* Jacob's simple-soft-float library growing
[Power FP compatibility](http://bugs.libre-riscv.org/show_bug.cgi?id=258)
and python bindings.
+* Kazan, the Vulkan driver Jacob is writing, is getting
+ a [new shader compiler IR](http://bugs.libre-riscv.org/show_bug.cgi?id=161).
* A Conference call with OpenPOWER Foundation Director, Hugh, and Timothy
Pearson from RaptorCS has been established every two weeks.
* The OpenPOWER Foundation is also running some open
[simple-soft-float](https://docs.rs/simple-soft-float) and
[algebraics](https://docs.rs/algebraics) are available on docs.rs.
+The algebraics library was chosen as the
+[Crate of the Week for October 8, 2019 on This Week in
+Rust](https://this-week-in-rust.org/blog/2019/10/08/this-week-in-rust-307/#crate-of-the-week).
+
One of the really important things about these libraries: they're not
-specifically coded exclusively for Libre-SOC: like softfloat-3 itself
+specifically coded exclusively for Libre-SOC: like Berkeley softfloat itself
(and also like the [IEEE754 FPU](https://git.libre-riscv.org/?p=ieee754fpu.git))
they're intended for *general-purpose* use by other projects. These are
exactly the kinds of side-benefits for the wider Libre community that
sponsorship, from individuals, Foundations (such as NLNet) and Companies
(such as Purism and Raptor CS) brings.
+# Kazan Getting a New Shader Compiler IR
+
+After spending several weeks only to discover that translating directly from
+SPIR-V to LLVM IR, Vectorizing, and all the other front-end stuff all in a
+single step is not really feasible, Jacob has switched to [creating a new
+shader compiler IR](http://bugs.libre-riscv.org/show_bug.cgi?id=161) to allow
+decomposing the translation process into several smaller steps.
+
+The IR and
+SPIR-V to IR translator are being written simultaneously, since that allows
+more easily finding the things that need to be represented in the shader
+compiler IR. Because writing both of the IR and SPIR-V translator together is
+such a big task, we decided to pick an arbitrary point ([translating a totally
+trivial shader into the IR](http://bugs.libre-riscv.org/show_bug.cgi?id=177))
+and split it into tasks at that point so Jacob would be able to get paid
+after several months of work.
+
+The IR uses structured control-flow inspired by WebAssembly's control-flow
+constructs as well as
+[SSA](https://en.wikipedia.org/wiki/Static_single_assignment_form) but, instead
+of using traditional phi instructions, it uses block and loop parameters and
+return values (inspired by [Cranelift's EBB
+parameters](https://github.com/bytecodealliance/wasmtime/blob/master/cranelift/docs/ir.md#static-single-assignment-form)
+as well as both of the [Rust](https://www.rust-lang.org/) and [Lua](https://www.lua.org/) programming languages).
+
+The IR has a single pointer type for all data pointers (`data_ptr`), unlike LLVM IR where pointer types have a type they point to (like `* i32`, where `i32` is the type the pointer points to).
+
+Because having a serialized form of the IR is important for any good IR, like
+LLVM IR, it has a user-friendly textual form that can be both read and
+written without losing any information (assuming the IR is valid, comments are
+ignored). A binary form may be added later.
+
+Some example code (the IR is likely to change somewhat):
+
+```
+# this is a comment, comments go from the `#` character
+# to the end of the line.
+
+fn function1[] -> ! {
+ # declares a function named function1 that takes
+ # zero parameters and doesn't return
+ # (the return type is !, taken from Rust).
+ # If the function could return, there would instead be
+ # a list of return types:
+ # fn my_fn[] -> [i32, i64] {...}
+ # my_fn returns an i32 and an i64. The multiple
+ # returned values is inspired by Lua's multiple return values.
+
+ # the hints for this function
+ hints {
+ # there are no inlining hints for this function
+ inlining_hint: none,
+ # this function doesn't have a side-effect hint
+ side_effects: normal,
+ }
+
+ # function local variables
+ {
+ # the local variable is an i32 with an
+ # alignment of 4 bytes
+ i32, align: 0x4 -> local_var1: data_ptr;
+ # the pointer to the local variable is
+ # assigned to local_var1 which has the type data_ptr
+ }
+
+ # the function body is a single block -- block1.
+ # block1's return types are instead attached to the
+ # function signature above
+ # (the `-> !` in the `fn function1[] -> !`).
+ block1 {
+ # the first instruction is a loop named loop1.
+ # the initial value of loop_var is the_const,
+ # which is a named constant.
+ # the value of the_const is the address of the
+ # function `function1`.
+ loop loop1[the_const: fn function1] -> ! {
+ # loop1 takes 1 parameter, which is assigned
+ # to loop_var. the type of loop_var is a pointer to a
+ # function which takes no parameters and doesn't
+ # return.
+ -> [loop_var: fn[] -> !];
+
+ # the loop body is a single block -- block2.
+ # block2's return value definitions are instead
+ # attached to the loop instruction above
+ # (the `-> !` in the `loop loop1[...] -> !`).
+ block2 {
+
+ # block3 is a block instruction, it returns
+ # two values, which are assigned to a and b.
+ # Both of a and b have type i32.
+ block block3 -> [a: i32, b: i32] {
+ # the only way a block can return is by
+ # being broken out of using the break
+ # instruction. It is invalid for execution
+ # to reach the end of a block.
+
+ # this break instruction breaks out of
+ # block3, making block3 return the
+ # constants 1 and 2, both of type i32.
+ break block3[1i32, 2i32];
+ };
+
+ # an add instruction. The instruction adds
+ # the value `a` (returned by block3 above) to
+ # the constant `increment` (which is an i32
+ # with the value 0x1), and stores the
+ # result in the value `"a"1`. The source-code
+ # location for the add instruction is specified
+ # as being line 12, column 34, in the file
+ # `source_file.vertex`.
+ add [a, increment: 0x1i32]
+ -> ["a"1: i32] @ "source_file.vertex":12:34;
+
+ # The `"a"1` name is stored as just `a` in
+ # the IR, where the 1 is a numerical name
+ # suffix to differentiate between the two
+ # values with name `a`. This allows robustly
+ # handling duplicate names, by using the
+ # numerical name suffix to disambiguate.
+ #
+ # If a name is specified without the numerical
+ # name suffix, the suffix is assumed to be the
+ # number 0. This also allows handling names that
+ # have unusual characters or are just the empty
+ # string by using the form with the numerical
+ # suffix:
+ # `""0` (empty string)
+ # `"\n"0` (a newline)
+ # `"\u{12345}"0` (the unicode scalar value 0x12345)
+
+
+ # this continue instruction jumps back to
+ # the beginning of loop1, supplying the new
+ # values of the loop parameters. In this case,
+ # we just supply loop_var as the value for
+ # the parameter, which just gets assigned to
+ # loop_var in the next iteration.
+ continue loop1[loop_var];
+ }
+ };
+ }
+}
+```
+
# OpenPOWER Conference calls
We've now established a routine two-week conference call with Hugh Blemings,