This was a debug option during gen6 transform feedback bringup (and a
similar one existed during gen4 bringup). However, it looks like
we're done with that, and we don't anticipate it being used again,
either for geometry shaders or transform feedback.
Suggested by: Kenneth Graunke <kenneth@whitecape.org>
brw->primitive == _3DPRIM_QUADSTRIP ||
brw->primitive == _3DPRIM_LINELOOP);
}
- /* For testing, the environment variable INTEL_FORCE_GS can be used to
- * force a GS program to be used, even if it's not necessary.
- */
- if (getenv("INTEL_FORCE_GS"))
- key->need_gs_prog = true;
}
/* Calculate interpolants for triangle and line rasterization.