glapi: Remove all static_dispatch tags from the XML
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 12 May 2015 23:27:12 +0000 (16:27 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Sat, 16 May 2015 03:22:36 +0000 (20:22 -0700)
Changes generated by:

    cd src/mapi/glapi/gen
    for i in *.xml; do
        cat $i |\
        sed 's/[[:space:]]*static_dispatch="[^"]*">/>/' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*$//' |\
        sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*/ /' > x
        mv x $i
    done

Comparing the output of

        nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'

before and after this commit showed no differences.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
src/mapi/glapi/gen/APPLE_vertex_array_object.xml
src/mapi/glapi/gen/ARB_internalformat_query.xml
src/mapi/glapi/gen/ARB_separate_shader_objects.xml
src/mapi/glapi/gen/EXT_framebuffer_object.xml
src/mapi/glapi/gen/EXT_separate_shader_objects.xml
src/mapi/glapi/gen/GL4x.xml
src/mapi/glapi/gen/INTEL_performance_query.xml
src/mapi/glapi/gen/OES_fixed_point.xml
src/mapi/glapi/gen/OES_single_precision.xml
src/mapi/glapi/gen/es_EXT.xml
src/mapi/glapi/gen/gl_API.xml

index 5eb53b14e9f9062b0018ca57108f4321533d66f4..08c1b86e3113cc9382e013c9bc8215af68530d72 100644 (file)
@@ -6,22 +6,22 @@
     <enum name="VERTEX_ARRAY_BINDING_APPLE"               value="0x85B5"/>
 
     <function name="BindVertexArrayAPPLE" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="array" type="GLuint"/>
     </function>
 
-    <function name="DeleteVertexArraysAPPLE" static_dispatch="false" alias="DeleteVertexArrays">
+    <function name="DeleteVertexArraysAPPLE" alias="DeleteVertexArrays">
         <param name="n" type="GLsizei"/>
        <param name="arrays" type="const GLuint *"/>
     </function>
 
     <function name="GenVertexArraysAPPLE" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="n" type="GLsizei"/>
        <param name="arrays" type="GLuint *" count="n" output="true"/>
     </function>
 
-    <function name="IsVertexArrayAPPLE" static_dispatch="false" alias="IsVertexArray">
+    <function name="IsVertexArrayAPPLE" alias="IsVertexArray">
         <param name="array" type="GLuint"/>
        <return type="GLboolean"/>
     </function>
index 70a2a310975225168373b9016d33f82991d1eecd..9c3154f0561452507e649e0ef6d2ca780112400b 100644 (file)
@@ -8,7 +8,7 @@
 
     <enum name="NUM_SAMPLE_COUNTS"                        value="0x9380"/>
 
-    <function name="GetInternalformativ" offset="assign" static_dispatch="false"
+    <function name="GetInternalformativ" offset="assign"
               es2="3.0">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
index 96ae2b9cb62204c428bb39f8a79876ed9f586b6c..e2196b3c37fb236fac7a077168d69bc34b4b767c 100644 (file)
       <enum   name="ALL_SHADER_BITS"                              value="0xFFFFFFFF"/>
       <enum   name="PROGRAM_SEPARABLE"                            value="0x8258"/>
 
-      <function name="UseProgramStages" offset="assign" static_dispatch="false">
+      <function name="UseProgramStages" offset="assign">
          <param name="pipeline" type="GLuint" />
          <param name="stages" type="GLbitfield" />
          <param name="program" type="GLuint" />
       </function>
-      <function name="ActiveShaderProgram" offset="assign" static_dispatch="false">
+      <function name="ActiveShaderProgram" offset="assign">
          <param name="pipeline" type="GLuint" />
          <param name="program" type="GLuint" />
       </function>
-      <function name="CreateShaderProgramv" offset="assign" static_dispatch="false">
+      <function name="CreateShaderProgramv" offset="assign">
          <param name="type" type="GLenum" />
          <param name="count" type="GLsizei" />
          <param name="strings" type="const GLchar * const *" />
          <return type="GLuint"/>
       </function>
-      <function name="BindProgramPipeline" offset="assign" static_dispatch="false">
+      <function name="BindProgramPipeline" offset="assign">
          <param name="pipeline" type="GLuint" />
       </function>
-      <function name="DeleteProgramPipelines" offset="assign" static_dispatch="false">
+      <function name="DeleteProgramPipelines" offset="assign">
          <param name="n" type="GLsizei" />
          <param name="pipelines" type="const GLuint *" />
       </function>
-      <function name="GenProgramPipelines" offset="assign" static_dispatch="false">
+      <function name="GenProgramPipelines" offset="assign">
          <param name="n" type="GLsizei" />
          <param name="pipelines" type="GLuint *" />
       </function>
-      <function name="IsProgramPipeline" offset="assign" static_dispatch="false">
+      <function name="IsProgramPipeline" offset="assign">
          <param name="pipeline" type="GLuint" />
          <return type="GLboolean"/>
       </function>
       <!-- Function already included on ARB_get_program_binary.xml. Keep a commented
       version here for completeness -->
       <!--
-      <function name="ProgramParameteri" offset="assign" es2="3.0" static_dispatch="false">
+      <function name="ProgramParameteri" offset="assign" es2="3.0">
          <param name="program" type="GLuint"/>
          <param name="pname" type="GLenum"/>
          <param name="value" type="GLint"/>
       </function>
       -->
-      <function name="GetProgramPipelineiv" offset="assign" static_dispatch="false">
+      <function name="GetProgramPipelineiv" offset="assign">
          <param name="pipeline" type="GLuint" />
          <param name="pname" type="GLenum" />
          <param name="params" type="GLint *" />
       </function>
-      <function name="ProgramUniform1i" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1i" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLint" />
       </function>
-      <function name="ProgramUniform2i" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2i" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLint" />
          <param name="y" type="GLint" />
       </function>
-      <function name="ProgramUniform3i" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3i" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLint" />
          <param name="y" type="GLint" />
          <param name="z" type="GLint" />
       </function>
-      <function name="ProgramUniform4i" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4i" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLint" />
          <param name="z" type="GLint" />
          <param name="w" type="GLint" />
       </function>
-      <function name="ProgramUniform1ui" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1ui" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLuint" />
       </function>
-      <function name="ProgramUniform2ui" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2ui" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLuint" />
          <param name="y" type="GLuint" />
       </function>
-      <function name="ProgramUniform3ui" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3ui" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLuint" />
          <param name="y" type="GLuint" />
          <param name="z" type="GLuint" />
       </function>
-      <function name="ProgramUniform4ui" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4ui" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLuint" />
          <param name="z" type="GLuint" />
          <param name="w" type="GLuint" />
       </function>
-      <function name="ProgramUniform1f" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1f" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLfloat" />
       </function>
-      <function name="ProgramUniform2f" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2f" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLfloat" />
          <param name="y" type="GLfloat" />
       </function>
-      <function name="ProgramUniform3f" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3f" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLfloat" />
          <param name="y" type="GLfloat" />
          <param name="z" type="GLfloat" />
       </function>
-      <function name="ProgramUniform4f" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4f" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLfloat" />
          <param name="z" type="GLfloat" />
          <param name="w" type="GLfloat" />
       </function>
-      <function name="ProgramUniform1iv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1iv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLint *" />
       </function>
-      <function name="ProgramUniform2iv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2iv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLint *" />
       </function>
-      <function name="ProgramUniform3iv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3iv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLint *" />
       </function>
-      <function name="ProgramUniform4iv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4iv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLint *" />
       </function>
-      <function name="ProgramUniform1uiv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1uiv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLuint *" />
       </function>
-      <function name="ProgramUniform2uiv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2uiv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLuint *" />
       </function>
-      <function name="ProgramUniform3uiv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3uiv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLuint *" />
       </function>
-      <function name="ProgramUniform4uiv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4uiv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLuint *" />
       </function>
-      <function name="ProgramUniform1fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniform2fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniform3fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniform4fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix2fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix3fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix4fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix2x3fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2x3fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix3x2fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3x2fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix2x4fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2x4fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix4x2fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4x2fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix3x4fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3x4fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ProgramUniformMatrix4x3fv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4x3fv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLfloat *" />
       </function>
-      <function name="ValidateProgramPipeline" offset="assign" static_dispatch="false">
+      <function name="ValidateProgramPipeline" offset="assign">
          <param name="pipeline" type="GLuint" />
       </function>
-      <function name="GetProgramPipelineInfoLog" offset="assign" static_dispatch="false">
+      <function name="GetProgramPipelineInfoLog" offset="assign">
          <param name="pipeline" type="GLuint" />
          <param name="bufSize" type="GLsizei" />
          <param name="length" type="GLsizei *" />
          <param name="infoLog" type="GLchar *" />
       </function>
 
