<enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/>
<function name="BindVertexArrayAPPLE" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysAPPLE" static_dispatch="false" alias="DeleteVertexArrays">
+ <function name="DeleteVertexArraysAPPLE" alias="DeleteVertexArrays">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *"/>
</function>
<function name="GenVertexArraysAPPLE" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" count="n" output="true"/>
</function>
- <function name="IsVertexArrayAPPLE" static_dispatch="false" alias="IsVertexArray">
+ <function name="IsVertexArrayAPPLE" alias="IsVertexArray">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
<enum name="NUM_SAMPLE_COUNTS" value="0x9380"/>
- <function name="GetInternalformativ" offset="assign" static_dispatch="false"
+ <function name="GetInternalformativ" offset="assign"
es2="3.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<enum name="ALL_SHADER_BITS" value="0xFFFFFFFF"/>
<enum name="PROGRAM_SEPARABLE" value="0x8258"/>
- <function name="UseProgramStages" offset="assign" static_dispatch="false">
+ <function name="UseProgramStages" offset="assign">
<param name="pipeline" type="GLuint" />
<param name="stages" type="GLbitfield" />
<param name="program" type="GLuint" />
</function>
- <function name="ActiveShaderProgram" offset="assign" static_dispatch="false">
+ <function name="ActiveShaderProgram" offset="assign">
<param name="pipeline" type="GLuint" />
<param name="program" type="GLuint" />
</function>
- <function name="CreateShaderProgramv" offset="assign" static_dispatch="false">
+ <function name="CreateShaderProgramv" offset="assign">
<param name="type" type="GLenum" />
<param name="count" type="GLsizei" />
<param name="strings" type="const GLchar * const *" />
<return type="GLuint"/>
</function>
- <function name="BindProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="BindProgramPipeline" offset="assign">
<param name="pipeline" type="GLuint" />
</function>
- <function name="DeleteProgramPipelines" offset="assign" static_dispatch="false">
+ <function name="DeleteProgramPipelines" offset="assign">
<param name="n" type="GLsizei" />
<param name="pipelines" type="const GLuint *" />
</function>
- <function name="GenProgramPipelines" offset="assign" static_dispatch="false">
+ <function name="GenProgramPipelines" offset="assign">
<param name="n" type="GLsizei" />
<param name="pipelines" type="GLuint *" />
</function>
- <function name="IsProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="IsProgramPipeline" offset="assign">
<param name="pipeline" type="GLuint" />
<return type="GLboolean"/>
</function>
<!-- Function already included on ARB_get_program_binary.xml. Keep a commented
version here for completeness -->
<!--
- <function name="ProgramParameteri" offset="assign" es2="3.0" static_dispatch="false">
+ <function name="ProgramParameteri" offset="assign" es2="3.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
</function>
-->
- <function name="GetProgramPipelineiv" offset="assign" static_dispatch="false">
+ <function name="GetProgramPipelineiv" offset="assign">
<param name="pipeline" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
- <function name="ProgramUniform1i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1i" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
</function>
- <function name="ProgramUniform2i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2i" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
</function>
- <function name="ProgramUniform3i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3i" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="z" type="GLint" />
</function>
- <function name="ProgramUniform4i" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4i" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLint" />
<param name="z" type="GLint" />
<param name="w" type="GLint" />
</function>
- <function name="ProgramUniform1ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1ui" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
</function>
- <function name="ProgramUniform2ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2ui" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
</function>
- <function name="ProgramUniform3ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3ui" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="y" type="GLuint" />
<param name="z" type="GLuint" />
</function>
- <function name="ProgramUniform4ui" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4ui" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLuint" />
<param name="z" type="GLuint" />
<param name="w" type="GLuint" />
</function>
- <function name="ProgramUniform1f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1f" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
</function>
- <function name="ProgramUniform2f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2f" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
</function>
- <function name="ProgramUniform3f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3f" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="y" type="GLfloat" />
<param name="z" type="GLfloat" />
</function>
- <function name="ProgramUniform4f" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4f" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLfloat" />
<param name="z" type="GLfloat" />
<param name="w" type="GLfloat" />
</function>
- <function name="ProgramUniform1iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1iv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform2iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2iv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform3iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3iv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform4iv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4iv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLint *" />
</function>
