return (void *)sso;
}
+/* type == 0 for VPs, 1 for GPs, 2 for FPs, which is how the
+ * relevant tesla methods are indexed (NV50TCL_BIND_TSC etc.)
+ */
static INLINE void
nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type,
unsigned nr, void **sampler)
static void
nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
{
- nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s);
+ nv50_sampler_state_bind(pipe, 0, nr, s);
}
static void
nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s)
{
- nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s);
+ nv50_sampler_state_bind(pipe, 2, nr, s);
}
static void
}
static INLINE void
-nv50_set_sampler_views(struct pipe_context *pipe,
- unsigned type,
+nv50_set_sampler_views(struct pipe_context *pipe, unsigned p,
unsigned nr,
struct pipe_sampler_view **views)
{
struct nv50_context *nv50 = nv50_context(pipe);
unsigned i;
- for (i = 0; i < nr; i++) {
- pipe_sampler_view_reference(&nv50->sampler_views[type][i], views[i]);
- pipe_texture_reference((void *)&nv50->miptree[type][i], views[i]->texture);
- }
- for (i = nr; i < nv50->miptree_nr[type]; i++) {
- pipe_sampler_view_reference(&nv50->sampler_views[type][i], NULL);
- pipe_texture_reference((void *)&nv50->miptree[type][i], NULL);
- }
+ for (i = 0; i < nr; i++)
+ pipe_sampler_view_reference(&nv50->sampler_views[p][i],
+ views[i]);
- nv50->miptree_nr[type] = nr;
+ for (i = nr; i < nv50->sampler_view_nr[p]; i++)
+ pipe_sampler_view_reference(&nv50->sampler_views[p][i], NULL);
+
+ nv50->sampler_view_nr[p] = nr;
nv50->dirty |= NV50_NEW_TEXTURE;
}
unsigned nr,
struct pipe_sampler_view **views)
{
- nv50_set_sampler_views(pipe, PIPE_SHADER_VERTEX, nr, views);
+ nv50_set_sampler_views(pipe, 0, nr, views);
}
static void
unsigned nr,
struct pipe_sampler_view **views)
{
- nv50_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, nr, views);
+ nv50_set_sampler_views(pipe, 2, nr, views);
+}
+
+static void
+nv50_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_texture_reference(&view->texture, NULL);
+ FREE(nv50_sampler_view(view));
}
static struct pipe_sampler_view *
struct pipe_texture *texture,
const struct pipe_sampler_view *templ)
{
- struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+ struct nv50_sampler_view *view = CALLOC_STRUCT(nv50_sampler_view);
- *view = *templ;
- view->reference.count = 1;
- view->texture = NULL;
- pipe_texture_reference(&view->texture, texture);
- view->context = pipe;
+ view->pipe = *templ;
+ view->pipe.reference.count = 1;
+ view->pipe.texture = NULL;
+ pipe_texture_reference(&view->pipe.texture, texture);
+ view->pipe.context = pipe;
- return view;
+ if (!nv50_tex_construct(view)) {
+ nv50_sampler_view_destroy(pipe, &view->pipe);
+ return NULL;
+ }
+ return &view->pipe;
}
-static void
-nv50_sampler_view_destroy(struct pipe_context *pipe,
- struct pipe_sampler_view *view)
-{
- pipe_texture_reference(&view->texture, NULL);
- FREE(view);
-}
-
static void *
nv50_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
#include "util/u_format.h"
#define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \
-{ \
- PIPE_FORMAT_##pf, \
+[PIPE_FORMAT_##pf] = ( \
NV50TIC_0_0_MAPR_##cr | NV50TIC_0_0_TYPER_##t0 | \
NV50TIC_0_0_MAPG_##cg | NV50TIC_0_0_TYPEG_##t1 | \
NV50TIC_0_0_MAPB_##cb | NV50TIC_0_0_TYPEB_##t2 | \
NV50TIC_0_0_MAPA_##ca | NV50TIC_0_0_TYPEA_##t3 | \
- NV50TIC_0_0_FMT_##f \
-}
+ NV50TIC_0_0_FMT_##f)
#define _(pf, t, cr, cg, cb, ca, f) _MIXED(pf, t, t, t, t, cr, cg, cb, ca, f)
-struct nv50_texture_format {
