latency = is_haswell ? 16 : 17;
break;
+ case BRW_OPCODE_LRP:
+ /* 2 cycles
+ * (since the last two src operands are in different register banks):
+ * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g3.1<4,1,1>F.x { align16 WE_normal 1Q };
+ *
+ * 3 cycles on IVB, 4 on HSW
+ * (since the last two src operands are in the same register bank):
+ * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g2.1<4,1,1>F.x { align16 WE_normal 1Q };
+ *
+ * 16 cycles on IVB, 14 on HSW
+ * (since the last two src operands are in different register banks):
+ * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g3.1<4,1,1>F.x { align16 WE_normal 1Q };
+ * mov(8) null g4<4,4,1>F { align16 WE_normal 1Q };
+ *
+ * 16 cycles
+ * (since the last two src operands are in the same register bank):
+ * lrp(8) g4<1>F g2.2<4,1,1>F.x g2<4,1,1>F.x g2.1<4,1,1>F.x { align16 WE_normal 1Q };
+ * mov(8) null g4<4,4,1>F { align16 WE_normal 1Q };
+ */
+
+ /* Our register allocator doesn't know about register banks, so use the
+ * higher latency.
+ */
+ latency = 14;
+ break;
+
case SHADER_OPCODE_RCP:
case SHADER_OPCODE_RSQ:
case SHADER_OPCODE_SQRT: