swr/rast: Allow gather of floats from fetch shader with 2-4GB offsets
authorTim Rowley <timothy.o.rowley@intel.com>
Wed, 9 Aug 2017 22:32:28 +0000 (17:32 -0500)
committerTim Rowley <timothy.o.rowley@intel.com>
Wed, 6 Sep 2017 16:01:39 +0000 (11:01 -0500)
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_ir_macros.py
src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp

index 2ed2b2f61ebf26a17dafed29d0fb4a4d7b67fe1f..025d38ab336639e2741a1319672782ef92817e59 100644 (file)
@@ -45,6 +45,7 @@ intrinsics = [
         ['VGATHERPD', 'x86_avx2_gather_d_pd_256', ['src', 'pBase', 'indices', 'mask', 'scale']],
         ['VGATHERPS', 'x86_avx2_gather_d_ps_256', ['src', 'pBase', 'indices', 'mask', 'scale']],
         ['VGATHERDD', 'x86_avx2_gather_d_d_256', ['src', 'pBase', 'indices', 'mask', 'scale']],
+        ['VPSRLI', 'x86_avx2_psrli_d', ['src', 'imm']],
         ['VSQRTPS', 'x86_avx_sqrt_ps_256', ['a']],
         ['VRSQRTPS', 'x86_avx_rsqrt_ps_256', ['a']],
         ['VRCPPS', 'x86_avx_rcp_ps_256', ['a']],
index dcfe8970f5c17068a4bfcb473876f8c7e5dca673..761c58ca27ede24ff7d8fdb29e3cc4cf508a72ad 100644 (file)
@@ -1005,7 +1005,12 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState,
                                 Value *vMask = vGatherMask;
 
                                 // Gather a SIMD of vertices
-                                vVertexElements[currentVertexElement++] = GATHERPS(gatherSrc, pStreamBase, vOffsets, vMask, C((char)1));
+                                // APIs allow a 4GB range for offsets
+                                // However, GATHERPS uses signed 32-bit offsets, so only a 2GB range :(
+                                // But, we know that elements must be aligned for FETCH. :)
+                                // Right shift the offset by a bit and then scale by 2 to remove the sign extension.
+                                Value* vShiftedOffsets = VPSRLI(vOffsets, C(1));
+                                vVertexElements[currentVertexElement++] = GATHERPS(gatherSrc, pStreamBase, vShiftedOffsets, vMask, C((char)2));
                             }
                             else
                             {