--- /dev/null
+From 402059e4a46a764632eba8a669f5b012f173ee7b Mon Sep 17 00:00:00 2001
+From: Aymeric Augustin <aymeric.augustin@m4x.org>
+Date: Tue, 1 May 2018 17:05:05 +0200
+Subject: [PATCH] Fix behavior of recv() in the CLOSING state.
+
+The behavior wasn't tested correctly: in some test cases, the connection
+had already moved to the CLOSED state, where the close code and reason
+are already known.
+
+Refactor half_close_connection_{local,remote} to allow multiple runs of
+the event loop while remaining in the CLOSING state. Refactor affected
+tests accordingly.
+
+I verified that all tests in the CLOSING state were behaving is intended
+by inserting debug statements in recv/send/ping/pong and running:
+
+$ PYTHONASYNCIODEBUG=1 python -m unittest -v websockets.test_protocol.{Client,Server}Tests.test_{recv,send,ping,pong}_on_closing_connection_{local,remote}
+
+Fix #317, #327, #350, #357.
+
+Signed-off-by: Joseph Kogut <joseph.kogut@gmail.com>
+---
+ websockets/protocol.py | 10 ++---
+ websockets/test_protocol.py | 78 +++++++++++++++++++++++++++++--------
+ 2 files changed, 66 insertions(+), 22 deletions(-)
+
+diff --git a/websockets/protocol.py b/websockets/protocol.py
+index f8121a1..7583fe9 100644
+--- a/websockets/protocol.py
++++ b/websockets/protocol.py
+@@ -303,7 +303,7 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol):
+ # Don't yield from self.ensure_open() here because messages could be
+ # received before the closing frame even if the connection is closing.
+
+- # Wait for a message until the connection is closed
++ # Wait for a message until the connection is closed.
+ next_message = asyncio_ensure_future(
+ self.messages.get(), loop=self.loop)
+ try:
+@@ -315,15 +315,15 @@ class WebSocketCommonProtocol(asyncio.StreamReaderProtocol):
+ next_message.cancel()
+ raise
+
+- # Now there's no need to yield from self.ensure_open(). Either a
+- # message was received or the connection was closed.
+-
+ if next_message in done:
+ return next_message.result()
+ else:
+ next_message.cancel()
+ if not self.legacy_recv:
+- raise ConnectionClosed(self.close_code, self.close_reason)
++ assert self.state in [State.CLOSING, State.CLOSED]
++ # Wait until the connection is closed to raise
++ # ConnectionClosed with the correct code and reason.
++ yield from self.ensure_open()
+
+ @asyncio.coroutine
+ def send(self, data):
+diff --git a/websockets/test_protocol.py b/websockets/test_protocol.py
+index 70348fb..bfd4e3b 100644
+--- a/websockets/test_protocol.py
++++ b/websockets/test_protocol.py
+@@ -105,7 +105,7 @@ class CommonTests:
+ self.loop.call_soon(self.loop.stop)
+ self.loop.run_forever()
+
+- def make_drain_slow(self, delay=3 * MS):
++ def make_drain_slow(self, delay=MS):
+ # Process connection_made in order to initialize self.protocol.writer.
+ self.run_loop_once()
+
+@@ -174,6 +174,8 @@ class CommonTests:
+ # Empty the outgoing data stream so we can make assertions later on.
+ self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
+
++ assert self.protocol.state is State.CLOSED
++
+ def half_close_connection_local(self, code=1000, reason='close'):
+ """
+ Start a closing handshake but do not complete it.
+@@ -181,31 +183,56 @@ class CommonTests:
+ The main difference with `close_connection` is that the connection is
+ left in the CLOSING state until the event loop runs again.
+
++ The current implementation returns a task that must be awaited or
++ cancelled, else asyncio complains about destroying a pending task.
++
+ """
+ close_frame_data = serialize_close(code, reason)
+- # Trigger the closing handshake from the local side.
+- self.ensure_future(self.protocol.close(code, reason))
++ # Trigger the closing handshake from the local endpoint.
++ close_task = self.ensure_future(self.protocol.close(code, reason))
+ self.run_loop_once() # wait_for executes
+ self.run_loop_once() # write_frame executes
+ # Empty the outgoing data stream so we can make assertions later on.
+ self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
+- # Prepare the response to the closing handshake from the remote side.
+- self.loop.call_soon(
+- self.receive_frame, Frame(True, OP_CLOSE, close_frame_data))
+- self.loop.call_soon(self.receive_eof_if_client)
++
++ assert self.protocol.state is State.CLOSING
++
++ # Complete the closing sequence at 1ms intervals so the test can run
++ # at each point even it goes back to the event loop several times.
