nouveau: nv10: grr, ctx->DrawBuffer invalid?
authorPatrice Mandin <pmandin@caramail.com>
Tue, 20 Feb 2007 22:17:09 +0000 (23:17 +0100)
committerPatrice Mandin <pmandin@caramail.com>
Tue, 20 Feb 2007 22:17:09 +0000 (23:17 +0100)
src/mesa/drivers/dri/nouveau/nv10_state.c

index e204eba6ba2a02f8fc1f5731ea97778ec43dba36..5f304ccab9251db3530b1d583e757591684802ef 100644 (file)
@@ -41,7 +41,7 @@ static void nv10ViewportScale(nouveauContextPtr nmesa)
        GLuint h = ctx->Viewport.Height;
 
        GLfloat max_depth = (ctx->Viewport.Near + ctx->Viewport.Far) * 0.5;
-       if (ctx->DrawBuffer) {
+/*     if (ctx->DrawBuffer) {
                switch (ctx->DrawBuffer->_DepthBuffer->DepthBits) {
                        case 16:
                                max_depth *= 32767.0;
@@ -50,10 +50,10 @@ static void nv10ViewportScale(nouveauContextPtr nmesa)
                                max_depth *= 16777215.0;
                                break;
                }
-       } else {
+       } else {*/
                /* Default to 24 bits range */  
                max_depth *= 16777215.0;
-       }
+/*     }*/
 
        BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X, 4);
        OUT_RING_CACHEf ((((GLfloat) w) * 0.5) - 2048.0);