brw->ib.type is reset to -1 at the start of each batch. If there's no
index buffer, it won't get updated to a sensible value, resulting in
_mesa_primitive_restart_index's "Invalid index buffer type" assertion
tripping.
Fixes a regression since
7c87a3b5dac118697a9b67caa7b6d5cab60f316d.
NOTE: This is a candidate for the 9.1 branch (and should be squashed).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65195
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
ctx->Array._PrimitiveRestart ? HSW_CUT_INDEX_ENABLE : 0;
/* BRW_NEW_INDEX_BUFFER */
+ unsigned cut_index;
+ if (brw->ib.ib) {
+ cut_index = _mesa_primitive_restart_index(ctx, brw->ib.type);
+ } else {
+ /* There's no index buffer, but primitive restart may still apply
+ * to glDrawArrays and such. FIXED_INDEX mode only applies to drawing
+ * operations that use an index buffer, so we can ignore it and use
+ * the GL restart index directly.
+ */
+ cut_index = ctx->Array.RestartIndex;
+ }
+
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_VF << 16 | cut_index_setting | (2 - 2));
- OUT_BATCH(_mesa_primitive_restart_index(ctx, brw->ib.type));
+ OUT_BATCH(cut_index);
ADVANCE_BATCH();
}