-      <function name="ProgramUniform1d" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1d" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLdouble" />
       </function>
-      <function name="ProgramUniform2d" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2d" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLdouble" />
          <param name="y" type="GLdouble" />
       </function>
-      <function name="ProgramUniform3d" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3d" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLdouble" />
          <param name="y" type="GLdouble" />
          <param name="z" type="GLdouble" />
       </function>
-      <function name="ProgramUniform4d" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4d" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="x" type="GLdouble" />
          <param name="z" type="GLdouble" />
          <param name="w" type="GLdouble" />
       </function>
-      <function name="ProgramUniformMatrix2x3dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2x3dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix3x2dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3x2dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix2x4dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2x4dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix4x2dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4x2dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix3x4dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3x4dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix4x3dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4x3dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix2dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix2dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix3dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix3dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniformMatrix4dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniformMatrix4dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="transpose" type="GLboolean" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniform1dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform1dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniform2dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform2dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniform3dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform3dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
          <param name="value" type="const GLdouble *" />
       </function>
-      <function name="ProgramUniform4dv" offset="assign" static_dispatch="false">
+      <function name="ProgramUniform4dv" offset="assign">
          <param name="program" type="GLuint" />
          <param name="location" type="GLint" />
          <param name="count" type="GLsizei" />
index 2cf75bc67837645e7e157c17a54ada2d1f2a8aa8..16e1a1fe67dd30a571e4e6706b8ca91c0baa3195 100644 (file)
     <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
         <size name="Get" mode="get"/>
     </enum>
-    <function name="BlitFramebufferEXT" static_dispatch="false" alias="BlitFramebuffer">
+    <function name="BlitFramebufferEXT" alias="BlitFramebuffer">
         <param name="srcX0" type="GLint"/>
         <param name="srcY0" type="GLint"/>
         <param name="srcX1" type="GLint"/>
index c6163a193b8dcb1fb4c05a9845907a6cf32fded5..0d32cb25a4e4f11edb7c8d5d012dce6fe86e383b 100644 (file)
     <enum name="ALL_SHADER_BITS_EXT"                          value="0xFFFFFFFF"/>
     <enum name="PROGRAM_SEPARABLE_EXT"                        value="0x8258"/>
 
-    <function name="UseProgramStagesEXT" alias="UseProgramStages" static_dispatch="false" es2="2.0">
+    <function name="UseProgramStagesEXT" alias="UseProgramStages" es2="2.0">
         <param name="pipeline" type="GLuint"/>
         <param name="stages" type="GLbitfield"/>
         <param name="program" type="GLuint"/>
     </function>
-    <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" static_dispatch="false" es2="2.0">
+    <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" es2="2.0">
         <param name="pipeline" type="GLuint"/>
         <param name="program" type="GLuint"/>
     </function>
-    <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" static_dispatch="false" es2="2.0">
+    <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" es2="2.0">
         <param name="type" type="GLenum"/>
         <param name="count" type="GLsizei"/>
         <param name="strings" type="const GLchar * const *"/>
         <return type="GLuint"/>
     </function>
-    <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" static_dispatch="false" es2="2.0">
+    <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" es2="2.0">
         <param name="pipeline" type="GLuint"/>
     </function>
-    <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" static_dispatch="false" es2="2.0">
+    <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" es2="2.0">
         <param name="n" type="GLsizei"/>
         <param name="pipelines" type="const GLuint *"/>
     </function>
-    <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" static_dispatch="false" es2="2.0">
+    <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" es2="2.0">
         <param name="n" type="GLsizei"/>
         <param name="pipelines" type="GLuint *"/>
     </function>
-    <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" static_dispatch="false" es2="2.0">
+    <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" es2="2.0">
         <param name="pipeline" type="GLuint"/>
         <return type="GLboolean"/>
     </function>
-    <function name="ProgramParameteriEXT" alias="ProgramParameteri" static_dispatch="false" es2="2.0">
+    <function name="ProgramParameteriEXT" alias="ProgramParameteri" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="value" type="GLint"/>
     </function>
-    <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" static_dispatch="false" es2="2.0">
+    <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" es2="2.0">
         <param name="pipeline" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *"/>
     </function>
-    <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLint"/>
     </function>
-    <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLint"/>
         <param name="y" type="GLint"/>
     </function>
-    <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLint"/>
         <param name="y" type="GLint"/>
         <param name="z" type="GLint"/>
     </function>
-    <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLint"/>
         <param name="z" type="GLint"/>
         <param name="w" type="GLint"/>
     </function>
-    <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint"/>
     </function>
-    <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint"/>
         <param name="y" type="GLuint"/>
     </function>
-    <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint"/>
         <param name="y" type="GLuint"/>
         <param name="z" type="GLuint"/>
     </function>
-    <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLuint"/>
         <param name="z" type="GLuint"/>
         <param name="w" type="GLuint"/>
     </function>
-    <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLfloat"/>
     </function>
-    <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLfloat"/>
         <param name="y" type="GLfloat"/>
     </function>
-    <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLfloat"/>
         <param name="y" type="GLfloat"/>
         <param name="z" type="GLfloat"/>
     </function>
-    <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="x" type="GLfloat"/>
         <param name="z" type="GLfloat"/>
         <param name="w" type="GLfloat"/>
     </function>
-    <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLint *"/>
     </function>
-    <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLint *"/>
     </function>
-    <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLint *"/>
     </function>
-    <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLint *"/>
     </function>
-    <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLuint *"/>
     </function>
-    <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLuint *"/>
     </function>
-    <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLuint *"/>
     </function>
-    <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" static_dispatch="false" es2="3.0">
+    <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLuint *"/>
     </function>
-    <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" static_dispatch="false" es2="2.0">
+    <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *"/>
     </function>
-    <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" static_dispatch="false" es2="2.0">
+    <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" es2="2.0">
         <param name="pipeline" type="GLuint"/>
     </function>
-    <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" static_dispatch="false" es2="2.0">
+    <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" es2="2.0">
         <param name="pipeline" type="GLuint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="length" type="GLsizei *"/>
index 848316e9eda56740d885dafee6762026004b4cc2..ac63d73f917ac49dafdd76a7438534be359a5a13 100644 (file)
     <param name="value" type="GLfloat"/>
   </function>
 
