It can handle multiple modes at a time now so there's no reason to call
it repeatedly.
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
assert(exec_list_length(&nir->functions) == 1);
entry_point->name = ralloc_strdup(entry_point, "main");
- nir_remove_dead_variables(nir, nir_var_shader_in);
- nir_remove_dead_variables(nir, nir_var_shader_out);
- nir_remove_dead_variables(nir, nir_var_system_value);
+ nir_remove_dead_variables(nir, nir_var_shader_in |
+ nir_var_shader_out |
+ nir_var_system_value);
nir_validate_shader(nir);
/* Now that we've deleted all but the main function, we can go ahead and