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getteximage: fix _mesa_GetTextureSubImage()
author
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Mon, 6 Mar 2017 20:33:28 +0000
(21:33 +0100)
committer
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Mon, 6 Mar 2017 20:36:56 +0000
(21:36 +0100)
Oops.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100088
Fixes: 5ae54c0cf7 ("getteximage: avoid to lookup textures with id 0")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/main/texgetimage.c
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diff --git
a/src/mesa/main/texgetimage.c
b/src/mesa/main/texgetimage.c
index 37fda3dc9c43f70aa5cab3f9ca635a571c435b28..658b0e58e6d7771def3104de452e1493219b36c4 100644
(file)
--- a/
src/mesa/main/texgetimage.c
+++ b/
src/mesa/main/texgetimage.c
@@
-1461,7
+1461,7
@@
_mesa_GetTextureSubImage(GLuint texture, GLint level,
struct gl_texture_object *texObj = NULL;
if (texture > 0)
- _mesa_lookup_texture(ctx, texture);
+
texObj =
_mesa_lookup_texture(ctx, texture);
if (!texObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);