int cap;
};
+struct st_extension_format_mapping {
+ int extension_offset[2];
+ enum pipe_format format[8];
+
+ /* If TRUE, at least one format must be supported for the extensions to be
+ * advertised. If FALSE, all the formats must be supported. */
+ GLboolean need_at_least_one;
+};
+
+/**
+ * Enable extensions if certain pipe formats are supported by the driver.
+ * What extensions will be enabled and what formats must be supported is
+ * described by the array of st_extension_format_mapping.
+ *
+ * target and bind_flags are passed to is_format_supported.
+ */
+static void init_format_extensions(struct st_context *st,
+ const struct st_extension_format_mapping *mapping,
+ unsigned num_mappings,
+ enum pipe_texture_target target,
+ unsigned bind_flags)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+ GLboolean *extensions = (GLboolean *) &st->ctx->Extensions;
+ int i, j;
+ int num_formats = Elements(mapping->format);
+ int num_ext = Elements(mapping->extension_offset);
+
+ for (i = 0; i < num_mappings; i++) {
+ int num_supported = 0;
+
+ /* Examine each format in the list. */
+ for (j = 0; j < num_formats && mapping[i].format[j]; j++) {
+ if (screen->is_format_supported(screen, mapping[i].format[j],
+ target, 0, bind_flags)) {
+ num_supported++;
+ }
+ }
+
+ if (!num_supported ||
+ (!mapping[i].need_at_least_one && num_supported != j)) {
+ continue;
+ }
+
+ /* Enable all extensions in the list. */
+ for (j = 0; j < num_ext && mapping[i].extension_offset[j]; j++)
+ extensions[mapping[i].extension_offset[j]] = GL_TRUE;
+ }
+}
/**
* Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
{ o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
};
+ /* Required: render target and sampler support */
+ static const struct st_extension_format_mapping rendertarget_mapping[] = {
+ { { o(ARB_texture_float) },
+ { PIPE_FORMAT_R32G32B32A32_FLOAT,
+ PIPE_FORMAT_R16G16B16A16_FLOAT } },
+
+ { { o(ARB_texture_rgb10_a2ui) },
+ { PIPE_FORMAT_B10G10R10A2_UINT } },
+
+ { { o(EXT_framebuffer_sRGB) },
+ { PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_B8G8R8A8_SRGB },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(EXT_packed_float) },
+ { PIPE_FORMAT_R11G11B10_FLOAT } },
+
+ { { o(EXT_texture_integer) },
+ { PIPE_FORMAT_R32G32B32A32_UINT,
+ PIPE_FORMAT_R32G32B32A32_SINT } },
+ };
+
+ /* Required: depth stencil and sampler support */
+ static const struct st_extension_format_mapping depthstencil_mapping[] = {
+ { { o(ARB_depth_buffer_float) },
+ { PIPE_FORMAT_Z32_FLOAT,
+ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
+
+ { { o(ARB_framebuffer_object),
+ o(EXT_packed_depth_stencil) },
+ { PIPE_FORMAT_S8_UINT_Z24_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_UINT },
+ GL_TRUE }, /* at least one format must be supported */
+ };
+
+ /* Required: sampler support */
+ static const struct st_extension_format_mapping texture_mapping[] = {
+ { { o(ARB_texture_compression_rgtc) },
+ { PIPE_FORMAT_RGTC1_UNORM,
+ PIPE_FORMAT_RGTC1_SNORM,
+ PIPE_FORMAT_RGTC2_UNORM,
+ PIPE_FORMAT_RGTC2_SNORM } },
+
+ { { o(ARB_texture_rg) },
+ { PIPE_FORMAT_R8G8_UNORM } },
+
+ { { o(EXT_texture_compression_latc) },
+ { PIPE_FORMAT_LATC1_UNORM,
+ PIPE_FORMAT_LATC1_SNORM,
+ PIPE_FORMAT_LATC2_UNORM,
+ PIPE_FORMAT_LATC2_SNORM } },
+
+ { { o(EXT_texture_compression_s3tc),
+ o(S3_s3tc) },
+ { PIPE_FORMAT_DXT1_RGB,
+ PIPE_FORMAT_DXT1_RGBA,
+ PIPE_FORMAT_DXT3_RGBA,
+ PIPE_FORMAT_DXT5_RGBA } },
+
+ { { o(EXT_texture_shared_exponent) },
+ { PIPE_FORMAT_R9G9B9E5_FLOAT } },
+
+ { { o(EXT_texture_snorm) },
+ { PIPE_FORMAT_R8G8B8A8_SNORM } },
+
+ { { o(EXT_texture_sRGB),
+ o(EXT_texture_sRGB_decode) },
+ { PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_B8G8R8A8_SRGB },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(ATI_texture_compression_3dc) },
+ { PIPE_FORMAT_LATC2_UNORM } },
+
+ { { o(MESA_ycbcr_texture) },
+ { PIPE_FORMAT_UYVY,
+ PIPE_FORMAT_YUYV },
+ GL_TRUE }, /* at least one format must be supported */
+
+ { { o(OES_compressed_ETC1_RGB8_texture) },
+ { PIPE_FORMAT_ETC1_RGB8 } },
+ };
+
+ /* Required: vertex fetch support. */
+ static const struct st_extension_format_mapping vertex_mapping[] = {