- enum pipe_format pf;
- uint32_t hw;
-};
-
-#define NV50_TEX_FORMAT_LIST_SIZE \
- (sizeof(nv50_tex_format_list) / sizeof(struct nv50_texture_format))
-
-static const struct nv50_texture_format nv50_tex_format_list[] =
+static const uint32_t nv50_texture_formats[PIPE_FORMAT_COUNT] =
{
_(A8R8G8B8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8),
_(A8R8G8B8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8),
_(R5G6B5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5),
_(L8_UNORM, UNORM, C0, C0, C0, ONE, 8),
+ _(L8_SRGB, UNORM, C0, C0, C0, ONE, 8),
_(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8),
_(I8_UNORM, UNORM, C0, C0, C0, C0, 8),
_(A8L8_UNORM, UNORM, C0, C0, C0, C1, 8_8),
+ _(A8L8_SRGB, UNORM, C0, C0, C0, C1, 8_8),
_(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1),
_(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1),
_(R16G16_UNORM, UNORM, C0, C1, ZERO, ONE, 16_16),
_MIXED(Z32_FLOAT, FLOAT, UINT, UINT, UINT, C0, C0, C0, ONE, 32_DEPTH)
-
};
#undef _
#undef _MIXED
-static int
-nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
- struct nv50_miptree *mt, int unit, unsigned p)
+static INLINE uint32_t
+nv50_tic_swizzle(uint32_t tc, unsigned swz)
+{
+ switch (swz) {
+ case PIPE_SWIZZLE_RED:
+ return (tc & NV50TIC_0_0_MAPR_MASK) >> NV50TIC_0_0_MAPR_SHIFT;
+ case PIPE_SWIZZLE_GREEN:
+ return (tc & NV50TIC_0_0_MAPG_MASK) >> NV50TIC_0_0_MAPG_SHIFT;
+ case PIPE_SWIZZLE_BLUE:
+ return (tc & NV50TIC_0_0_MAPB_MASK) >> NV50TIC_0_0_MAPB_SHIFT;
+ case PIPE_SWIZZLE_ALPHA:
+ return (tc & NV50TIC_0_0_MAPA_MASK) >> NV50TIC_0_0_MAPA_SHIFT;
+ case PIPE_SWIZZLE_ONE:
+ return 7;
+ case PIPE_SWIZZLE_ZERO:
+ default:
+ return 0;
+ }
+}
+
+boolean
+nv50_tex_construct(struct nv50_sampler_view *view)
{
- unsigned i;
- uint32_t mode;
const struct util_format_description *desc;
+ struct nv50_miptree *mt = nv50_miptree(view->pipe.texture);
+ uint32_t swz[4], *tic = view->tic;
- for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++)
- if (nv50_tex_format_list[i].pf == mt->base.base.format)
- break;
- if (i == NV50_TEX_FORMAT_LIST_SIZE)
- return 1;
-
- if (nv50->sampler[p][unit]->normalized)
- mode = 0x50001000 | (1 << 31);
- else {
- mode = 0x50001000 | (7 << 14);
- assert(mt->base.base.target == PIPE_TEXTURE_2D);
- }
+ tic[0] = nv50_texture_formats[mt->base.base.format];
- mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) |
- ((mt->base.bo->tile_mode & 0xf0) << 21);
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ view->tic[0] = (tic[0] & ~NV50TIC_0_0_SWIZZLE_MASK) |
+ (swz[0] << NV50TIC_0_0_MAPR_SHIFT) |
+ (swz[1] << NV50TIC_0_0_MAPG_SHIFT) |
+ (swz[2] << NV50TIC_0_0_MAPB_SHIFT) |
+ (swz[3] << NV50TIC_0_0_MAPA_SHIFT);
- desc = util_format_description(mt->base.base.format);
- assert(desc);
+ tic[2] = 0x50001000;
+ tic[2] |= ((mt->base.bo->tile_mode & 0x0f) << 22) |
+ ((mt->base.bo->tile_mode & 0xf0) << 21);
+ desc = util_format_description(mt->base.base.format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
- mode |= 0x0400;
+ tic[2] |= NV50TIC_0_2_COLORSPACE_SRGB;
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
+ tic[2] |= NV50TIC_0_2_TARGET_1D;
break;
case PIPE_TEXTURE_2D:
- mode |= (1 << 14);
+ tic[2] |= NV50TIC_0_2_TARGET_2D;
break;
case PIPE_TEXTURE_3D:
- mode |= (2 << 14);
+ tic[2] |= NV50TIC_0_2_TARGET_3D;
break;
case PIPE_TEXTURE_CUBE:
- mode |= (3 << 14);
+ tic[2] |= NV50TIC_0_2_TARGET_CUBE;
break;
default:
- assert(!"unsupported texture target");
- break;
+ NOUVEAU_ERR("invalid texture target: %d\n",
