#define FEATURE_drawpix _HAVE_FULL_GL
#define FEATURE_evaluators _HAVE_FULL_GL
#define FEATURE_feedback _HAVE_FULL_GL
+#define FEATURE_fixedpt 0
#define FEATURE_histogram _HAVE_FULL_GL
#define FEATURE_pixel_transfer _HAVE_FULL_GL
#define FEATURE_texgen _HAVE_FULL_GL
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" );
return;
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = 3 * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" );
return;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" );
return;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+#if FEATURE_fixedpt
+ case GL_FIXED:
+ elementSize = size * sizeof(GLfixed);
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" );
return;