return VK_SUCCESS;
}
+static VkResult
+tu_tiling_config_update_gmem_layout(struct tu_tiling_config *tiling,
+ const struct tu_device *dev)
+{
+ const uint32_t gmem_size = dev->physical_device->gmem_size;
+ uint32_t offset = 0;
+
+ for (uint32_t i = 0; i < tiling->buffer_count; i++) {
+ /* 16KB-aligned */
+ offset = align(offset, 0x4000);
+
+ tiling->gmem_offsets[i] = offset;
+ offset += tiling->tile0.extent.width * tiling->tile0.extent.height *
+ tiling->buffer_cpp[i];
+ }
+
+ return offset <= gmem_size ? VK_SUCCESS : VK_ERROR_OUT_OF_DEVICE_MEMORY;
+}
+
+static void
+tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
+ const struct tu_device *dev)
+{
+ const uint32_t tile_align_w = dev->physical_device->tile_align_w;
+ const uint32_t tile_align_h = dev->physical_device->tile_align_h;
+ const uint32_t max_tile_width = 1024; /* A6xx */
+
+ tiling->tile0.offset = (VkOffset2D) {
+ .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
+ .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
+ };
+
+ const uint32_t ra_width =
+ tiling->render_area.extent.width +
+ (tiling->render_area.offset.x - tiling->tile0.offset.x);
+ const uint32_t ra_height =
+ tiling->render_area.extent.height +
+ (tiling->render_area.offset.y - tiling->tile0.offset.y);
+
+ /* start from 1 tile */
+ tiling->tile_count = (VkExtent2D) {
+ .width = 1,
+ .height = 1,
+ };
+ tiling->tile0.extent = (VkExtent2D) {
+ .width = align(ra_width, tile_align_w),
+ .height = align(ra_height, tile_align_h),
+ };
+
+ /* do not exceed max tile width */
+ while (tiling->tile0.extent.width > max_tile_width) {
+ tiling->tile_count.width++;
+ tiling->tile0.extent.width =
+ align(ra_width / tiling->tile_count.width, tile_align_w);
+ }
+
+ /* do not exceed gmem size */
+ while (tu_tiling_config_update_gmem_layout(tiling, dev) != VK_SUCCESS) {
+ if (tiling->tile0.extent.width > tiling->tile0.extent.height) {
+ tiling->tile_count.width++;
+ tiling->tile0.extent.width =
+ align(ra_width / tiling->tile_count.width, tile_align_w);
+ } else {
+ tiling->tile_count.height++;
+ tiling->tile0.extent.height =
+ align(ra_height / tiling->tile_count.height, tile_align_h);
+ }
+ }
+}
+
+static void
+tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
+ const struct tu_device *dev)
+{
+ const uint32_t max_pipe_count = 32; /* A6xx */
+
+ /* start from 1 tile per pipe */
+ tiling->pipe0 = (VkExtent2D) {
+ .width = 1,
+ .height = 1,
+ };
+ tiling->pipe_count = tiling->tile_count;
+
+ /* do not exceed max pipe count vertically */
+ while (tiling->pipe_count.height > max_pipe_count) {
+ tiling->pipe0.height += 2;
+ tiling->pipe_count.height =
+ (tiling->tile_count.height + tiling->pipe0.height - 1) /
+ tiling->pipe0.height;
+ }
+
+ /* do not exceed max pipe count */
+ while (tiling->pipe_count.width * tiling->pipe_count.height >
+ max_pipe_count) {
+ tiling->pipe0.width += 1;
+ tiling->pipe_count.width =
+ (tiling->tile_count.width + tiling->pipe0.width - 1) /
+ tiling->pipe0.width;
+ }
+}
+
+static void
+tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
+ const struct tu_device *dev)
+{
+ const uint32_t max_pipe_count = 32; /* A6xx */
+ const uint32_t used_pipe_count =
+ tiling->pipe_count.width * tiling->pipe_count.height;
+ const VkExtent2D last_pipe = {
+ .width = tiling->tile_count.width % tiling->pipe0.width,
+ .height = tiling->tile_count.height % tiling->pipe0.height,
+ };
+
+ assert(used_pipe_count <= max_pipe_count);
+ assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
+
+ for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
+ for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
+ const uint32_t pipe_x = tiling->pipe0.width * x;
+ const uint32_t pipe_y = tiling->pipe0.height * y;
+ const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
+ ? last_pipe.width
+ : tiling->pipe0.width;
+ const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
+ ? last_pipe.height
+ : tiling->pipe0.height;
+ const uint32_t n = tiling->pipe_count.width * y + x;
+
+ tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
+ A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
+ A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
+ A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
+ tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
+ }
+ }
+
+ memset(tiling->pipe_config + used_pipe_count, 0,
+ sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
+}
+
+static void
