secondary->state.last_ia_multi_vgt_param;
}
- if (secondary->state.last_first_instance != -1) {
- primary->state.last_first_instance =
- secondary->state.last_first_instance;
- }
-
- if (secondary->state.last_num_instances != -1) {
- primary->state.last_num_instances =
- secondary->state.last_num_instances;
- }
-
- if (secondary->state.last_vertex_offset != -1) {
- primary->state.last_vertex_offset =
- secondary->state.last_vertex_offset;
- }
+ primary->state.last_first_instance = secondary->state.last_first_instance;
+ primary->state.last_num_instances = secondary->state.last_num_instances;
+ primary->state.last_vertex_offset = secondary->state.last_vertex_offset;
if (secondary->state.last_index_type != -1) {
primary->state.last_index_type =