-  <function name="BlendFunci" static_dispatch="false" alias="BlendFunciARB">
+  <function name="BlendFunci" alias="BlendFunciARB">
     <param name="buf" type="GLuint"/>
     <param name="sfactor" type="GLenum"/>
     <param name="dfactor" type="GLenum"/>
   </function>
 
-  <function name="BlendFuncSeparatei" static_dispatch="false" alias="BlendFuncSeparateiARB">
+  <function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB">
     <param name="buf" type="GLuint"/>
     <param name="sfactorRGB" type="GLenum"/>
     <param name="dfactorRGB" type="GLenum"/>
     <param name="dfactorAlpha" type="GLenum"/>
   </function>
 
-  <function name="BlendEquationi" static_dispatch="false" alias="BlendEquationiARB">
+  <function name="BlendEquationi" alias="BlendEquationiARB">
     <param name="buf" type="GLuint"/>
     <param name="mode" type="GLenum"/>
   </function>
 
-  <function name="BlendEquationSeparatei" static_dispatch="false" alias="BlendEquationSeparateiARB" >
+  <function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" >
     <param name="buf" type="GLuint"/>
     <param name="modeRGB" type="GLenum"/>
     <param name="modeA" type="GLenum"/>
index 25cd1817f5755aa17e589de21acfc18b996b765a..0f4d68718e3f1fd68983859da0a5d303f7c7c9c1 100644 (file)
@@ -5,21 +5,21 @@
 
 <category name="GL_INTEL_performance_query" number="443">
 
-  <function name="GetFirstPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetFirstPerfQueryIdINTEL" offset="assign" es2="2.0">
     <param name="queryId" type="GLuint *"/>
   </function>
 
-  <function name="GetNextPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetNextPerfQueryIdINTEL" offset="assign" es2="2.0">
     <param name="queryId" type="GLuint"/>
     <param name="nextQueryId" type="GLuint *"/>
   </function>
 
-  <function name="GetPerfQueryIdByNameINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetPerfQueryIdByNameINTEL" offset="assign" es2="2.0">
     <param name="queryName" type="GLchar *"/>
     <param name="queryId" type="GLuint *"/>
   </function>
 
-  <function name="GetPerfQueryInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetPerfQueryInfoINTEL" offset="assign" es2="2.0">
     <param name="queryId" type="GLuint"/>
     <param name="queryNameLength" type="GLuint"/>
     <param name="queryName" type="GLchar *"/>
@@ -29,7 +29,7 @@
     <param name="capsMask" type="GLuint *"/>
   </function>
 
-  <function name="GetPerfCounterInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetPerfCounterInfoINTEL" offset="assign" es2="2.0">
     <param name="queryId" type="GLuint"/>
     <param name="counterId" type="GLuint"/>
     <param name="counterNameLength" type="GLuint"/>
     <param name="rawCounterMaxValue" type="GLuint64 *"/>
   </function>
 
-  <function name="CreatePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="CreatePerfQueryINTEL" offset="assign" es2="2.0">
     <param name="queryId" type="GLuint"/>
     <param name="queryHandle" type="GLuint *"/>
   </function>
 
-  <function name="DeletePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="DeletePerfQueryINTEL" offset="assign" es2="2.0">
     <param name="queryHandle" type="GLuint"/>
   </function>
 
-  <function name="BeginPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="BeginPerfQueryINTEL" offset="assign" es2="2.0">
     <param name="queryHandle" type="GLuint"/>
   </function>
 
-  <function name="EndPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="EndPerfQueryINTEL" offset="assign" es2="2.0">
     <param name="queryHandle" type="GLuint"/>
   </function>
 
-  <function name="GetPerfQueryDataINTEL" offset="assign" static_dispatch="false" es2="2.0">
+  <function name="GetPerfQueryDataINTEL" offset="assign" es2="2.0">
     <param name="queryHandle" type="GLuint"/>
     <param name="flags" type="GLuint"/>
     <param name="dataSize" type="GLsizei"/>
index d62d6e2ec51d37c01afc0c2f62e673411a537579..7f0b95d9130ca928a9ce2a11384242dddab51b20 100644 (file)
     <type name="clampx"  size="4"                                    />
 
     <!-- OpenGL ES 1.0 -->
-    <function name="AlphaFuncxOES" static_dispatch="false"
+    <function name="AlphaFuncxOES"
               es1="1.0" alias="AlphaFuncx">
         <param name="func" type="GLenum"/>
         <param name="ref" type="GLclampx"/>
     </function>
 
-    <function name="ClearColorxOES" static_dispatch="false"
+    <function name="ClearColorxOES"
               es1="1.0" alias="ClearColorx">
         <param name="red" type="GLclampx"/>
         <param name="green" type="GLclampx"/>
         <param name="alpha" type="GLclampx"/>
     </function>
 
-    <function name="ClearDepthxOES" static_dispatch="false"
+    <function name="ClearDepthxOES"
               es1="1.0" alias="ClearDepthx">
         <param name="depth" type="GLclampx"/>
     </function>
 
