mesa: disable debug code
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 29 Jul 2008 23:47:52 +0000 (17:47 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 29 Jul 2008 23:47:52 +0000 (17:47 -0600)
src/mesa/shader/slang/slang_compile.c

index 60539f19b6e962fccd704319db182a8373563fbe..82df9b95d32e0675504feadcc10e6531571e379b 100644 (file)
@@ -2285,7 +2285,7 @@ compile_shader(GLcontext *ctx, slang_code_object * object,
    GLboolean success;
    grammar id = 0;
 
-#if 1 /* for debug */
+#if 0 /* for debug */
    _mesa_printf("********* COMPILE SHADER ***********\n");
    _mesa_printf("%s\n", shader->Source);
    _mesa_printf("************************************\n");