*/
#include "u_queue.h"
+#include "os/os_time.h"
+
+static void
+util_queue_fence_signal(struct util_queue_fence *fence)
+{
+ pipe_mutex_lock(fence->mutex);
+ fence->signalled = true;
+ pipe_condvar_broadcast(fence->cond);
+ pipe_mutex_unlock(fence->mutex);
+}
+
+void
+util_queue_job_wait(struct util_queue_fence *fence)
+{
+ if (fence->signalled)
+ return;
+
+ pipe_mutex_lock(fence->mutex);
+ while (!fence->signalled)
+ pipe_condvar_wait(fence->cond, fence->mutex);
+ pipe_mutex_unlock(fence->mutex);
+}
static PIPE_THREAD_ROUTINE(util_queue_thread_func, param)
{
if (job.job) {
queue->execute_job(job.job);
- pipe_semaphore_signal(&job.fence->done);
+ util_queue_fence_signal(job.fence);
}
}
/* signal remaining jobs before terminating */
pipe_mutex_lock(queue->lock);
while (queue->jobs[queue->read_idx].job) {
- pipe_semaphore_signal(&queue->jobs[queue->read_idx].fence->done);
+ util_queue_fence_signal(queue->jobs[queue->read_idx].fence);
+
queue->jobs[queue->read_idx].job = NULL;
queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
}
void
util_queue_fence_init(struct util_queue_fence *fence)
{
- pipe_semaphore_init(&fence->done, 1);
+ memset(fence, 0, sizeof(*fence));
+ pipe_mutex_init(fence->mutex);
+ pipe_condvar_init(fence->cond);
+ fence->signalled = true;
}
void
util_queue_fence_destroy(struct util_queue_fence *fence)
{
- pipe_semaphore_destroy(&fence->done);
+ pipe_condvar_destroy(fence->cond);
+ pipe_mutex_destroy(fence->mutex);
}
void
struct util_queue_fence *fence)
{
struct util_queue_job *ptr;
- /* Set the semaphore to "busy". */
- pipe_semaphore_wait(&fence->done);
+
+ assert(fence->signalled);
+ fence->signalled = false;
/* if the queue is full, wait until there is space */
pipe_semaphore_wait(&queue->has_space);
pipe_mutex_unlock(queue->lock);
pipe_semaphore_signal(&queue->queued);
}
-
-void
-util_queue_job_wait(struct util_queue_fence *fence)
-{
- /* wait and set the semaphore to "busy" */
- pipe_semaphore_wait(&fence->done);
- /* set the semaphore to "idle" */
- pipe_semaphore_signal(&fence->done);
-}