typedef struct VkSubpassDescription {
VkSubpassDescriptionFlags flags;
VkPipelineBindPoint pipelineBindPoint;
- uint32_t inputCount;
+ uint32_t inputAttachmentCount;
const VkAttachmentReference* pInputAttachments;
- uint32_t colorCount;
+ uint32_t colorAttachmentCount;
const VkAttachmentReference* pColorAttachments;
const VkAttachmentReference* pResolveAttachments;
- VkAttachmentReference depthStencilAttachment;
- uint32_t preserveCount;
+ const VkAttachmentReference* pDepthStencilAttachment;
+ uint32_t preserveAttachmentCount;
const VkAttachmentReference* pPreserveAttachments;
} VkSubpassDescription;
typedef struct VkSubpassDependency {
uint32_t srcSubpass;
- uint32_t destSubpass;
+ uint32_t dstSubpass;
VkPipelineStageFlags srcStageMask;
- VkPipelineStageFlags destStageMask;
+ VkPipelineStageFlags dstStageMask;
VkMemoryOutputFlags outputMask;
VkMemoryInputFlags inputMask;
VkBool32 byRegion;
.subpassCount = 1,
.pSubpasses = &(VkSubpassDescription) {
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputCount = 0,
- .colorCount = 1,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
.pColorAttachments = &(VkAttachmentReference) {
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
.pResolveAttachments = NULL,
- .depthStencilAttachment = (VkAttachmentReference) {
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
.attachment = VK_ATTACHMENT_UNUSED,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
- .preserveCount = 1,
+ .preserveAttachmentCount = 1,
.pPreserveAttachments = &(VkAttachmentReference) {
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
.subpassCount = 1,
.pSubpasses = &(VkSubpassDescription) {
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputCount = 0,
- .colorCount = 1,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
.pColorAttachments = &(VkAttachmentReference) {
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
.pResolveAttachments = NULL,
- .depthStencilAttachment = (VkAttachmentReference) {
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
.attachment = VK_ATTACHMENT_UNUSED,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
- .preserveCount = 1,
+ .preserveAttachmentCount = 1,
.pPreserveAttachments = &(VkAttachmentReference) {
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
struct anv_subpass *subpass = &pass->subpasses[i];
- subpass->input_count = desc->inputCount;
- subpass->color_count = desc->colorCount;
+ subpass->input_count = desc->inputAttachmentCount;
+ subpass->color_count = desc->colorAttachmentCount;
- if (desc->inputCount > 0) {
+ if (desc->inputAttachmentCount > 0) {
subpass->input_attachments =
- anv_device_alloc(device, desc->inputCount * sizeof(uint32_t),
+ anv_device_alloc(device,
+ desc->inputAttachmentCount * sizeof(uint32_t),
8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
- for (uint32_t j = 0; j < desc->inputCount; j++) {
+ for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
subpass->input_attachments[j]
= desc->pInputAttachments[j].attachment;
}
}
- if (desc->colorCount > 0) {
+ if (desc->colorAttachmentCount > 0) {
subpass->color_attachments =
- anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+ anv_device_alloc(device,
+ desc->colorAttachmentCount * sizeof(uint32_t),
8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
- for (uint32_t j = 0; j < desc->colorCount; j++) {
+ for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->color_attachments[j]
= desc->pColorAttachments[j].attachment;
}
if (desc->pResolveAttachments) {
subpass->resolve_attachments =
- anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+ anv_device_alloc(device,
+ desc->colorAttachmentCount * sizeof(uint32_t),
8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
- for (uint32_t j = 0; j < desc->colorCount; j++) {
+ for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->resolve_attachments[j]
= desc->pResolveAttachments[j].attachment;
}
}
- subpass->depth_stencil_attachment = desc->depthStencilAttachment.attachment;
+ if (desc->pDepthStencilAttachment) {
+ subpass->depth_stencil_attachment =
+ desc->pDepthStencilAttachment->attachment;
+ } else {
+ subpass->depth_stencil_attachment = VK_ATTACHMENT_UNUSED;
+ }
}
*pRenderPass = anv_render_pass_to_handle(pass);