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docs: detect when too many varying vars are used
author
Brian Paul
<brianp@vmware.com>
Fri, 26 Jun 2009 22:54:44 +0000
(16:54 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 26 Jun 2009 22:54:44 +0000
(16:54 -0600)
docs/relnotes-7.5.html
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diff --git
a/docs/relnotes-7.5.html
b/docs/relnotes-7.5.html
index d0dba305289c81e8dfda252b5d5514b1e2209360..045692113dfce518f85ea3b1337dc63738cef219 100644
(file)
--- a/
docs/relnotes-7.5.html
+++ b/
docs/relnotes-7.5.html
@@
-69,6
+69,7
@@
including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>Updated SPARC assembly optimizations (David S. Miller)
<li>Initial support for separate compilation units in GLSL compiler.
<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
+<li>GLSL linker now detects when too many varying variables are used.
</ul>