-    <function name="Color4xOES" static_dispatch="false"
+    <function name="Color4xOES"
               es1="1.0" alias="Color4x">
         <param name="red" type="GLfixed"/>
         <param name="green" type="GLfixed"/>
         <param name="alpha" type="GLfixed"/>
     </function>
 
-    <function name="DepthRangexOES" static_dispatch="false"
+    <function name="DepthRangexOES"
               es1="1.0" alias="DepthRangex">
         <param name="zNear" type="GLclampx"/>
         <param name="zFar" type="GLclampx"/>
     </function>
 
-    <function name="FogxOES" static_dispatch="false" es1="1.0" alias="Fogx">
+    <function name="FogxOES" es1="1.0" alias="Fogx">
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="FogxvOES" static_dispatch="false"
+    <function name="FogxvOES"
               es1="1.0" alias="Fogxv">
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="FrustumxOES" static_dispatch="false"
+    <function name="FrustumxOES"
               es1="1.0" alias="Frustumx">
         <param name="left" type="GLfixed"/>
         <param name="right" type="GLfixed"/>
         <param name="zFar" type="GLfixed"/>
     </function>
 
-    <function name="LightModelxOES" static_dispatch="false"
+    <function name="LightModelxOES"
               es1="1.0" alias="LightModelx">
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="LightModelxvOES" static_dispatch="false"
+    <function name="LightModelxvOES"
               es1="1.0" alias="LightModelxv">
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="LightxOES" static_dispatch="false"
+    <function name="LightxOES"
               es1="1.0" alias="Lightx">
         <param name="light" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="LightxvOES" static_dispatch="false"
+    <function name="LightxvOES"
               es1="1.0" alias="Lightxv">
         <param name="light" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="LineWidthxOES" static_dispatch="false"
+    <function name="LineWidthxOES"
               es1="1.0" alias="LineWidthx">
         <param name="width" type="GLfixed"/>
     </function>
 
-    <function name="LoadMatrixxOES" static_dispatch="false"
+    <function name="LoadMatrixxOES"
               es1="1.0" alias="LoadMatrixx">
         <param name="m" type="const GLfixed *"/>
     </function>
 
-    <function name="MaterialxOES" static_dispatch="false"
+    <function name="MaterialxOES"
               es1="1.0" alias="Materialx">
         <param name="face" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="MaterialxvOES" static_dispatch="false"
+    <function name="MaterialxvOES"
               es1="1.0" alias="Materialxv">
         <param name="face" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="MultMatrixxOES" static_dispatch="false"
+    <function name="MultMatrixxOES"
               es1="1.0" alias="MultMatrixx">
         <param name="m" type="const GLfixed *"/>
     </function>
 
-    <function name="MultiTexCoord4xOES" static_dispatch="false"
+    <function name="MultiTexCoord4xOES"
               es1="1.0" alias="MultiTexCoord4x">
         <param name="target" type="GLenum"/>
         <param name="s" type="GLfixed"/>
         <param name="q" type="GLfixed"/>
     </function>
 
-    <function name="Normal3xOES" static_dispatch="false"
+    <function name="Normal3xOES"
               es1="1.0" alias="Normal3x">
         <param name="nx" type="GLfixed"/>
         <param name="ny" type="GLfixed"/>
         <param name="nz" type="GLfixed"/>
     </function>
 
-    <function name="OrthoxOES" static_dispatch="false"
+    <function name="OrthoxOES"
               es1="1.0" alias="Orthox">
         <param name="left" type="GLfixed"/>
         <param name="right" type="GLfixed"/>
         <param name="zFar" type="GLfixed"/>
     </function>
 
-    <function name="PointSizexOES" static_dispatch="false"
+    <function name="PointSizexOES"
               es1="1.0" alias="PointSizex">
         <param name="size" type="GLfixed"/>
     </function>
 
-    <function name="PolygonOffsetxOES" static_dispatch="false"
+    <function name="PolygonOffsetxOES"
               es1="1.0" alias="PolygonOffsetx">
         <param name="factor" type="GLfixed"/>
         <param name="units" type="GLfixed"/>
     </function>
 
-    <function name="RotatexOES" static_dispatch="false"
+    <function name="RotatexOES"
               es1="1.0" alias="Rotatex">
         <param name="angle" type="GLfixed"/>
         <param name="x" type="GLfixed"/>
         <param name="z" type="GLfixed"/>
     </function>
 
-    <function name="SampleCoveragexOES" static_dispatch="false"
+    <function name="SampleCoveragexOES"
               es1="1.0" alias="SampleCoveragex">
         <param name="value" type="GLclampx"/>
         <param name="invert" type="GLboolean"/>
     </function>
 
-    <function name="ScalexOES" static_dispatch="false"
+    <function name="ScalexOES"
               es1="1.0" alias="Scalex">
         <param name="x" type="GLfixed"/>
         <param name="y" type="GLfixed"/>
         <param name="z" type="GLfixed"/>
     </function>
 
-    <function name="TexEnvxOES" static_dispatch="false"
+    <function name="TexEnvxOES"
               es1="1.0" alias="TexEnvx">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="TexEnvxvOES" static_dispatch="false"
+    <function name="TexEnvxvOES"
               es1="1.0" alias="TexEnvxv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="TexParameterxOES" static_dispatch="false"
+    <function name="TexParameterxOES"
               es1="1.0" alias="TexParameterx">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
-    <function name="TranslatexOES" static_dispatch="false"
+    <function name="TranslatexOES"
               es1="1.0" alias="Translatex">
         <param name="x" type="GLfixed"/>
         <param name="y" type="GLfixed"/>
     </function>
 
     <!-- OpenGL ES 1.1 -->
-    <function name="ClipPlanexOES" static_dispatch="false"
+    <function name="ClipPlanexOES"
               es1="1.0" alias="ClipPlanex">
         <param name="plane" type="GLenum"/>
         <param name="equation" type="const GLfixed *"/>
     </function>
 
-    <function name="GetClipPlanexOES" static_dispatch="false"
+    <function name="GetClipPlanexOES"
               es1="1.0" desktop="false" alias="GetClipPlanex">
         <param name="plane" type="GLenum"/>
         <param name="equation" type="GLfixed *"/>
     </function>
 
-    <function name="GetFixedvOES" static_dispatch="false"
+    <function name="GetFixedvOES"
               es1="1.0" alias="GetFixedv">
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfixed *"/>
     </function>
 
-    <function name="GetLightxvOES" static_dispatch="false"
+    <function name="GetLightxvOES"
               es1="1.0" alias="GetLightxv">
         <param name="light" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfixed *"/>
     </function>
 
