Revert "radv: disable viewport clamping even if FS doesn't write Z"
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 2 Oct 2019 17:34:52 +0000 (19:34 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Wed, 2 Oct 2019 17:40:39 +0000 (19:40 +0200)
This was actually the wrong fix.

This reverts commit 0a313cc285c2939de9cac07f045b0b699bc208ca.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c

index cc30cb445e490d71c7f9cb44e52e0d3ec9901961..0d14ba2eda6f3162b698081ac6962534da6887a8 100644 (file)
@@ -3395,6 +3395,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
        RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
        struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
+       struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
        struct radv_render_pass_attachment *attachment = NULL;
        uint32_t db_depth_control = 0, db_stencil_control = 0;
        uint32_t db_render_control = 0, db_render_override2 = 0;
@@ -3443,7 +3444,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
        db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
                              S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
 
-       if (!pCreateInfo->pRasterizationState->depthClampEnable) {
+       if (!pCreateInfo->pRasterizationState->depthClampEnable &&
+           ps->info.info.ps.writes_z) {
                /* From VK_EXT_depth_range_unrestricted spec:
                 *
                 * "The behavior described in Primitive Clipping still applies.