+ mt->base.base.target);
+ return FALSE;
}
- so_data (so, nv50_tex_format_list[i].hw);
- so_reloc(so, mt->base.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RD, 0, 0);
- so_data (so, mode);
- so_data (so, 0x00300000);
- so_data (so, mt->base.base.width0 | (1 << 31));
- so_data (so, (mt->base.base.last_level << 28) |
- (mt->base.base.depth0 << 16) | mt->base.base.height0);
- so_data (so, 0x03000000);
- so_data (so, mt->base.base.last_level << 4);
-
- return 0;
-}
+ tic[3] = 0x00300000;
+
+ tic[4] = (1 << 31) | mt->base.base.width0;
+ tic[5] = (mt->base.base.last_level << 28) |
+ (mt->base.base.depth0 << 16) | mt->base.base.height0;
+
+ tic[6] = 0x03000000;
-#ifndef NV50TCL_BIND_TIC
-#define NV50TCL_BIND_TIC(n) (0x1448 + 8 * n)
-#endif
+ tic[7] = (view->pipe.num_levels - view->pipe.first_level - 1) << 4;
+ tic[7] |= view->pipe.first_level;
+
+ return TRUE;
+}
-static boolean
+static int
nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so,
unsigned p)
{
- static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2, 1 };
-
struct nouveau_grobj *eng2d = nv50->screen->eng2d;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- unsigned unit, j, p_hw = p_remap[p];
+ unsigned unit, j;
+
+ const unsigned rll = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW;
+ const unsigned rlh = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH
+ | NOUVEAU_BO_OR;
nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM,
- p * (32 * 8 * 4), nv50->miptree_nr[p] * 8 * 4);
+ p * (32 * 8 * 4), nv50->sampler_view_nr[p] * 8 * 4);
- for (unit = 0; unit < nv50->miptree_nr[p]; ++unit) {
- struct nv50_miptree *mt = nv50->miptree[p][unit];
+ for (unit = 0; unit < nv50->sampler_view_nr[p]; ++unit) {
+ struct nv50_sampler_view *view =
+ nv50_sampler_view(nv50->sampler_views[p][unit]);
so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8);
- if (mt) {
- if (nv50_tex_construct(nv50, so, mt, unit, p))
- return FALSE;
+ if (view) {
+ uint32_t tic2 = view->tic[2];
+ struct nv50_miptree *mt =
+ nv50_miptree(view->pipe.texture);
+
+ if (nv50->sampler[p][unit]->normalized)
+ tic2 |= NV50TIC_0_2_NORMALIZED_COORDS;
+
+ so_data (so, view->tic[0]);
+ so_reloc (so, mt->base.bo, 0, rll, 0, 0);
+ so_reloc (so, mt->base.bo, 0, rlh, tic2, tic2);
+ so_datap (so, &view->tic[3], 5);
+
/* Set TEX insn $t src binding $unit in program type p
* to TIC, TSC entry (32 * p + unit), mark valid (1).
*/
- so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_method(so, tesla, NV50TCL_BIND_TIC(p), 1);
so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1);
} else {
for (j = 0; j < 8; ++j)
so_data(so, 0);
- so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_method(so, tesla, NV50TCL_BIND_TIC(p), 1);
so_data (so, (unit << 1) | 0);
}
}
- for (; unit < nv50->state.miptree_nr[p]; unit++) {
+ for (; unit < nv50->state.sampler_view_nr[p]; unit++) {
/* Make other bindings invalid. */
- so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1);
+ so_method(so, tesla, NV50TCL_BIND_TIC(p), 1);
so_data (so, (unit << 1) | 0);
}
- nv50->state.miptree_nr[p] = nv50->miptree_nr[p];
+ nv50->state.sampler_view_nr[p] = nv50->sampler_view_nr[p];
return TRUE;
}
{
struct nouveau_stateobj *so;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- unsigned p, start, push, nrlc;
-
- for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) {
- start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
- push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
- nrlc += nv50->miptree_nr[p];
