/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
for (buffer = 0; buffer < fb->_NumColorDrawBuffers[0]; buffer++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[0][buffer];
if (masking) {
- _swrast_mask_rgba_array(ctx, rb, width, xpos, ypos + i, rgba);
+ struct sw_span span;
+ INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
+ span.x = xpos;
+ span.y = ypos + i;
+ _swrast_mask_rgba_span(ctx, rb, &span, rgba);
}
rb->PutRow(ctx, rb, width, xpos, ypos + i, rgba, NULL);
}
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
CLAMPED_FLOAT_TO_CHAN(clearColor[ACOMP], ctx->Color.ClearColor[3]);
for (i = 0; i < height; i++) {
+ struct sw_span span;
GLchan rgba[MAX_WIDTH][4];
GLint j;
for (j = 0; j < width; j++) {
COPY_CHAN4(rgba[j], clearColor);
}
- _swrast_mask_rgba_array( ctx, rb, width, x, y + i, rgba );
+ /* setup span struct for masking */
+ INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
+ span.x = x;
+ span.y = y + i;
+ _swrast_mask_rgba_span(ctx, rb, &span, rgba);
+ /* write masked row */
rb->PutRow(ctx, rb, width, x, y + i, rgba, NULL);
}
}
ASSERT(rb->DataType == GL_UNSIGNED_INT);
for (i = 0; i < height;i++) {
- GLuint span[MAX_WIDTH];
+ struct sw_span span;
+ GLuint indexes[MAX_WIDTH];
GLint j;
for (j = 0; j < width;j++) {
- span[j] = ctx->Color.ClearIndex;
+ indexes[j] = ctx->Color.ClearIndex;
}
- _swrast_mask_ci_array(ctx, rb, width, x, y + i, span);
- rb->PutRow(ctx, rb, width, x, y + i, span, NULL);
+ /* setup span struct for masking */
+ INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
+ span.x = x;
+ span.y = y + i;
+ _swrast_mask_ci_span(ctx, rb, &span, indexes);
+ /* write masked row */
+ rb->PutRow(ctx, rb, width, x, y + i, indexes, NULL);
}
}
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "glheader.h"
-#include "enums.h"
#include "macros.h"
#include "s_context.h"
#include "s_span.h"
-
+/**
+ * Apply the color mask to a span of rgba values.
+ * \param rgba the array of incoming colors
+ */
void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
const struct sw_span *span, GLchan rgba[][4])
}
-/*
- * Apply glColorMask to a span of RGBA pixels.
+/**
+ * Apply the index mask to a span of color index values.
+ * \param index the array of incoming color indexes
*/
-void
-_swrast_mask_rgba_array(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLchan rgba[][4])
-{
- GLchan dest[MAX_WIDTH][4];
- GLuint i;
-
-#if CHAN_BITS == 8
-
- GLuint srcMask = *((GLuint*)ctx->Color.ColorMask);
- GLuint dstMask = ~srcMask;
- GLuint *rgba32 = (GLuint *) rgba;
- GLuint *dest32 = (GLuint *) dest;
-
- _swrast_read_rgba_span( ctx, rb, n, x, y, dest );
- for (i = 0; i < n; i++) {
- rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
- }
-
-#else
-
- const GLint rMask = ctx->Color.ColorMask[RCOMP];
- const GLint gMask = ctx->Color.ColorMask[GCOMP];
- const GLint bMask = ctx->Color.ColorMask[BCOMP];
- const GLint aMask = ctx->Color.ColorMask[ACOMP];
-
- _swrast_read_rgba_span( ctx, rb, n, x, y, dest );
- for (i = 0; i < n; i++) {
- if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
- if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
- if (!bMask) rgba[i][BCOMP] = dest[i][BCOMP];
- if (!aMask) rgba[i][ACOMP] = dest[i][ACOMP];
- }
-
-#endif
-}
-
-
-
void
_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
const struct sw_span *span, GLuint index[])
index[i] = (index[i] & srcMask) | (dest[i] & dstMask);
}
}
-
-
-/*
- * Apply glIndexMask to an array of CI pixels.
- */
-void
-_swrast_mask_ci_array(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLuint index[])
-{
- const GLuint srcMask = ctx->Color.IndexMask;
- const GLuint dstMask = ~srcMask;
- GLuint dest[MAX_WIDTH];
- GLuint i;
-
- _swrast_read_index_span(ctx, rb, n, x, y, dest);
-
- for (i=0;i<n;i++) {
- index[i] = (index[i] & srcMask) | (dest[i] & dstMask);
- }
-}
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "swrast.h"
-/*
- * Implement glColorMask for a span of RGBA pixels.
- */
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
const struct sw_span *span, GLchan rgba[][4]);
-extern void
-_swrast_mask_rgba_array(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLchan rgba[][4]);
-
-
-/*
- * Implement glIndexMask for a span of CI pixels.
- */
extern void
_swrast_mask_ci_span(GLcontext *ctx, struct gl_renderbuffer *rb,
const struct sw_span *span, GLuint index[]);
-extern void
-_swrast_mask_ci_array(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLuint index[]);
-
#endif