-    <function name="GetMaterialxvOES" static_dispatch="false"
+    <function name="GetMaterialxvOES"
               es1="1.0" alias="GetMaterialxv">
         <param name="face" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfixed *"/>
     </function>
 
-    <function name="GetTexEnvxvOES" static_dispatch="false"
+    <function name="GetTexEnvxvOES"
               es1="1.0" alias="GetTexEnvxv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
     </function>
 
     <function name="GetTexParameterxvOES"
             static_dispatch="false" es1="1.0" alias="GetTexParameterxv">
+ es1="1.0" alias="GetTexParameterxv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfixed *"/>
     </function>
 
-    <function name="PointParameterxOES" static_dispatch="false"
+    <function name="PointParameterxOES"
               es1="1.0" alias="PointParameterx">
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfixed"/>
     </function>
 
     <function name="PointParameterxvOES"
             static_dispatch="false" es1="1.0" alias="PointParameterxv">
+ es1="1.0" alias="PointParameterxv">
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfixed *"/>
     </function>
 
-    <function name="TexParameterxvOES" static_dispatch="false"
+    <function name="TexParameterxvOES"
               es1="1.0" alias="TexParameterxv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
     </function>
 
     <!-- texgen -->
-    <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+    <function name="GetTexGenxvOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
     </function>
 
-    <function name="TexGenxOES" offset="assign" static_dispatch="false"
+    <function name="TexGenxOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLint"/>
     </function>
 
-    <function name="TexGenxvOES" offset="assign" static_dispatch="false"
+    <function name="TexGenxvOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
index 8346b64ee83d8f836ed5dc0db826ff42be75faca..935113a5e0b62d23e6e9d5361924600794f676ba 100644 (file)
@@ -6,30 +6,30 @@
 <OpenGLAPI>
 
 <category name="GL_OES_single_precision" number="293">
-    <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
+    <function name="ClearDepthfOES" alias="ClearDepthf"
               es1="1.0">
         <param name="depth" type="GLclampf"/>
     </function>
 
-    <function name="ClipPlanefOES" static_dispatch="false"
+    <function name="ClipPlanefOES"
               es1="1.0" alias="ClipPlanef">
         <param name="plane" type="GLenum"/>
         <param name="equation" type="const GLfloat *"/>
     </function>
 
-    <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
+    <function name="DepthRangefOES" alias="DepthRangef"
               es1="1.0">
         <param name="zNear" type="GLclampf"/>
         <param name="zFar" type="GLclampf"/>
     </function>
 
-    <function name="GetClipPlanefOES" static_dispatch="false"
+    <function name="GetClipPlanefOES"
               es1="1.0" desktop="false" alias="GetClipPlanef">
         <param name="plane" type="GLenum"/>
         <param name="equation" type="GLfloat *"/>
     </function>
 
-    <function name="FrustumfOES" static_dispatch="false"
+    <function name="FrustumfOES"
               es1="1.0" alias="Frustumf">
         <param name="left" type="GLfloat"/>
         <param name="right" type="GLfloat"/>
@@ -39,7 +39,7 @@
         <param name="zFar" type="GLfloat"/>
     </function>
 
-    <function name="OrthofOES" static_dispatch="false"
+    <function name="OrthofOES"
               es1="1.0" alias="Orthof">
         <param name="left" type="GLfloat"/>
         <param name="right" type="GLfloat"/>
index 3a2adeb0491631f2133ceac60a9308721bd89289..0b2d02b2d416a88e67d0b29c8d2d179efb4667bc 100644 (file)
@@ -11,7 +11,7 @@
     <enum name="BLEND_EQUATION_ALPHA_OES"                 value="0x883D"/>
 
     <function name="BlendEquationSeparateOES" alias="BlendEquationSeparate"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="modeRGB" type="GLenum"/>
         <param name="modeA" type="GLenum"/>
     </function>
@@ -25,7 +25,7 @@
     <enum name="BLEND_SRC_ALPHA_OES"                      value="0x80CB"/>
 
     <function name="BlendFuncSeparateOES" alias="BlendFuncSeparate"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="sfactorRGB" type="GLenum"/>
         <param name="dfactorRGB" type="GLenum"/>
         <param name="sfactorAlpha" type="GLenum"/>
@@ -41,7 +41,7 @@
     <enum name="FUNC_REVERSE_SUBTRACT_OES"                value="0x800B"/>
 
     <function name="BlendEquationOES" alias="BlendEquation"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="mode" type="GLenum"/>
     </function>
 </category>
@@ -72,7 +72,7 @@
 <category name="GL_OES_draw_texture" number="7">
     <enum name="TEXTURE_CROP_RECT_OES"                    value="0x8B9D"/>
 
-    <function name="DrawTexiOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexiOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="x" type="GLint"/>
         <param name="y" type="GLint"/>
         <param name="height" type="GLint"/>
     </function>
 
-    <function name="DrawTexivOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexivOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coords" type="const GLint *" count="5"/>
     </function>
 
-    <function name="DrawTexfOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexfOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="x" type="GLfloat"/>
         <param name="y" type="GLfloat"/>
         <param name="height" type="GLfloat"/>
     </function>
 
-    <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexfvOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coords" type="const GLfloat *" count="5"/>
     </function>
 
-    <function name="DrawTexsOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexsOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="x" type="GLshort"/>
         <param name="y" type="GLshort"/>
         <param name="height" type="GLshort"/>
     </function>
 
-    <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexsvOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coords" type="const GLshort *" count="5"/>
     </function>
 
-    <function name="DrawTexxOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexxOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="x" type="GLfixed"/>
         <param name="y" type="GLfixed"/>
         <param name="height" type="GLfixed"/>
     </function>
 
-    <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
+    <function name="DrawTexxvOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="coords" type="const GLfixed *" count="5"/>
     </function>
     <enum name="RGB565_OES"                               value="0x8D62"/>
 
     <function name="BindFramebufferOES" alias="BindFramebuffer"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="framebuffer" type="GLuint"/>
     </function>
 
     <function name="BindRenderbufferOES" alias="BindRenderbuffer"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="renderbuffer" type="GLuint"/>
     </function>
 
     <function name="CheckFramebufferStatusOES"
-              alias="CheckFramebufferStatus" static_dispatch="false"
+              alias="CheckFramebufferStatus"
               es1="1.0">
         <param name="target" type="GLenum"/>
        <return type="GLenum"/>
     </function>
 
     <function name="DeleteFramebuffersOES" alias="DeleteFramebuffers"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="framebuffers" type="const GLuint *" count="n"/>
     </function>
 
     <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffers"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="renderbuffers" type="const GLuint *" count="n"/>
     </function>
 
