{
unsigned width, height;
- /** multiple colorbuffers for multiple render targets */
+ /** multiple color buffers for multiple render targets */
unsigned nr_cbufs;
struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
struct pipe_surface
{
struct pipe_reference reference;
- enum pipe_format format; /**< PIPE_FORMAT_x */
+ enum pipe_format format;
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
unsigned offset; /**< offset from start of buffer, in bytes */
- unsigned usage; /**< PIPE_BUFFER_USAGE_* */
+ unsigned usage; /**< bitmask of PIPE_BUFFER_USAGE_x */
unsigned zslice;
struct pipe_texture *texture; /**< texture into which this is a view */
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
- unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
+ unsigned tex_usage; /**< bitmask of PIPE_TEXTURE_USAGE_* */
struct pipe_screen *screen; /**< screen that this texture belongs to */
};
unsigned vertex_buffer_index:8;
unsigned nr_components:8;
- enum pipe_format src_format; /**< PIPE_FORMAT_* */
+ enum pipe_format src_format;
};