ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
+ ctx->Extensions.NV_texture_rectangle = GL_TRUE;
#if FEATURE_OES_draw_texture
ctx->Extensions.OES_draw_texture = GL_TRUE;
if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
- ctx->Extensions.NV_texture_rectangle = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {