automake: Add a prefix variable for libglsl sources.
authorEric Anholt <eric@anholt.net>
Tue, 29 May 2012 21:45:10 +0000 (14:45 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 11 Jun 2012 16:28:00 +0000 (09:28 -0700)
See e86c40a84d241b954594f5ae7df9b9c3fc797a4e for reasoning.  In the
process I did s/:=/=/ to shut up automake about nonportable make syntax.

src/glsl/Android.mk
src/glsl/Makefile
src/glsl/Makefile.sources

index cf793d65e35e2dc06b0cafc21e0918eca23d28ce..66c8bec32975eeb0546215a41d196ccbd09d454b 100644 (file)
@@ -25,6 +25,7 @@
 
 LOCAL_PATH := $(call my-dir)
 
+GLSL_SRCDIR = .
 include $(LOCAL_PATH)/Makefile.sources
 
 # ---------------------------------------
index 7c80c95d804c3eca2357fbf589ae470de1cbbbeb..2ae46d1f7c99b75d74d3e949122e14304bfc8621 100644 (file)
@@ -7,6 +7,7 @@ include $(TOP)/configs/current
 
 LIBNAME = glsl
 
+GLSL_SRCDIR=.
 include Makefile.sources
 
 GLCPP_SOURCES = \
index caa8ad590c04a2e37fe557427b4181b0038dcb9f..b58de179bdd1a876fb184c137257ddcc670399dc 100644 (file)
@@ -2,92 +2,92 @@
 
 # libglcpp
 
-LIBGLCPP_FILES := \
-       glcpp/pp.c
+LIBGLCPP_FILES = \
+       $(GLSL_SRCDIR)/glcpp/pp.c
 
-LIBGLCPP_GENERATED_FILES := \
-       glcpp/glcpp-lex.c \
-       glcpp/glcpp-parse.c
+LIBGLCPP_GENERATED_FILES = \
+       $(GLSL_SRCDIR)/glcpp/glcpp-lex.c \
+       $(GLSL_SRCDIR)/glcpp/glcpp-parse.c
 
 # libglsl
 
-LIBGLSL_FILES := \
-       strtod.c \
-       ralloc.c
+LIBGLSL_FILES = \
+       $(GLSL_SRCDIR)/strtod.c \
+       $(GLSL_SRCDIR)/ralloc.c
 