     <function name="FramebufferRenderbufferOES"
-              alias="FramebufferRenderbuffer" static_dispatch="false"
+              alias="FramebufferRenderbuffer"
               es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
     </function>
 
     <function name="FramebufferTexture2DOES" alias="FramebufferTexture2D"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="textarget" type="GLenum"/>
     </function>
 
     <function name="GenerateMipmapOES" alias="GenerateMipmap"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
     </function>
 
     <function name="GenFramebuffersOES" alias="GenFramebuffers"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="framebuffers" type="GLuint *" count="n" output="true"/>
     </function>
 
     <function name="GenRenderbuffersOES" alias="GenRenderbuffers"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
     </function>
 
     <function name="GetFramebufferAttachmentParameterivOES"
               alias="GetFramebufferAttachmentParameteriv"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="pname" type="GLenum"/>
     </function>
 
     <function name="GetRenderbufferParameterivOES"
-              alias="GetRenderbufferParameteriv" static_dispatch="false"
+              alias="GetRenderbufferParameteriv"
               es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
     </function>
 
     <function name="IsFramebufferOES" alias="IsFramebuffer"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="framebuffer" type="GLuint"/>
        <return type="GLboolean"/>
     </function>
 
     <function name="IsRenderbufferOES" alias="IsRenderbuffer"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="renderbuffer" type="GLuint"/>
        <return type="GLboolean"/>
     </function>
 
     <function name="RenderbufferStorageOES" alias="RenderbufferStorage"
             static_dispatch="false" es1="1.0">
+ es1="1.0">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
     <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"    value="0x8B9E"/>
 
     <function name="CurrentPaletteMatrixOES" alias="CurrentPaletteMatrixARB"
             static_dispatch="false" exec="skip">
+ exec="skip">
         <param name="matrixpaletteindex" type="GLuint"/>
     </function>
 
     <!-- no offset -->
-    <function name="LoadPaletteFromModelViewMatrixOES" static_dispatch="false"
+    <function name="LoadPaletteFromModelViewMatrixOES"
               exec="skip">
     </function>
 
     <function name="MatrixIndexPointerOES" alias="MatrixIndexPointerARB"
             static_dispatch="false" exec="skip">
+ exec="skip">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     </function>
 
     <function name="WeightPointerOES" alias="WeightPointerARB"
             static_dispatch="false" exec="skip">
+ exec="skip">
         <param name="size" type="GLint"/>
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
     <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES"     value="0x8B9F"/>
 
     <function name="PointSizePointerOES" offset="assign"
             static_dispatch="true" es1="1.0" desktop="false">
+ es1="1.0" desktop="false">
         <param name="type" type="GLenum"/>
         <param name="stride" type="GLsizei"/>
         <param name="pointer" type="const GLvoid *"/>
 
 <!-- optional for es1.0 -->
 <category name="GL_OES_query_matrix" number="16">
-    <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
+    <function name="QueryMatrixxOES" offset="assign"
               es1="1.0" desktop="false">
         <param name="mantissa" type="GLfixed *" count="16" />
         <param name="exponent" type="GLint *" count="16" />
     <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES"            value="0x851C"/>
     <enum name="TEXTURE_GEN_STR_OES"                      value="0x8D60"/>
 
-    <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
+    <function name="GetTexGenfvOES" alias="GetTexGenfv"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
     </function>
 
-    <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
+    <function name="GetTexGenivOES" alias="GetTexGeniv"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true" variable_param="pname"/>
     </function>
 
-    <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
+    <function name="TexGenfOES" alias="TexGenf"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfloat"/>
     </function>
 
-    <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
+    <function name="TexGenfvOES" alias="TexGenfv"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfloat *" variable_param="pname"/>
     </function>
 
-    <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
+    <function name="TexGeniOES" alias="TexGeni"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLint"/>
     </function>
 
-    <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
+    <function name="TexGenivOES" alias="TexGeniv"
               es1="1.0">
         <param name="coord" type="GLenum"/>
         <param name="pname" type="GLenum"/>
     <enum name="BUFFER_MAP_POINTER_OES"                   value="0x88BD"/>
 
     <function name="GetBufferPointervOES" alias="GetBufferPointerv"
             static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLvoid **"/>
     </function>
 
-    <function name="MapBufferOES" alias="MapBuffer" static_dispatch="false"
+    <function name="MapBufferOES" alias="MapBuffer"
               es1="1.0" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="access" type="GLenum"/>
     </function>
 
     <function name="UnmapBufferOES" alias="UnmapBuffer"
             static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
         <param name="target" type="GLenum"/>
        <return type="GLboolean"/>
     </function>
     <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
 
     <function name="CompressedTexImage3DOES" alias="CompressedTexImage3D"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="level" type="GLint"/>
         <param name="internalformat" type="GLenum"/>
     </function>
 
     <function name="CompressedTexSubImage3DOES"
-              alias="CompressedTexSubImage3D" static_dispatch="false"
+              alias="CompressedTexSubImage3D"
               es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="level" type="GLint"/>
     </function>
 
     <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="level" type="GLint"/>
         <param name="xoffset" type="GLint"/>
     </function>
 
     <function name="FramebufferTexture3DOES" alias="FramebufferTexture3D"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="attachment" type="GLenum"/>
         <param name="textarget" type="GLenum"/>
         <param name="zoffset" type="GLint"/>
     </function>
 
-    <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
+    <function name="TexImage3DOES" alias="TexImage3D"
               es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="level" type="GLint"/>
     </function>
 
     <function name="TexSubImage3DOES" alias="TexSubImage3D"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="level" type="GLint"/>
         <param name="xoffset" type="GLint"/>
     <enum name="PROGRAM_BINARY_FORMATS_OES"               value="0x87FF"/>
 
     <function name="GetProgramBinaryOES" alias="GetProgramBinary"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="bufSize" type="GLsizei"/>
         <param name="length" type="GLsizei *"/>
     </function>
 
     <function name="ProgramBinaryOES" alias="ProgramBinary"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="program" type="GLuint"/>
         <param name="binaryFormat" type="GLenum"/>
         <param name="binary" type="const GLvoid *"/>
 
 <category name="GL_EXT_discard_framebuffer" number="64">
     <function name="DiscardFramebufferEXT" es1="1.0" es2="2.0"
-              offset="assign" static_dispatch="false" desktop="false">
+              offset="assign" desktop="false">
         <param name="target" type="GLenum"/>
         <param name="numAttachments" type="GLsizei"/>
         <param name="attachments" type="const GLenum *" count="numAttachments"/>
 <!-- 71. GL_OES_vertex_array_object -->
 <category name="GL_OES_vertex_array_object" number="71">
     <function name="BindVertexArrayOES" alias="BindVertexArray"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="array" type="GLuint"/>
     </function>
 