+ unsigned p, m = 0, d = 0, r = 0;
+
+ for (p = 0; p < 3; ++p) {
+ unsigned nr = MAX2(nv50->sampler_view_nr[p],
+ nv50->state.sampler_view_nr[p]);
+ m += nr;
+ d += nr;
+ r += nv50->sampler_view_nr[p];
}
- start = start * 2 + 4 * PIPE_SHADER_TYPES + 2;
- push = push * 9 + 19 * PIPE_SHADER_TYPES + 2;
- nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES;
+ m = m * 2 + 3 * 4 + 1;
+ d = d * 9 + 3 * 19 + 1;
+ r = r * 2 + 3 * 2;
- so = so_new(start, push, nrlc);
+ so = so_new(m, d, r);
- if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE ||
- nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) {
+ if (nv50_validate_textures(nv50, so, 0) == FALSE ||
+ nv50_validate_textures(nv50, so, 2) == FALSE) {
so_ref(NULL, &so);
NOUVEAU_ERR("failed tex validate\n");
*/
/* Texture image control block */
+#define NV50TIC_0_0_SWIZZLE_MASK 0x3ffc0000
#define NV50TIC_0_0_MAPA_MASK 0x38000000
+#define NV50TIC_0_0_MAPA_SHIFT 27
#define NV50TIC_0_0_MAPA_ZERO 0x00000000
#define NV50TIC_0_0_MAPA_C0 0x10000000
#define NV50TIC_0_0_MAPA_C1 0x18000000
#define NV50TIC_0_0_MAPA_C3 0x28000000
#define NV50TIC_0_0_MAPA_ONE 0x38000000
#define NV50TIC_0_0_MAPB_MASK 0x07000000
+#define NV50TIC_0_0_MAPB_SHIFT 24
#define NV50TIC_0_0_MAPB_ZERO 0x00000000
#define NV50TIC_0_0_MAPB_C0 0x02000000
#define NV50TIC_0_0_MAPB_C1 0x03000000
#define NV50TIC_0_0_MAPB_C3 0x05000000
#define NV50TIC_0_0_MAPB_ONE 0x07000000
#define NV50TIC_0_0_MAPG_MASK 0x00e00000
+#define NV50TIC_0_0_MAPG_SHIFT 21
#define NV50TIC_0_0_MAPG_ZERO 0x00000000
#define NV50TIC_0_0_MAPG_C0 0x00400000
#define NV50TIC_0_0_MAPG_C1 0x00600000
#define NV50TIC_0_0_MAPG_C3 0x00a00000
#define NV50TIC_0_0_MAPG_ONE 0x00e00000
#define NV50TIC_0_0_MAPR_MASK 0x001c0000
+#define NV50TIC_0_0_MAPR_SHIFT 18
#define NV50TIC_0_0_MAPR_ZERO 0x00000000
#define NV50TIC_0_0_MAPR_C0 0x00080000
#define NV50TIC_0_0_MAPR_C1 0x000c0000
#define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff
#define NV50TIC_0_1_OFFSET_LOW_SHIFT 0
-#define NV50TIC_0_2_UNKNOWN_MASK 0xffffffff
+#define NV50TIC_0_2_COLORSPACE_SRGB 0x00000400
+#define NV50TIC_0_2_TARGET_1D 0x00000000
+#define NV50TIC_0_2_TARGET_2D 0x00004000
+#define NV50TIC_0_2_TARGET_3D 0x00008000
+#define NV50TIC_0_2_TARGET_CUBE 0x0000c000
+#define NV50TIC_0_2_TARGET_1D_ARRAY 0x00010000
+#define NV50TIC_0_2_TARGET_2D_ARRAY 0x00014000
+#define NV50TIC_0_2_TARGET_BUFFER 0x00018000
+#define NV50TIC_0_2_TARGET_RECT 0x0001c000
+/* #define NV50TIC_0_0_TILE_MODE_LINEAR 0x00040000 */
+#define NV50TIC_0_2_TILE_MODE_Y_MASK 0x01c00000
+#define NV50TIC_0_2_TILE_MODE_Y_SHIFT 22
+#define NV50TIC_0_2_TILE_MODE_Z_MASK 0x0e000000
+#define NV50TIC_0_2_TILE_MODE_Z_SHIFT 25
+#define NV50TIC_0_2_NORMALIZED_COORDS 0x80000000
#define NV50TIC_0_3_UNKNOWN_MASK 0xffffffff
#define NV50TIC_0_4_WIDTH_MASK 0x0000ffff
#define NV50TIC_0_4_WIDTH_SHIFT 0
-#define NV50TIC_0_5_DEPTH_MASK 0xffff0000
+#define NV50TIC_0_5_LAST_LEVEL_MASK 0xf0000000
+#define NV50TIC_0_5_LAST_LEVEL_SHIFT 28
+#define NV50TIC_0_5_DEPTH_MASK 0x0fff0000
#define NV50TIC_0_5_DEPTH_SHIFT 16
#define NV50TIC_0_5_HEIGHT_MASK 0x0000ffff
#define NV50TIC_0_5_HEIGHT_SHIFT 0
-
#define NV50TIC_0_6_UNKNOWN_MASK 0xffffffff
-#define NV50TIC_0_7_OFFSET_HIGH_MASK 0xffffffff
-#define NV50TIC_0_7_OFFSET_HIGH_SHIFT 0
+#define NV50TIC_0_7_BASE_LEVEL_MASK 0x0000000f
+#define NV50TIC_0_7_BASE_LEVEL_SHIFT 0
+#define NV50TIC_0_7_MAX_LEVEL_MASK 0x000000f0
+#define NV50TIC_0_7_MAX_LEVEL_SHIFT 4
/* Texture sampler control block */
#define NV50TSC_1_0_WRAPS_MASK 0x00000007