blorp_emit(batch, GENX(3DSTATE_VS), vs) {
if (vs_prog_data) {
- vs.FunctionEnable = true;
+ vs.Enable = true;
vs.KernelStartPointer = params->vs_prog_kernel;
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Statistics Enable" start="170" end="170" type="bool"/>
<field name="Vertex Cache Disable" start="161" end="161" type="bool"/>
- <field name="Function Enable" start="160" end="160" type="bool"/>
+ <field name="Enable" start="160" end="160" type="bool"/>
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="9">
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Statistics Enable" start="170" end="170" type="bool"/>
<field name="Vertex Cache Disable" start="161" end="161" type="bool"/>
- <field name="Function Enable" start="160" end="160" type="bool"/>
+ <field name="Enable" start="160" end="160" type="bool"/>
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="3">
<field name="Maximum Number of Threads" start="183" end="191" type="uint"/>
<field name="Statistics Enable" start="170" end="170" type="bool"/>
<field name="Vertex Cache Disable" start="161" end="161" type="bool"/>
- <field name="Function Enable" start="160" end="160" type="bool"/>
+ <field name="Enable" start="160" end="160" type="bool"/>
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="3">
<field name="Statistics Enable" start="234" end="234" type="bool"/>
<field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool"/>
<field name="Vertex Cache Disable" start="225" end="225" type="bool"/>
- <field name="Function Enable" start="224" end="224" type="bool"/>
+ <field name="Enable" start="224" end="224" type="bool"/>
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/>
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/>
<field name="Statistics Enable" start="234" end="234" type="bool"/>
<field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool"/>
<field name="Vertex Cache Disable" start="225" end="225" type="bool"/>
- <field name="Function Enable" start="224" end="224" type="bool"/>
+ <field name="Enable" start="224" end="224" type="bool"/>
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/>
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/>
assert(anv_pipeline_has_stage(pipeline, MESA_SHADER_VERTEX));
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) {
- vs.FunctionEnable = true;
+ vs.Enable = true;
vs.StatisticsEnable = true;
vs.KernelStartPointer = vs_bin->kernel.offset;
#if GEN_GEN >= 8