     <function name="DeleteVertexArraysOES" alias="DeleteVertexArrays"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="n" type="GLsizei"/>
         <param name="arrays" type="const GLuint *" count="n"/>
     </function>
 
     <function name="GenVertexArraysOES" alias="GenVertexArrays"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="n" type="GLsizei"/>
         <param name="arrays" type="GLuint *" output="true" count="n"/>
     </function>
 
     <function name="IsVertexArrayOES" alias="IsVertexArray"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="array" type="GLuint"/>
         <return type="GLboolean"/>
     </function>
     </enum>
 
     <function name="DrawBuffersNV" alias="DrawBuffers"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="bufs" type="const GLenum *" count="n"/>
     </function>
 <!-- 93. GL_NV_read_buffer -->
 <category name="GL_NV_read_buffer">
     <function name="ReadBufferNV" alias="ReadBuffer"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="mode" type="GLenum"/>
     </function>
 </category>
     <enum name="MAP_UNSYNCHRONIZED_BIT_EXT"               value="0x0020"/>
 
     <function name="MapBufferRangeEXT" alias="MapBufferRange"
             static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="offset" type="GLintptr"/>
         <param name="size" type="GLsizeiptr"/>
     </function>
 
     <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
             static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
         <param name="target" type="GLenum"/>
         <param name="offset" type="GLintptr"/>
         <param name="length" type="GLsizeiptr"/>
 <!-- 151. GL_EXT_draw_buffers -->
 <category name="GL_EXT_draw_buffers" number="151">
     <function name="DrawBuffersEXT" alias="DrawBuffers"
             static_dispatch="false" es2="2.0">
+ es2="2.0">
         <param name="n" type="GLsizei" counter="true"/>
         <param name="bufs" type="const GLenum *" count="n"/>
     </function>
index 4c23bd9f663670bb22808ba270fea69fe3f00d4e..7f1b954d219cbe21ed19ac3f732775081971b93f 100644 (file)
     <enum name="TIMESTAMP" value="0x8E28"/>
     <type name="int64"                  size="8"/>
     <type name="uint64" unsigned="true" size="8"/>
-    <function name="GetQueryObjecti64v" static_dispatch="false" offset="assign">
+    <function name="GetQueryObjecti64v" offset="assign">
         <param name="id" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint64 *"/>
     </function>
-    <function name="GetQueryObjectui64v" static_dispatch="false" offset="assign">
+    <function name="GetQueryObjectui64v" offset="assign">
         <param name="id" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLuint64 *"/>
     </function>
-    <function name="QueryCounter" offset="assign" static_dispatch="false">
+    <function name="QueryCounter" offset="assign">
         <param name="id" type="GLuint"/>
         <param name="target" type="GLenum"/>
     </function>
     </enum>
     <enum name="TABLE_TOO_LARGE_EXT"                      value="0x8031"/>
 
-    <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
+    <function name="GetHistogramEXT" alias="GetHistogram">
         <param name="target" type="GLenum"/>
         <param name="reset" type="GLboolean"/>
         <param name="format" type="GLenum"/>
         <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
     </function>
 
-    <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
+    <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
         <glx vendorpriv="6"/>
     </function>
 
-    <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
+    <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true" variable_param="pname"/>
         <glx vendorpriv="7"/>
     </function>
 
-    <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
+    <function name="GetMinmaxEXT" alias="GetMinmax">
         <param name="target" type="GLenum"/>
         <param name="reset" type="GLboolean"/>
         <param name="format" type="GLenum"/>
         <glx vendorpriv="8" img_reset="reset"/>
     </function>
 
-    <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
+    <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
         <glx vendorpriv="9"/>
     </function>
 
-    <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
+    <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true" variable_param="pname"/>
         <glx vendorpriv="10"/>
     </function>
 
-    <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
+    <function name="HistogramEXT" alias="Histogram">
         <param name="target" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <param name="internalformat" type="GLenum"/>
         <param name="sink" type="GLboolean"/>
     </function>
 
-    <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
+    <function name="MinmaxEXT" alias="Minmax">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="sink" type="GLboolean"/>
     </function>
 
-    <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
+    <function name="ResetHistogramEXT" alias="ResetHistogram">
         <param name="target" type="GLenum"/>
     </function>
 
-    <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
+    <function name="ResetMinmaxEXT" alias="ResetMinmax">
         <param name="target" type="GLenum"/>
     </function>
 </category>
         <size name="Get" mode="get"/>
     </enum>
 
-    <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
+    <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <param name="image" type="const GLvoid *"/>
     </function>
 
-    <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
+    <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <param name="image" type="const GLvoid *"/>
     </function>
 
-    <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
+    <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat"/>
     </function>
 
-    <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
+    <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfloat *"/>
     </function>
 
-    <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
+    <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint"/>
     </function>
 
-    <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
+    <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLint *"/>
     </function>
 
-    <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
+    <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="x" type="GLint"/>
         <param name="width" type="GLsizei"/>
     </function>
 
-    <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
+    <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="x" type="GLint"/>
         <param name="height" type="GLsizei"/>
     </function>
 
-    <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
+    <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter">
         <param name="target" type="GLenum"/>
         <param name="format" type="GLenum"/>
         <param name="type" type="GLenum"/>
         <glx vendorpriv="1" dimensions_in_reply="true"/>
     </function>
 
-    <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
+    <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
         <glx vendorpriv="2"/>
     </function>
 
-    <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
+    <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true" variable_param="pname"/>
         <glx vendorpriv="3"/>
     </function>
 
-    <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
+    <function name="GetSeparableFilterEXT" alias="GetSeparableFilter">
         <param name="target" type="GLenum"/>
         <param name="format" type="GLenum"/>
         <param name="type" type="GLenum"/>
         <glx vendorpriv="4" handcode="true"/>
     </function>
 
-    <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
+    <function name="SeparableFilter2DEXT" alias="SeparableFilter2D">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <size name="GetColorTableParameterivSGI" mode="get"/>
     </enum>
 
-    <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
+    <function name="ColorTableSGI" alias="ColorTable">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="width" type="GLsizei"/>
         <param name="table" type="const GLvoid *"/>
     </function>
 
-    <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
+    <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfloat *"/>
     </function>
 
-    <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
+    <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLint *"/>
     </function>
 
-    <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
+    <function name="CopyColorTableSGI" alias="CopyColorTable">
         <param name="target" type="GLenum"/>
         <param name="internalformat" type="GLenum"/>
         <param name="x" type="GLint"/>
         <param name="width" type="GLsizei"/>
     </function>
 
-    <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
+    <function name="GetColorTableSGI" alias="GetColorTable">
         <param name="target" type="GLenum"/>
         <param name="format" type="GLenum"/>
         <param name="type" type="GLenum"/>
         <glx vendorpriv="4098" dimensions_in_reply="true"/>
     </function>
 
