According to OpenGL 4.6 spec, section 8.11.4 ("Texture Image Queries"),
relative to errors for GetTextureSubImage() function:
"An INVALID_VALUE error is generated if the effective target is
TEXTURE_1D and either yoffset is not zero, or height is not one.
An INVALID_VALUE error is generated if the effective target is
TEXTURE_1D, TEXTURE_1D_ARRAY, TEXTURE_2D or TEXTURE_RECTANGLE, and
either zoffset is not zero, or depth is not one."
The commit fixes the check for height and depth.
This fixes arb_get_texture_sub_image piglit tests.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
"%s(1D, yoffset = %d)", caller, yoffset);
return true;
}
- if (height > 1) {
+ if (height != 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(1D, height = %d)", caller, height);
return true;
"%s(zoffset = %d)", caller, zoffset);
return true;
}
- if (depth > 1) {
+ if (depth != 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(depth = %d)", caller, depth);
return true;