++ self.loop.call_later(
++ MS, self.receive_frame, Frame(True, OP_CLOSE, close_frame_data))
++ self.loop.call_later(2 * MS, self.receive_eof_if_client)
++
++ # This task must be awaited or cancelled by the caller.
++ return close_task
+
+ def half_close_connection_remote(self, code=1000, reason='close'):
+ """
+- Receive a closing handshake.
++ Receive a closing handshake but do not complete it.
+
+ The main difference with `close_connection` is that the connection is
+ left in the CLOSING state until the event loop runs again.
+
+ """
++ # On the server side, websockets completes the closing handshake and
++ # closes the TCP connection immediately. Yield to the event loop after
++ # sending the close frame to run the test while the connection is in
++ # the CLOSING state.
++ if not self.protocol.is_client:
++ self.make_drain_slow()
++
+ close_frame_data = serialize_close(code, reason)
+- # Trigger the closing handshake from the remote side.
++ # Trigger the closing handshake from the remote endpoint.
+ self.receive_frame(Frame(True, OP_CLOSE, close_frame_data))
+- self.receive_eof_if_client()
++ self.run_loop_once() # read_frame executes
++ # Empty the outgoing data stream so we can make assertions later on.
++ self.assertOneFrameSent(True, OP_CLOSE, close_frame_data)
++
++ assert self.protocol.state is State.CLOSING
++
++ # Complete the closing sequence at 1ms intervals so the test can run
++ # at each point even it goes back to the event loop several times.
++ self.loop.call_later(2 * MS, self.receive_eof_if_client)
+
+ def process_invalid_frames(self):
+ """
+@@ -335,11 +362,13 @@ class CommonTests:
+ self.assertEqual(data, b'tea')
+
+ def test_recv_on_closing_connection_local(self):
+- self.half_close_connection_local()
++ close_task = self.half_close_connection_local()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.recv())
+
++ self.loop.run_until_complete(close_task) # cleanup
++
+ def test_recv_on_closing_connection_remote(self):
+ self.half_close_connection_remote()
+
+@@ -421,24 +450,29 @@ class CommonTests:
+ self.assertNoFrameSent()
+
+ def test_send_on_closing_connection_local(self):
+- self.half_close_connection_local()
++ close_task = self.half_close_connection_local()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.send('foobar'))
++
+ self.assertNoFrameSent()
+
++ self.loop.run_until_complete(close_task) # cleanup
++
+ def test_send_on_closing_connection_remote(self):
+ self.half_close_connection_remote()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.send('foobar'))
+- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
++
++ self.assertNoFrameSent()
+
+ def test_send_on_closed_connection(self):
+ self.close_connection()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.send('foobar'))
++
+ self.assertNoFrameSent()
+
+ # Test the ping coroutine.
+@@ -466,24 +500,29 @@ class CommonTests:
+ self.assertNoFrameSent()
+
+ def test_ping_on_closing_connection_local(self):
+- self.half_close_connection_local()
++ close_task = self.half_close_connection_local()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.ping())
++
+ self.assertNoFrameSent()
+
++ self.loop.run_until_complete(close_task) # cleanup
++
+ def test_ping_on_closing_connection_remote(self):
+ self.half_close_connection_remote()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.ping())
+- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
++
++ self.assertNoFrameSent()
+
+ def test_ping_on_closed_connection(self):
+ self.close_connection()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.ping())
++
+ self.assertNoFrameSent()
+
+ # Test the pong coroutine.
+@@ -506,24 +545,29 @@ class CommonTests:
+ self.assertNoFrameSent()
+
+ def test_pong_on_closing_connection_local(self):
+- self.half_close_connection_local()
++ close_task = self.half_close_connection_local()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.pong())
++
+ self.assertNoFrameSent()
+
++ self.loop.run_until_complete(close_task) # cleanup
++
+ def test_pong_on_closing_connection_remote(self):
+ self.half_close_connection_remote()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.pong())
+- self.assertOneFrameSent(True, OP_CLOSE, serialize_close(1000, 'close'))
++
++ self.assertNoFrameSent()
+
+ def test_pong_on_closed_connection(self):
+ self.close_connection()
+
+ with self.assertRaises(ConnectionClosed):
+ self.loop.run_until_complete(self.protocol.pong())
++
+ self.assertNoFrameSent()
+
+ # Test the protocol's logic for acknowledging pings with pongs.
+--
+2.17.0
+