gallium/u_blitter: use draw_rectangle callback for layered clears
authorMarek Olšák <marek.olsak@amd.com>
Thu, 17 Aug 2017 00:38:23 +0000 (02:38 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 11 Sep 2017 00:10:23 +0000 (02:10 +0200)
They are done with instancing.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Brian Paul <brianp@vmware.com>
src/gallium/auxiliary/util/u_blitter.c
src/gallium/auxiliary/util/u_blitter.h
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_render.c
src/gallium/drivers/radeon/r600_pipe_common.c
src/gallium/drivers/radeon/r600_pipe_common.h

index 235e39b9af42793d219a68180f1d8b743c70b80e..fff598d61e2df652c176d46de38eef25b8027c14 100644 (file)
@@ -1268,7 +1268,8 @@ static void blitter_draw(struct blitter_context_priv *ctx,
 }
 
 void util_blitter_draw_rectangle(struct blitter_context *blitter,
-                                 int x1, int y1, int x2, int y2, float depth,
+                                 int x1, int y1, int x2, int y2,
+                                 float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib)
 {
@@ -1286,7 +1287,7 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
       default:;
    }
 
-   blitter_draw(ctx, x1, y1, x2, y2, depth, 1);
+   blitter_draw(ctx, x1, y1, x2, y2, depth, num_instances);
 }
 
 static void *get_clear_blend_state(struct blitter_context_priv *ctx,
@@ -1383,18 +1384,17 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
    pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    bind_fs_write_all_cbufs(ctx);
 
+   union blitter_attrib attrib;
+   memcpy(attrib.color, color->ui, sizeof(color->ui));
+
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true);
-      blitter_set_clear_color(ctx, color->f);
-      blitter_draw(ctx, 0, 0, width, height, depth, num_layers);
-   }
-   else {
-      union blitter_attrib attrib;
-
-      memcpy(attrib.color, color->ui, sizeof(color->ui));
+      blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
+                              num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+   } else {
       blitter_set_common_draw_rect_state(ctx, false, false);
       blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
-                              UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+                              1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
    }
 
    util_blitter_restore_vertex_states(blitter);
@@ -1644,7 +1644,7 @@ static void do_blits(struct blitter_context_priv *ctx,
       pipe->set_sample_mask(pipe, ~0);
       ctx->base.draw_rectangle(&ctx->base, dstbox->x, dstbox->y,
                                dstbox->x + dstbox->width,
-                               dstbox->y + dstbox->height, 0,
+                               dstbox->y + dstbox->height, 0, 1,
                                UTIL_BLITTER_ATTRIB_TEXCOORD, &coord);
    } else {
       /* Draw the quad with the generic codepath. */
@@ -2103,19 +2103,18 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
 
    blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
 
+   union blitter_attrib attrib;
+   memcpy(attrib.color, color->ui, sizeof(color->ui));
+
    num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true);
-      blitter_set_clear_color(ctx, color->f);
-      blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, 0, num_layers);
-   }
-   else {
-      union blitter_attrib attrib;
-
-      memcpy(attrib.color, color->ui, sizeof(color->ui));
+      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
+                              num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+   } else {
       blitter_set_common_draw_rect_state(ctx, false, false);
       blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
-                              UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+                              1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
    }
 
    util_blitter_restore_vertex_states(blitter);
@@ -2187,12 +2186,13 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
    num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
    if (num_layers > 1 && ctx->has_layered) {
       blitter_set_common_draw_rect_state(ctx, false, true);
-      blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, (float) depth, num_layers);
-   }
-   else {
+      blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
+                              depth, num_layers,
+                              UTIL_BLITTER_ATTRIB_NONE, NULL);
+   } else {
       blitter_set_common_draw_rect_state(ctx, false, false);
       blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
-                              (float) depth,
+                              depth, 1,
                               UTIL_BLITTER_ATTRIB_NONE, NULL);
    }
 
@@ -2253,7 +2253,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
    blitter_set_common_draw_rect_state(ctx, false, false);
    blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height);
    blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
-                           UTIL_BLITTER_ATTRIB_NONE, NULL);
+                           1, UTIL_BLITTER_ATTRIB_NONE, NULL);
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
@@ -2453,7 +2453,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
    blitter_set_common_draw_rect_state(ctx, false, false);
    blitter_set_dst_dimensions(ctx, src->width0, src->height0);
    blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
-                           0, 0, NULL);
+                           0, 1, 0, NULL);
    util_blitter_restore_fb_state(blitter);
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
@@ -2503,7 +2503,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
    blitter_set_common_draw_rect_state(ctx, false, false);
    blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
    blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
-                           0, 0, NULL);
+                           0, 1, 0, NULL);
 
    util_blitter_restore_vertex_states(blitter);
    util_blitter_restore_fragment_states(blitter);
index 8cc588c5300bb9f5ba8c1297cc721bd98872f6a6..b335de0ef58c577a573a7780d64c186f7ecc98bd 100644 (file)
@@ -81,7 +81,7 @@ struct blitter_context
     */
    void (*draw_rectangle)(struct blitter_context *blitter,
                           int x1, int y1, int x2, int y2,
-                          float depth,
+                          float depth, unsigned num_instances,
                           enum blitter_attrib_type type,
                           const union blitter_attrib *attrib);
 
