch;          /* per-image on i945? */
-   GLuint total_height;
+   unsigned pitch;
+   unsigned depth_pitch;          /* per-image on i945? */
+   unsigned total_height;
 
    /* Includes image offset tables:
     */
-   struct pipe_mipmap_level level[MAX_TEXTURE_LEVELS];
+   struct pipe_mipmap_level level[PIPE_MAX_TEXTURE_LEVELS];
 
    /* The data is held here:
     */
@@ -325,7 +316,7 @@ struct pipe_mipmap_tree
 
    /* These are also refcounted:
     */
-   GLuint refcount;
+   unsigned refcount;
 };
 
 
index 2d69b6e0dcad4664d3c2d2ee00763b17eb727eae..14ddf0c3060c4959c82d37a6ea81d94e7316ef3b 100644 (file)
@@ -44,7 +44,7 @@
  */
 void
 softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
-               GLuint clearValue)
+               unsigned clearValue)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
    GLint x, y, w, h;
index e706e731c2de0973dc3d4baccef48f0b49ea5b75..a8ed1c4ecc41664405307d39ba795bb87266a076 100644 (file)
@@ -37,7 +37,7 @@ struct pipe_context;
 
 extern void
 softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,
-               GLuint clearValue);
+               unsigned clearValue);
 
 
 #endif /* SP_CLEAR_H */
index b68d0f95ac91c032b6647ab6a14b79bab66e5c09..70a80aff883357394bde8d1c7b2ee7949fab846c 100644 (file)
  * all the enabled attributes run contiguously.
  */
 
-#include "glheader.h"
-#include "imports.h"
+#include "main/mtypes.h"
+
+#include "pipe/p_util.h"
+#include "tgsi/core/tgsi_core.h"
+
 #include "sp_context.h"
 #include "sp_headers.h"
 #include "sp_quad.h"
 #include "sp_tex_sample.h"
-#include "tgsi/core/tgsi_core.h"
 
 #if 0
 #if defined __GNUC__
@@ -71,9 +73,9 @@ struct exec_machine {
    const struct setup_coefficient *coef; /**< will point to quad->coef */
 
 #if ALIGNED_ATTRIBS
-   GLfloat attr[FRAG_ATTRIB_MAX][NUM_CHANNELS][QUAD_SIZE] __attribute__(( aligned( 16 ) ));
+   GLfloat attr[PIPE_ATTRIB_MAX][NUM_CHANNELS][QUAD_SIZE] __attribute__(( aligned( 16 ) ));
 #else
-   GLfloat attr[FRAG_ATTRIB_MAX][NUM_CHANNELS][QUAD_SIZE];
+   GLfloat attr[PIPE_ATTRIB_MAX][NUM_CHANNELS][QUAD_SIZE];
 #endif
 };
 
index bd5f5e930da0439a8b3a7d0f495af181523e0cff..fda1b46ab436eaba721e4f91ccc451f5ebd5eaa3 100644 (file)
@@ -33,6 +33,7 @@
 #include "macros.h"
 #include "pipe/p_state.h"
 #include "pipe/p_context.h"
+#include "pipe/p_defines.h"
 #include "sp_tex_layout.h"
 
 
@@ -250,18 +251,18 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree *
                switch (d) {
                case 4:
                   switch (face) {
-                  case FACE_POS_X:
-                  case FACE_NEG_X:
+                  case PIPE_TEX_FACE_POS_X:
+                  case PIPE_TEX_FACE_NEG_X:
                      x += step_offsets[face][0] * d;
                      y += step_offsets[face][1] * d;
                      break;
-                  case FACE_POS_Y:
-                  case FACE_NEG_Y:
+                  case PIPE_TEX_FACE_POS_Y:
+                  case PIPE_TEX_FACE_NEG_Y:
                      y += 12;
                      x -= 8;
                      break;
-                  case FACE_POS_Z:
-                  case FACE_NEG_Z:
+                  case PIPE_TEX_FACE_POS_Z:
+                  case PIPE_TEX_FACE_NEG_Z:
                      y = mt->total_height - 4;
                      x = (face - 4) * 8;
                      break;