bool ubwc_enabled =
!(device->physical_device->instance->debug_flags & TU_DEBUG_NOUBWC);
- /* disable tiling when linear is requested and for YUYV/UYVY */
+ /* disable tiling when linear is requested, for YUYV/UYVY, and for mutable
+ * images. Mutable images can be reinterpreted as any other compatible
+ * format, including swapped formats which aren't supported with tiling.
+ * This means that we have to fall back to linear almost always. However
+ * depth and stencil formats cannot be reintepreted as another format, and
+ * cannot be linear with sysmem rendering, so don't fall back for those.
+ *
+ * TODO: Be smarter and use usage bits and VK_KHR_image_format_list to
+ * enable tiling and/or UBWC when possible.
+ */
if (pCreateInfo->tiling == VK_IMAGE_TILING_LINEAR ||
modifier == DRM_FORMAT_MOD_LINEAR ||
- vk_format_description(image->vk_format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+ vk_format_description(image->vk_format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED ||
+ (pCreateInfo->flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT &&
+ !vk_format_is_depth_or_stencil(image->vk_format))) {
image->layout.tile_mode = TILE6_LINEAR;
ubwc_enabled = false;
}