mesa/st: indentation tidy-up
authorTimothy Arceri <tarceri@itsqueeze.com>
Tue, 30 May 2017 00:26:09 +0000 (10:26 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Wed, 31 May 2017 01:18:17 +0000 (11:18 +1000)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/state_tracker/st_mesa_to_tgsi.c

index aad3c5b04ca9debdd46f3646e858312f5652099a..984ff9213000f07f55b7b718dcbef1b8355d40d5 100644 (file)
@@ -938,42 +938,41 @@ st_translate_mesa_program(
 
    /* Declare misc input registers
     */
-   {
-      GLbitfield sysInputs = program->info.system_values_read;
-
-      for (i = 0; sysInputs; i++) {
-         if (sysInputs & (1 << i)) {
-            unsigned semName = _mesa_sysval_to_semantic(i);
-
-            t->systemValues[i] = ureg_DECL_system_value(ureg, semName, 0);
-
-            if (semName == TGSI_SEMANTIC_INSTANCEID ||
-                semName == TGSI_SEMANTIC_VERTEXID) {
-               /* From Gallium perspective, these system values are always
-                * integer, and require native integer support.  However, if
-                * native integer is supported on the vertex stage but not the
-                * pixel stage (e.g, i915g + draw), Mesa will generate IR that
-                * assumes these system values are floats. To resolve the
-                * inconsistency, we insert a U2F.
-                */
-               struct st_context *st = st_context(ctx);
-               struct pipe_screen *pscreen = st->pipe->screen;
-               assert(procType == PIPE_SHADER_VERTEX);
-               assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS));
-               (void) pscreen;  /* silence non-debug build warnings */
-               if (!ctx->Const.NativeIntegers) {
-                  struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
-                  ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]);
-                  t->systemValues[i] = ureg_scalar(ureg_src(temp), 0);
-               }
+   GLbitfield sysInputs = program->info.system_values_read;
+   for (i = 0; sysInputs; i++) {
+      if (sysInputs & (1 << i)) {
+         unsigned semName = _mesa_sysval_to_semantic(i);
+
+         t->systemValues[i] = ureg_DECL_system_value(ureg, semName, 0);
+
+         if (semName == TGSI_SEMANTIC_INSTANCEID ||
+             semName == TGSI_SEMANTIC_VERTEXID) {
+            /* From Gallium perspective, these system values are always
+             * integer, and require native integer support.  However, if
+             * native integer is supported on the vertex stage but not the
+             * pixel stage (e.g, i915g + draw), Mesa will generate IR that
+             * assumes these system values are floats. To resolve the
+             * inconsistency, we insert a U2F.
+             */
+            struct st_context *st = st_context(ctx);
+            struct pipe_screen *pscreen = st->pipe->screen;
+            assert(procType == PIPE_SHADER_VERTEX);
+            assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX,
+                   PIPE_SHADER_CAP_INTEGERS));
+            (void) pscreen;  /* silence non-debug build warnings */
+            if (!ctx->Const.NativeIntegers) {
+               struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
+               ureg_U2F(t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X),
+                        t->systemValues[i]);
+               t->systemValues[i] = ureg_scalar(ureg_src(temp), 0);
             }
+         }
 
-            if (procType == PIPE_SHADER_FRAGMENT &&
-                semName == TGSI_SEMANTIC_POSITION)
-               emit_wpos(st_context(ctx), t, program, ureg);
+         if (procType == PIPE_SHADER_FRAGMENT &&
+             semName == TGSI_SEMANTIC_POSITION)
+            emit_wpos(st_context(ctx), t, program, ureg);
 
-            sysInputs &= ~(1 << i);
-         }
+          sysInputs &= ~(1 << i);
       }
    }