@@ -154,7 +154,8 @@ void util_blitter_set_texture_multisample(struct blitter_context *blitter,
 /* The default function to draw a rectangle. This can only be used
  * inside of the draw_rectangle callback if the driver overrides it. */
 void util_blitter_draw_rectangle(struct blitter_context *blitter,
-                                 int x1, int y1, int x2, int y2, float depth,
+                                 int x1, int y1, int x2, int y2,
+                                 float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib);
 
index a99d50f76c09d38c8e9c6fbf398a70a354ef5961..84b8748b4c137c14e986d2062a7e45c076dbfd36 100644 (file)
@@ -744,7 +744,7 @@ void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
                                  int x1, int y1, int x2, int y2,
-                                 float depth,
+                                 float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib);
 
index e1fabe45035d2e2b0ded4faab663c20517133649..1f896da22e947cf4f01f3bfc32bd653391843aa4 100644 (file)
@@ -1114,7 +1114,7 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300)
  * somewhat inefficient. Instead we use a rectangular point sprite. */
 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
                                  int x1, int y1, int x2, int y2,
-                                 float depth,
+                                 float depth, unsigned num_instances,
                                  enum blitter_attrib_type type,
                                  const union blitter_attrib *attrib)
 {
@@ -1131,8 +1131,10 @@ void r300_blitter_draw_rectangle(struct blitter_context *blitter,
 
     /* XXX workaround for a lockup in MSAA resolve on SWTCL chipsets, this
      * function most probably doesn't handle type=NONE correctly */
-    if (!r300->screen->caps.has_tcl && type == UTIL_BLITTER_ATTRIB_NONE) {
-        util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
+    if ((!r300->screen->caps.has_tcl && type == UTIL_BLITTER_ATTRIB_NONE) ||
+        num_instances > 1) {
+        util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth,
+                                    num_instances, type, attrib);
         return;
     }
 
index 1cfab31ea33c59c7a6444135e4ae202e8756024e..f5f1524617640ed65b9db38e0e45cd95257045d9 100644 (file)
@@ -211,7 +211,8 @@ void r600_gfx_wait_fence(struct r600_common_context *ctx,
 }
 
 void r600_draw_rectangle(struct blitter_context *blitter,
-                        int x1, int y1, int x2, int y2, float depth,
+                        int x1, int y1, int x2, int y2,
+                        float depth, unsigned num_instances,
                         enum blitter_attrib_type type,
                         const union blitter_attrib *attrib)
 {
@@ -277,8 +278,14 @@ void r600_draw_rectangle(struct blitter_context *blitter,
        }
 
        /* draw */
-       util_draw_vertex_buffer(&rctx->b, NULL, buf, blitter->vb_slot, offset,
-                               R600_PRIM_RECTANGLE_LIST, 3, 2);
+       struct pipe_vertex_buffer vbuffer = {};
+       vbuffer.buffer.resource = buf;
+       vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
+       vbuffer.buffer_offset = offset;
+
+       rctx->b.set_vertex_buffers(&rctx->b, blitter->vb_slot, 1, &vbuffer);
+       util_draw_arrays_instanced(&rctx->b, R600_PRIM_RECTANGLE_LIST, 0, 3,
+                                  0, num_instances);
        pipe_resource_reference(&buf, NULL);
 }
 
index 48536723b6cb4a1d31da6950de6983ea076a25e8..08220bdfd8d7e1f41d234bb4354f655644fe6377 100644 (file)
@@ -765,7 +765,8 @@ unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
 void r600_gfx_wait_fence(struct r600_common_context *ctx,
                         uint64_t va, uint32_t ref, uint32_t mask);
 void r600_draw_rectangle(struct blitter_context *blitter,
-                        int x1, int y1, int x2, int y2, float depth,
+                        int x1, int y1, int x2, int y2,
+                        float depth, unsigned num_instances,
                         enum blitter_attrib_type type,
                         const union blitter_attrib *attrib);
 bool r600_common_screen_init(struct r600_common_screen *rscreen,