- <function name="ProgramUniform1uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1uiv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform2uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2uiv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform3uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3uiv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform4uiv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4uiv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint *" />
</function>
- <function name="ProgramUniform1fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniform4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2x3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x3fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3x2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x2fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix2x4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x4fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4x2fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x2fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix3x4fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x4fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ProgramUniformMatrix4x3fv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x3fv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLfloat *" />
</function>
- <function name="ValidateProgramPipeline" offset="assign" static_dispatch="false">
+ <function name="ValidateProgramPipeline" offset="assign">
<param name="pipeline" type="GLuint" />
</function>
- <function name="GetProgramPipelineInfoLog" offset="assign" static_dispatch="false">
+ <function name="GetProgramPipelineInfoLog" offset="assign">
<param name="pipeline" type="GLuint" />
<param name="bufSize" type="GLsizei" />
<param name="length" type="GLsizei *" />
<param name="infoLog" type="GLchar *" />
</function>
- <function name="ProgramUniform1d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1d" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
</function>
- <function name="ProgramUniform2d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2d" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
</function>
- <function name="ProgramUniform3d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3d" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
<param name="y" type="GLdouble" />
<param name="z" type="GLdouble" />
</function>
- <function name="ProgramUniform4d" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4d" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="x" type="GLdouble" />
<param name="z" type="GLdouble" />
<param name="w" type="GLdouble" />
</function>
- <function name="ProgramUniformMatrix2x3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x3dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3x2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x2dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix2x4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2x4dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4x2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x2dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3x4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3x4dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4x3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4x3dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix2dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix3dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniformMatrix4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniformMatrix4dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="transpose" type="GLboolean" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform1dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform1dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform2dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform2dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform3dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform3dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLdouble *" />
</function>
- <function name="ProgramUniform4dv" offset="assign" static_dispatch="false">
+ <function name="ProgramUniform4dv" offset="assign">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA">
<size name="Get" mode="get"/>
</enum>
- <function name="BlitFramebufferEXT" static_dispatch="false" alias="BlitFramebuffer">
+ <function name="BlitFramebufferEXT" alias="BlitFramebuffer">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
<enum name="ALL_SHADER_BITS_EXT" value="0xFFFFFFFF"/>
<enum name="PROGRAM_SEPARABLE_EXT" value="0x8258"/>
- <function name="UseProgramStagesEXT" alias="UseProgramStages" static_dispatch="false" es2="2.0">
+ <function name="UseProgramStagesEXT" alias="UseProgramStages" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="stages" type="GLbitfield"/>
<param name="program" type="GLuint"/>
</function>
- <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" static_dispatch="false" es2="2.0">
+ <function name="ActiveShaderProgramEXT" alias="ActiveShaderProgram" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="program" type="GLuint"/>
</function>
- <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" static_dispatch="false" es2="2.0">
+ <function name="CreateShaderProgramvEXT" alias="CreateShaderProgramv" es2="2.0">
<param name="type" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="strings" type="const GLchar * const *"/>
<return type="GLuint"/>
</function>
- <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="BindProgramPipelineEXT" alias="BindProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
</function>
- <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" static_dispatch="false" es2="2.0">
+ <function name="DeleteProgramPipelinesEXT" alias="DeleteProgramPipelines" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="pipelines" type="const GLuint *"/>
</function>
- <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" static_dispatch="false" es2="2.0">