+tu_tiling_config_update(struct tu_tiling_config *tiling,
+ const struct tu_device *dev,
+ const uint32_t *buffer_cpp,
+ uint32_t buffer_count,
+ const VkRect2D *render_area)
+{
+ /* see if there is any real change */
+ const bool ra_changed =
+ render_area &&
+ memcmp(&tiling->render_area, render_area, sizeof(*render_area));
+ const bool buf_changed = tiling->buffer_count != buffer_count ||
+ memcmp(tiling->buffer_cpp, buffer_cpp,
+ sizeof(*buffer_cpp) * buffer_count);
+ if (!ra_changed && !buf_changed)
+ return;
+
+ if (ra_changed)
+ tiling->render_area = *render_area;
+
+ if (buf_changed) {
+ memcpy(tiling->buffer_cpp, buffer_cpp,
+ sizeof(*buffer_cpp) * buffer_count);
+ tiling->buffer_count = buffer_count;
+ }
+
+ tu_tiling_config_update_tile_layout(tiling, dev);
+ tu_tiling_config_update_pipe_layout(tiling, dev);
+ tu_tiling_config_update_pipes(tiling, dev);
+}
+
+static void
+tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
+ const struct tu_device *dev,
+ uint32_t tx,
+ uint32_t ty,
+ struct tu_tile *tile)
+{
+ /* find the pipe and the slot for tile (tx, ty) */
+ const uint32_t px = tx / tiling->pipe0.width;
+ const uint32_t py = ty / tiling->pipe0.height;
+ const uint32_t sx = tx - tiling->pipe0.width * px;
+ const uint32_t sy = ty - tiling->pipe0.height * py;
+
+ assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
+ assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
+ assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
+
+ /* convert to 1D indices */
+ tile->pipe = tiling->pipe_count.width * py + px;
+ tile->slot = tiling->pipe0.width * sy + sx;
+
+ /* get the blit area for the tile */
+ tile->begin = (VkOffset2D) {
+ .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
+ .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
+ };
+ tile->end.x =
+ (tx == tiling->tile_count.width - 1)
+ ? tiling->render_area.offset.x + tiling->render_area.extent.width
+ : tile->begin.x + tiling->tile0.extent.width;
+ tile->end.y =
+ (ty == tiling->tile_count.height - 1)
+ ? tiling->render_area.offset.y + tiling->render_area.extent.height
+ : tile->begin.y + tiling->tile0.extent.height;
+}
+
static void
tu6_emit_marker(struct tu_cmd_buffer *cmd)
{
tu_cs_reserve_space_assert(cs);
}
+static void
+tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
+{
+ const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
+
+ for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
+ for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
+ struct tu_tile tile;
+ tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
+ /* TODO */
+ }
+ }
+}
+
+static void
+tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
+ const VkRect2D *render_area)
+{
+ const struct tu_device *dev = cmd->device;
+ const struct tu_render_pass *pass = cmd->state.pass;
+ const struct tu_subpass *subpass = cmd->state.subpass;
+ struct tu_tiling_config *tiling = &cmd->state.tiling_config;
+
+ uint32_t buffer_cpp[MAX_RTS + 2];
+ uint32_t buffer_count = 0;
+
+ for (uint32_t i = 0; i < subpass->color_count; ++i) {
+ const uint32_t a = subpass->color_attachments[i].attachment;
+ if (a == VK_ATTACHMENT_UNUSED)
+ continue;
+
+ const struct tu_render_pass_attachment *att = &pass->attachments[a];
+ buffer_cpp[buffer_count++] =
+ vk_format_get_blocksize(att->format) * att->samples;
+ }
+
+ if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+ const uint32_t a = subpass->depth_stencil_attachment.attachment;
+ const struct tu_render_pass_attachment *att = &pass->attachments[a];
+
+ /* TODO */
+ assert(att->format != VK_FORMAT_D32_SFLOAT_S8_UINT);
+
+ buffer_cpp[buffer_count++] =
+ vk_format_get_blocksize(att->format) * att->samples;
+ }
+
+ tu_tiling_config_update(tiling, dev, buffer_cpp, buffer_count,
+ render_area);
+}
+
const struct tu_dynamic_state default_dynamic_state = {
.viewport =
{
tu_cmd_state_setup_attachments(cmd_buffer, pass, pRenderPassBegin);
if (result != VK_SUCCESS)
return;
+
+ tu_cmd_update_tiling_config(cmd_buffer, &pRenderPassBegin->renderArea);
}
void
void
tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
{
+ TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
+
+ tu_cmd_render_tiles(cmd);
+
+ cmd->state.subpass++;
+ tu_cmd_update_tiling_config(cmd, NULL);
}
void
{
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
+ tu_cmd_render_tiles(cmd_buffer);
+
vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
cmd_buffer->state.attachments = NULL;