delete var;
var = NULL;
*var_ptr = NULL;
+ } else if (earlier->type != var->type) {
+ _mesa_glsl_error(&loc, state,
+ "redeclaration of `%s' has incorrect type",
+ var->name);
} else if ((state->ARB_fragment_coord_conventions_enable ||
state->is_version(150, 0))
- && strcmp(var->name, "gl_FragCoord") == 0
- && earlier->type == var->type) {
+ && strcmp(var->name, "gl_FragCoord") == 0) {
/* Allow redeclaration of gl_FragCoord for ARB_fcc layout
* qualifiers.
*/
|| strcmp(var->name, "gl_FrontSecondaryColor") == 0
|| strcmp(var->name, "gl_BackSecondaryColor") == 0
|| strcmp(var->name, "gl_Color") == 0
- || strcmp(var->name, "gl_SecondaryColor") == 0)
- && earlier->type == var->type) {
+ || strcmp(var->name, "gl_SecondaryColor") == 0)) {
earlier->data.interpolation = var->data.interpolation;
/* Layout qualifiers for gl_FragDepth. */
} else if ((state->is_version(420, 0) ||
state->AMD_conservative_depth_enable ||
state->ARB_conservative_depth_enable)
- && strcmp(var->name, "gl_FragDepth") == 0
- && earlier->type == var->type) {
+ && strcmp(var->name, "gl_FragDepth") == 0) {
/** From the AMD_conservative_depth spec:
* Within any shader, the first redeclarations of gl_FragDepth
} else if (state->has_framebuffer_fetch() &&
strcmp(var->name, "gl_LastFragData") == 0 &&
- var->type == earlier->type &&
var->data.mode == ir_var_auto) {
/* According to the EXT_shader_framebuffer_fetch spec:
*
/* Allow verbatim redeclarations of built-in variables. Not explicitly
* valid, but some applications do it.
*/
- if (earlier->type != var->type) {
- _mesa_glsl_error(&loc, state,
- "redeclaration of `%s' has incorrect type",
- var->name);
- }
} else {
_mesa_glsl_error(&loc, state, "`%s' redeclared", var->name);
}