remove debug prints
authorKeith Whitwell <keith@tungstengraphics.com>
Fri, 10 Jun 2005 14:58:32 +0000 (14:58 +0000)
committerKeith Whitwell <keith@tungstengraphics.com>
Fri, 10 Jun 2005 14:58:32 +0000 (14:58 +0000)
src/mesa/tnl/t_vb_arbprogram.c
src/mesa/tnl/t_vp_build.c

index 5dab29270f431ea4b6c673a90947b06ffa931b41..b40d5aea872e3fbf065ce33af3aa32b4f87fc408 100644 (file)
@@ -1015,8 +1015,6 @@ static void compile_vertex_program( struct vertex_program *program,
    struct tnl_compiled_program *p = CALLOC_STRUCT(tnl_compiled_program);
    GLuint i;
 
-   _mesa_printf("%s\n", __FUNCTION__);
-
    if (program->TnlData) 
       free_tnl_data( program );
    
index 8389d1ff98e2dc6e26d4653b6609a66225f05764..12bcc98b1409e24cdf5f8a1c37a19a15982fc8f3 100644 (file)
@@ -134,8 +134,6 @@ static struct state_key *make_state_key( GLcontext *ctx )
       if (ctx->Light.ColorMaterialEnabled) {
         key->light_color_material = 1;
         key->light_color_material_mask = ctx->Light.ColorMaterialBitmask;
-        _mesa_printf("ColorMaterialBitmask %x / %x\n", ctx->Light.ColorMaterialBitmask,
-                     key->light_color_material_mask);
       }
 
       for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT ; i < _TNL_ATTRIB_INDEX ; i++)