+ { { o(ARB_ES2_compatibility) },
+ { PIPE_FORMAT_R32G32B32A32_FIXED } },
+
+ { { o(ARB_half_float_vertex) },
+ { PIPE_FORMAT_R16G16B16A16_FLOAT } },
+
+ { { o(ARB_vertex_type_2_10_10_10_rev) },
+ { PIPE_FORMAT_R10G10B10A2_UNORM,
+ PIPE_FORMAT_B10G10R10A2_UNORM,
+ PIPE_FORMAT_R10G10B10A2_SNORM,
+ PIPE_FORMAT_B10G10R10A2_SNORM,
+ PIPE_FORMAT_R10G10B10A2_USCALED,
+ PIPE_FORMAT_B10G10R10A2_USCALED,
+ PIPE_FORMAT_R10G10B10A2_SSCALED,
+ PIPE_FORMAT_B10G10R10A2_SSCALED } },
+ };
+
/*
* Extensions that are supported by all Gallium drivers:
*/
}
}
+ /* Expose the extensions which directly correspond to gallium formats. */
+ init_format_extensions(st, rendertarget_mapping,
+ Elements(rendertarget_mapping), PIPE_TEXTURE_2D,
+ PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, depthstencil_mapping,
+ Elements(depthstencil_mapping), PIPE_TEXTURE_2D,
+ PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, texture_mapping, Elements(texture_mapping),
+ PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
+ init_format_extensions(st, vertex_mapping, Elements(vertex_mapping),
+ PIPE_BUFFER, PIPE_BIND_VERTEX_BUFFER);
+
/* Figure out GLSL support. */
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
}
}
- /*
- * Extensions that depend on the driver/hardware:
- */
- /* GL_EXT_packed_depth_stencil requires both the ability to render to
- * a depth/stencil buffer and texture from depth/stencil source.
- */
- if (screen->is_format_supported(screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
- ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
- }
-
- /* float support - assume nothing exclusively supports 64-bit floats */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_RENDER_TARGET) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_RENDER_TARGET)) {
- ctx->Extensions.ARB_texture_float = GL_TRUE;
- }
-
- /* sRGB support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
- ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
- if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET) ||
- screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET)) {
- ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
- }
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ARB_texture_rg = GL_TRUE;
- }
-
- /* s3tc support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- (ctx->Mesa_DXTn || st_get_s3tc_override())) {
- ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
- ctx->Extensions.S3_s3tc = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)
- ) {
- ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
- }
-
- if (ctx->API != API_OPENGL) {
- if (screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.OES_compressed_ETC1_RGB8_texture = GL_TRUE;
- }
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_snorm = GL_TRUE;
- }
-
- /* ycbcr support */
- if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
- }
-
- /* GL_ARB_half_float_vertex */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
- }
+ /* Below are the cases which cannot be moved into tables easily. */
- if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED,
- PIPE_BUFFER, 0,
- PIPE_BIND_VERTEX_BUFFER)) {
- ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE;
+ if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) {
+ ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE;
+ ctx->Extensions.S3_s3tc = GL_FALSE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
ctx->Extensions.ARB_sync = GL_TRUE;
}
- if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.EXT_packed_float = GL_TRUE;
- }
-
/* Maximum sample count. */
for (i = 16; i > 0; --i) {
if (screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_UNORM,
break;
}
}
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL |
- PIPE_BIND_SAMPLER_VIEW)) {
- ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
- }
-
- if (screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UINT,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW))
- ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE;
-
- if (ctx->Const.NativeIntegers &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET))
- ctx->Extensions.EXT_texture_integer = GL_TRUE;
}