-    <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
+    <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
         <glx vendorpriv="4099"/>
     </function>
 
-    <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
+    <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint *" output="true" variable_param="pname"/>
 </category>
 
 <category name="GL_SGIS_multisample" number="25">
-    <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"
+    <function name="SampleMaskSGIS" offset="assign"
               exec="skip">
         <param name="value" type="GLclampf"/>
         <param name="invert" type="GLboolean"/>
         <glx rop="2048"/>
     </function>
 
-    <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"
+    <function name="SamplePatternSGIS" offset="assign"
               exec="skip">
         <param name="pattern" type="GLenum"/>
         <glx rop="2049"/>
 <!-- Extension number 73 is not listed in the extension registry. -->
 
 <category name="GL_EXT_color_subtable" number="74">
-    <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
+    <function name="ColorSubTableEXT" alias="ColorSubTable">
         <param name="target" type="GLenum"/>
         <param name="start" type="GLsizei"/>
         <param name="count" type="GLsizei"/>
         <param name="data" type="const GLvoid *"/>
     </function>
 
-    <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
+    <function name="CopyColorSubTableEXT" alias="CopyColorSubTable">
         <param name="target" type="GLenum"/>
         <param name="start" type="GLsizei"/>
         <param name="x" type="GLint"/>
 </category>
 
 <category name="GL_IBM_multimode_draw_arrays" number="200">
-    <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
+    <function name="MultiModeDrawArraysIBM" offset="assign">
         <param name="mode" type="const GLenum *"/>
         <param name="first" type="const GLint *"/>
         <param name="count" type="const GLsizei *"/>
         <glx handcode="true" ignore="true"/>
     </function>
 
-    <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
+    <function name="MultiModeDrawElementsIBM" offset="assign">
         <param name="mode" type="const GLenum *"/>
         <param name="count" type="const GLsizei *"/>
         <param name="type" type="GLenum"/>
 </category>
 
 <category name="GL_EXT_multisample" number="209">
-    <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
+    <function name="SampleMaskEXT" alias="SampleMaskSGIS">
         <param name="value" type="GLclampf"/>
         <param name="invert" type="GLboolean"/>
     </function>
 
-    <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
+    <function name="SamplePatternEXT" alias="SamplePatternSGIS">
         <param name="pattern" type="GLenum"/>
     </function>
 </category>
     </enum>
 
     <function name="ActiveStencilFaceEXT" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="face" type="GLenum"/>
         <glx rop="4220"/>
     </function>
         <size name="Get" mode="get"/>
     </enum>
 
-    <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
+    <function name="DepthBoundsEXT" offset="assign">
         <param name="zmin" type="GLclampd"/>
         <param name="zmax" type="GLclampd"/>
         <glx rop="4229" ignore="true"/>
         <size name="Get" mode="get"/>
     </enum>
 
-    <function name="BlendEquationSeparateEXT" static_dispatch="false" alias="BlendEquationSeparate">
+    <function name="BlendEquationSeparateEXT" alias="BlendEquationSeparate">
         <param name="modeRGB" type="GLenum"/>
         <param name="modeA" type="GLenum"/>
     </function>
         <size name="GetBufferParameteriv" mode="get"/>
     </enum>
     <function name="BufferParameteriAPPLE" offset="assign"
             static_dispatch="false" exec="skip">
+ exec="skip">
         <param name="target" type="GLenum"/>
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLint"/>
     </function>
     <function name="FlushMappedBufferRangeAPPLE" offset="assign"
             static_dispatch="false" exec="skip">
+ exec="skip">
         <param name="target" type="GLenum"/>
         <param name="offset" type="GLintptr"/>
         <param name="size" type="GLsizeiptr"/>
 <!-- Unnumbered extensions sorted by name. -->
 
 <category name="GL_ATI_blend_equation_separate">
-    <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate" static_dispatch="false">
+    <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate">
         <param name="modeRGB" type="GLenum"/>
         <param name="modeA" type="GLenum"/>
     </function>
         <size name="Get" mode="get"/>
     </enum>
 
-    <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+    <function name="StencilOpSeparateATI" alias="StencilOpSeparate">
         <param name="face" type="GLenum"/>
         <param name="sfail" type="GLenum"/>
         <param name="zfail" type="GLenum"/>
         <param name="zpass" type="GLenum"/>
     </function>
     <function name="StencilFuncSeparateATI" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="frontfunc" type="GLenum"/>
         <param name="backfunc" type="GLenum"/>
         <param name="ref" type="GLint"/>
 
 <category name="GL_EXT_gpu_program_parameters">
     <function name="ProgramEnvParameters4fvEXT" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="target" type="GLenum"/>
         <param name="index" type="GLuint"/>
         <param name="count" type="GLsizei"/>
     </function>
 
     <function name="ProgramLocalParameters4fvEXT" offset="assign"
             static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
         <param name="target" type="GLenum"/>
         <param name="index" type="GLuint"/>
         <param name="count" type="GLsizei"/>
     <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
     <type name="int64EXT"                  size="8"/>
     <type name="uint64EXT" unsigned="true" size="8"/>
-    <function name="GetQueryObjecti64vEXT" static_dispatch="false" alias="GetQueryObjecti64v">
+    <function name="GetQueryObjecti64vEXT" alias="GetQueryObjecti64v">
         <param name="id" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLint64EXT *"/>
     </function>
-    <function name="GetQueryObjectui64vEXT" static_dispatch="false" alias="GetQueryObjectui64v">
+    <function name="GetQueryObjectui64vEXT" alias="GetQueryObjectui64v">
         <param name="id" type="GLuint"/>
         <param name="pname" type="GLenum"/>
         <param name="params" type="GLuint64EXT *"/>
 </category>
 
 <category name="GL_INGR_blend_func_separate">
-    <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate" static_dispatch="false">
+    <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate">
         <param name="sfactorRGB" type="GLenum"/>
         <param name="dfactorRGB" type="GLenum"/>
         <param name="sfactorAlpha" type="GLenum"/>
         <size name="PointParameterfv"/>
     </enum>
 
-    <function name="PointParameterfSGIS" alias="PointParameterf" static_dispatch="false">
+    <function name="PointParameterfSGIS" alias="PointParameterf">
         <param name="pname" type="GLenum"/>
         <param name="param" type="GLfloat"/>
     </function>
 
-    <function name="PointParameterfvSGIS" alias="PointParameterfv" static_dispatch="false">
+    <function name="PointParameterfvSGIS" alias="PointParameterfv">
         <param name="pname" type="GLenum"/>
         <param name="params" type="const GLfloat *"/>
     </function>