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Little debugging things.
author
Steve Reinhardt
<stever@eecs.umich.edu>
Tue, 24 May 2005 20:37:30 +0000
(16:37 -0400)
committer
Steve Reinhardt
<stever@eecs.umich.edu>
Tue, 24 May 2005 20:37:30 +0000
(16:37 -0400)
cpu/base_cpu.cc:
Get rid of leftover debugging code.
--HG--
extra : convert_revision :
b33b2279499456b12a6242a9472ea5be724b37be
cpu/base_cpu.cc
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diff --git
a/cpu/base_cpu.cc
b/cpu/base_cpu.cc
index 643a2b652ffbef63b837b5ec7cbb1610942a6d00..1077c8a51b97f157e2f0010f636c7303903db3df 100644
(file)
--- a/
cpu/base_cpu.cc
+++ b/
cpu/base_cpu.cc
@@
-51,7
+51,6
@@
vector<BaseCPU *> BaseCPU::cpuList;
// been initialized
int maxThreadsPerCPU = 1;
-extern void debug_break();
#ifdef FULL_SYSTEM
BaseCPU::BaseCPU(Params *p)
: SimObject(p->name), cycleTime(p->cycleTime), checkInterrupts(true),
@@
-64,8
+63,6
@@
BaseCPU::BaseCPU(Params *p)
{
DPRINTF(FullCPU, "BaseCPU: Creating object, mem address %#x.\n", this);
- debug_break();
-
// add self to global list of CPUs
cpuList.push_back(this);