-LIBGLSL_CXX_FILES := \
-       ast_expr.cpp \
-       ast_function.cpp \
-       ast_to_hir.cpp \
-       ast_type.cpp \
-       builtin_variables.cpp \
-       glsl_parser_extras.cpp \
-       glsl_types.cpp \
-       glsl_symbol_table.cpp \
-       hir_field_selection.cpp \
-       ir_basic_block.cpp \
-       ir_builder.cpp \
-       ir_clone.cpp \
-       ir_constant_expression.cpp \
-       ir.cpp \
-       ir_expression_flattening.cpp \
-       ir_function_can_inline.cpp \
-       ir_function_detect_recursion.cpp \
-       ir_function.cpp \
-       ir_hierarchical_visitor.cpp \
-       ir_hv_accept.cpp \
-       ir_import_prototypes.cpp \
-       ir_print_visitor.cpp \
-       ir_reader.cpp \
-       ir_rvalue_visitor.cpp \
-       ir_set_program_inouts.cpp \
-       ir_validate.cpp \
-       ir_variable_refcount.cpp \
-       linker.cpp \
-       link_functions.cpp \
-       link_uniforms.cpp \
-       link_uniform_initializers.cpp \
-       loop_analysis.cpp \
-       loop_controls.cpp \
-       loop_unroll.cpp \
-       lower_clip_distance.cpp \
-       lower_discard.cpp \
-       lower_discard_flow.cpp \
-       lower_if_to_cond_assign.cpp \
-       lower_instructions.cpp \
-       lower_jumps.cpp \
-       lower_mat_op_to_vec.cpp \
-       lower_noise.cpp \
-       lower_texture_projection.cpp \
-       lower_variable_index_to_cond_assign.cpp \
-       lower_vec_index_to_cond_assign.cpp \
-       lower_vec_index_to_swizzle.cpp \
-       lower_vector.cpp \
-       lower_output_reads.cpp \
-       opt_algebraic.cpp \
-       opt_array_splitting.cpp \
-       opt_constant_folding.cpp \
-       opt_constant_propagation.cpp \
-       opt_constant_variable.cpp \
-       opt_copy_propagation.cpp \
-       opt_copy_propagation_elements.cpp \
-       opt_dead_code.cpp \
-       opt_dead_code_local.cpp \
-       opt_dead_functions.cpp \
-       opt_function_inlining.cpp \
-       opt_if_simplification.cpp \
-       opt_noop_swizzle.cpp \
-       opt_redundant_jumps.cpp \
-       opt_structure_splitting.cpp \
-       opt_swizzle_swizzle.cpp \
-       opt_tree_grafting.cpp \
-       s_expression.cpp
+LIBGLSL_CXX_FILES = \
+       $(GLSL_SRCDIR)/ast_expr.cpp \
+       $(GLSL_SRCDIR)/ast_function.cpp \
+       $(GLSL_SRCDIR)/ast_to_hir.cpp \
+       $(GLSL_SRCDIR)/ast_type.cpp \
+       $(GLSL_SRCDIR)/builtin_variables.cpp \
+       $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
+       $(GLSL_SRCDIR)/glsl_types.cpp \
+       $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
+       $(GLSL_SRCDIR)/hir_field_selection.cpp \
+       $(GLSL_SRCDIR)/ir_basic_block.cpp \
+       $(GLSL_SRCDIR)/ir_builder.cpp \
+       $(GLSL_SRCDIR)/ir_clone.cpp \
+       $(GLSL_SRCDIR)/ir_constant_expression.cpp \
+       $(GLSL_SRCDIR)/ir.cpp \
+       $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
+       $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
+       $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
+       $(GLSL_SRCDIR)/ir_function.cpp \
+       $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
+       $(GLSL_SRCDIR)/ir_hv_accept.cpp \
+       $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
+       $(GLSL_SRCDIR)/ir_print_visitor.cpp \
+       $(GLSL_SRCDIR)/ir_reader.cpp \
+       $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
+       $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
+       $(GLSL_SRCDIR)/ir_validate.cpp \
+       $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
+       $(GLSL_SRCDIR)/linker.cpp \
+       $(GLSL_SRCDIR)/link_functions.cpp \
+       $(GLSL_SRCDIR)/link_uniforms.cpp \
+       $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
+       $(GLSL_SRCDIR)/loop_analysis.cpp \
+       $(GLSL_SRCDIR)/loop_controls.cpp \
+       $(GLSL_SRCDIR)/loop_unroll.cpp \
+       $(GLSL_SRCDIR)/lower_clip_distance.cpp \
+       $(GLSL_SRCDIR)/lower_discard.cpp \
+       $(GLSL_SRCDIR)/lower_discard_flow.cpp \
+       $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
+       $(GLSL_SRCDIR)/lower_instructions.cpp \
+       $(GLSL_SRCDIR)/lower_jumps.cpp \
+       $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
+       $(GLSL_SRCDIR)/lower_noise.cpp \
+       $(GLSL_SRCDIR)/lower_texture_projection.cpp \
+       $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
+       $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
+       $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
+       $(GLSL_SRCDIR)/lower_vector.cpp \
+       $(GLSL_SRCDIR)/lower_output_reads.cpp \
+       $(GLSL_SRCDIR)/opt_algebraic.cpp \
+       $(GLSL_SRCDIR)/opt_array_splitting.cpp \
+       $(GLSL_SRCDIR)/opt_constant_folding.cpp \
+       $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
+       $(GLSL_SRCDIR)/opt_constant_variable.cpp \
+       $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
+       $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
+       $(GLSL_SRCDIR)/opt_dead_code.cpp \
+       $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
+       $(GLSL_SRCDIR)/opt_dead_functions.cpp \
+       $(GLSL_SRCDIR)/opt_function_inlining.cpp \
+       $(GLSL_SRCDIR)/opt_if_simplification.cpp \
+       $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
+       $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
+       $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
+       $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
+       $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
+       $(GLSL_SRCDIR)/s_expression.cpp
 
 # glsl_compiler
 
-GLSL_COMPILER_CXX_FILES := \
-       standalone_scaffolding.cpp \
-       main.cpp
+GLSL_COMPILER_CXX_FILES = \
+       $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
+       $(GLSL_SRCDIR)/main.cpp
 
 # builtin_compiler
 #
@@ -95,14 +95,14 @@ GLSL_COMPILER_CXX_FILES := \
 # For this to work, a dummy version of builtin_function.cpp,
 # builtin_stubs.cpp, is used.
 
-BUILTIN_COMPILER_CXX_FILES := \
-       builtin_stubs.cpp
+BUILTIN_COMPILER_CXX_FILES = \
+       $(GLSL_SRCDIR)/builtin_stubs.cpp
 
-BUILTIN_COMPILER_GENERATED_CXX_FILES := \
-       glsl_lexer.cpp \
-       glsl_parser.cpp
+BUILTIN_COMPILER_GENERATED_CXX_FILES = \
+       $(GLSL_SRCDIR)/glsl_lexer.cpp \
+       $(GLSL_SRCDIR)/glsl_parser.cpp
 
 # libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES := \
-       $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
-       builtin_function.cpp
+LIBGLSL_GENERATED_CXX_FILES = \
+       $(GLSL_SRCDIR)/$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+       $(GLSL_SRCDIR)/builtin_function.cpp