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draw: tweak AA line texture minimum alpha
author
Brian Paul
<brianp@vmware.com>
Wed, 9 Feb 2011 20:11:12 +0000
(13:11 -0700)
committer
Brian Paul
<brianp@vmware.com>
Fri, 11 Feb 2011 19:00:51 +0000
(12:00 -0700)
AA lines drawn as textured quads look a little better with this change.
Conformance/piglit tests still pass.
src/gallium/auxiliary/draw/draw_pipe_aaline.c
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diff --git
a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 0851b9acc0d4db457260fdcc14ba9095d1a589d0..af4cea85948d2e06788962246222264689e0b18b 100644
(file)
--- a/
src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/
src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@
-461,7
+461,7
@@
aaline_create_texture(struct aaline_stage *aaline)
d = 200; /* tuneable */
}
else if (i == 0 || j == 0 || i == size - 1 || j == size - 1) {
- d =
0;
+ d =
35; /* edge texel */
}
else {
d = 255;