+ <function name="GenProgramPipelinesEXT" alias="GenProgramPipelines" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="pipelines" type="GLuint *"/>
</function>
- <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="IsProgramPipelineEXT" alias="IsProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="ProgramParameteriEXT" alias="ProgramParameteri" static_dispatch="false" es2="2.0">
+ <function name="ProgramParameteriEXT" alias="ProgramParameteri" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
</function>
- <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" static_dispatch="false" es2="2.0">
+ <function name="GetProgramPipelineivEXT" alias="GetProgramPipelineiv" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1iEXT" alias="ProgramUniform1i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
</function>
- <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2iEXT" alias="ProgramUniform2i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3iEXT" alias="ProgramUniform3i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4iEXT" alias="ProgramUniform4i" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
- <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform1uiEXT" alias="ProgramUniform1ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform2uiEXT" alias="ProgramUniform2ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform3uiEXT" alias="ProgramUniform3ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform4uiEXT" alias="ProgramUniform4ui" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="z" type="GLuint"/>
<param name="w" type="GLuint"/>
</function>
- <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1fEXT" alias="ProgramUniform1f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2fEXT" alias="ProgramUniform2f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3fEXT" alias="ProgramUniform3f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4fEXT" alias="ProgramUniform4f" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="x" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1ivEXT" alias="ProgramUniform1iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2ivEXT" alias="ProgramUniform2iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3ivEXT" alias="ProgramUniform3iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4ivEXT" alias="ProgramUniform4iv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform1uivEXT" alias="ProgramUniform1uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform2uivEXT" alias="ProgramUniform2uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform3uivEXT" alias="ProgramUniform3uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" static_dispatch="false" es2="3.0">
+ <function name="ProgramUniform4uivEXT" alias="ProgramUniform4uiv" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform1fvEXT" alias="ProgramUniform1fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform2fvEXT" alias="ProgramUniform2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform3fvEXT" alias="ProgramUniform3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniform4fvEXT" alias="ProgramUniform4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2fvEXT" alias="ProgramUniformMatrix2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3fvEXT" alias="ProgramUniformMatrix3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4fvEXT" alias="ProgramUniformMatrix4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2x3fvEXT" alias="ProgramUniformMatrix2x3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3x2fvEXT" alias="ProgramUniformMatrix3x2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix2x4fvEXT" alias="ProgramUniformMatrix2x4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4x2fvEXT" alias="ProgramUniformMatrix4x2fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix3x4fvEXT" alias="ProgramUniformMatrix3x4fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" static_dispatch="false" es2="2.0">
+ <function name="ProgramUniformMatrix4x3fvEXT" alias="ProgramUniformMatrix4x3fv" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" static_dispatch="false" es2="2.0">
+ <function name="ValidateProgramPipelineEXT" alias="ValidateProgramPipeline" es2="2.0">
<param name="pipeline" type="GLuint"/>
</function>
- <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" static_dispatch="false" es2="2.0">
+ <function name="GetProgramPipelineInfoLogEXT" alias="GetProgramPipelineInfoLog" es2="2.0">
<param name="pipeline" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="value" type="GLfloat"/>
</function>
- <function name="BlendFunci" static_dispatch="false" alias="BlendFunciARB">
+ <function name="BlendFunci" alias="BlendFunciARB">
<param name="buf" type="GLuint"/>
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
</function>
- <function name="BlendFuncSeparatei" static_dispatch="false" alias="BlendFuncSeparateiARB">
+ <function name="BlendFuncSeparatei" alias="BlendFuncSeparateiARB">
<param name="buf" type="GLuint"/>
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="dfactorAlpha" type="GLenum"/>
</function>
- <function name="BlendEquationi" static_dispatch="false" alias="BlendEquationiARB">
+ <function name="BlendEquationi" alias="BlendEquationiARB">
<param name="buf" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
- <function name="BlendEquationSeparatei" static_dispatch="false" alias="BlendEquationSeparateiARB" >
+ <function name="BlendEquationSeparatei" alias="BlendEquationSeparateiARB" >
<param name="buf" type="GLuint"/>
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
<category name="GL_INTEL_performance_query" number="443">
- <function name="GetFirstPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetFirstPerfQueryIdINTEL" offset="assign" es2="2.0">
<param name="queryId" type="GLuint *"/>
</function>
- <function name="GetNextPerfQueryIdINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetNextPerfQueryIdINTEL" offset="assign" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="nextQueryId" type="GLuint *"/>
