int is_ms_arch = 0;
bfd *cur_arch = 0;
lang_input_statement_type *is2;
+ lang_input_statement_type *is3;
/* Careful - this is a shell script. Watch those dollar signs! */
/* Microsoft import libraries have every member named the same,
{
if (is->the_bfd->my_archive)
{
+ char *pnt;
bfd *arch = is->the_bfd->my_archive;
+
if (cur_arch != arch)
{
cur_arch = arch;
is_ms_arch = 1;
- for (is2 = is;
- is2 && is2->the_bfd->my_archive == arch;
- is2 = (lang_input_statement_type *)is2->next)
+
+ for (is3 = is;
+ is3 && is3->the_bfd->my_archive == arch;
+ is3 = (lang_input_statement_type *) is3->next)
+ {
+ /* A MS dynamic import library can also contain static
+ members, so look for the first element with a .dll
+ extension, and use that for the remainder of the
+ comparisons. */
+ pnt = strrchr (is3->the_bfd->filename, '.');
+ if (pnt != NULL && strcmp (pnt, ".dll") != 0)
+ continue;
+ }
+
+ if (is3 == NULL)
+ is_ms_arch = 0;
+ else
{
- if (strcmp (is->the_bfd->filename, is2->the_bfd->filename))
- is_ms_arch = 0;
+ /* OK, found one. Now look to see if the remaining
+ (dynamic import) members use the same name. */
+ for (is2 = is;
+ is2 && is2->the_bfd->my_archive == arch;
+ is2 = (lang_input_statement_type *) is2->next)
+ {
+ /* Skip static members, ie anything with a .obj
+ extension. */
+ pnt = strrchr (is2->the_bfd->filename, '.');
+ if (pnt != NULL && strcmp (pnt, ".obj") == 0)
+ continue;
+
+ if (strcmp (is3->the_bfd->filename,
+ is2->the_bfd->filename))
+ {
+ is_ms_arch = 0;
+ break;
+ }
+ }
}
}
- if (is_ms_arch)
+ /* This fragment might have come from an .obj file in a Microsoft
+ import, and not an actual import record. If this is the case,
+ then leave the filename alone. */
+ pnt = strrchr (is->the_bfd->filename, '.');
+
+ if (is_ms_arch && (strcmp (pnt, ".dll") == 0))
{
int idata2 = 0, reloc_count=0;
asection *sec;