</function>
- <function name="GetPerfQueryIdByNameINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryIdByNameINTEL" offset="assign" es2="2.0">
<param name="queryName" type="GLchar *"/>
<param name="queryId" type="GLuint *"/>
</function>
- <function name="GetPerfQueryInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryInfoINTEL" offset="assign" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="queryNameLength" type="GLuint"/>
<param name="queryName" type="GLchar *"/>
<param name="capsMask" type="GLuint *"/>
</function>
- <function name="GetPerfCounterInfoINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfCounterInfoINTEL" offset="assign" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="counterId" type="GLuint"/>
<param name="counterNameLength" type="GLuint"/>
<param name="rawCounterMaxValue" type="GLuint64 *"/>
</function>
- <function name="CreatePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="CreatePerfQueryINTEL" offset="assign" es2="2.0">
<param name="queryId" type="GLuint"/>
<param name="queryHandle" type="GLuint *"/>
</function>
- <function name="DeletePerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="DeletePerfQueryINTEL" offset="assign" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="BeginPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="BeginPerfQueryINTEL" offset="assign" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="EndPerfQueryINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="EndPerfQueryINTEL" offset="assign" es2="2.0">
<param name="queryHandle" type="GLuint"/>
</function>
- <function name="GetPerfQueryDataINTEL" offset="assign" static_dispatch="false" es2="2.0">
+ <function name="GetPerfQueryDataINTEL" offset="assign" es2="2.0">
<param name="queryHandle" type="GLuint"/>
<param name="flags" type="GLuint"/>
<param name="dataSize" type="GLsizei"/>
<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" static_dispatch="false"
+ <function name="AlphaFuncxOES"
es1="1.0" alias="AlphaFuncx">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" static_dispatch="false"
+ <function name="ClearColorxOES"
es1="1.0" alias="ClearColorx">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" static_dispatch="false"
+ <function name="ClearDepthxOES"
es1="1.0" alias="ClearDepthx">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" static_dispatch="false"
+ <function name="Color4xOES"
es1="1.0" alias="Color4x">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" static_dispatch="false"
+ <function name="DepthRangexOES"
es1="1.0" alias="DepthRangex">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" static_dispatch="false" es1="1.0" alias="Fogx">
+ <function name="FogxOES" es1="1.0" alias="Fogx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" static_dispatch="false"
+ <function name="FogxvOES"
es1="1.0" alias="Fogxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="FrustumxOES" static_dispatch="false"
+ <function name="FrustumxOES"
es1="1.0" alias="Frustumx">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" static_dispatch="false"
+ <function name="LightModelxOES"
es1="1.0" alias="LightModelx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" static_dispatch="false"
+ <function name="LightModelxvOES"
es1="1.0" alias="LightModelxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="LightxOES" static_dispatch="false"
+ <function name="LightxOES"
es1="1.0" alias="Lightx">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" static_dispatch="false"
+ <function name="LightxvOES"
es1="1.0" alias="Lightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="LineWidthxOES" static_dispatch="false"
+ <function name="LineWidthxOES"
es1="1.0" alias="LineWidthx">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" static_dispatch="false"
+ <function name="LoadMatrixxOES"
es1="1.0" alias="LoadMatrixx">
<param name="m" type="const GLfixed *"/>
</function>
- <function name="MaterialxOES" static_dispatch="false"
+ <function name="MaterialxOES"
es1="1.0" alias="Materialx">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" static_dispatch="false"
+ <function name="MaterialxvOES"
es1="1.0" alias="Materialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="MultMatrixxOES" static_dispatch="false"
+ <function name="MultMatrixxOES"
es1="1.0" alias="MultMatrixx">
<param name="m" type="const GLfixed *"/>
</function>
- <function name="MultiTexCoord4xOES" static_dispatch="false"
+ <function name="MultiTexCoord4xOES"
es1="1.0" alias="MultiTexCoord4x">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" static_dispatch="false"
+ <function name="Normal3xOES"
es1="1.0" alias="Normal3x">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" static_dispatch="false"
+ <function name="OrthoxOES"
es1="1.0" alias="Orthox">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" static_dispatch="false"
+ <function name="PointSizexOES"
es1="1.0" alias="PointSizex">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" static_dispatch="false"
+ <function name="PolygonOffsetxOES"
es1="1.0" alias="PolygonOffsetx">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" static_dispatch="false"
+ <function name="RotatexOES"
es1="1.0" alias="Rotatex">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" static_dispatch="false"
+ <function name="SampleCoveragexOES"
es1="1.0" alias="SampleCoveragex">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" static_dispatch="false"
+ <function name="ScalexOES"
es1="1.0" alias="Scalex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" static_dispatch="false"
+ <function name="TexEnvxOES"
es1="1.0" alias="TexEnvx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" static_dispatch="false"
+ <function name="TexEnvxvOES"
es1="1.0" alias="TexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxOES" static_dispatch="false"
+ <function name="TexParameterxOES"
es1="1.0" alias="TexParameterx">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" static_dispatch="false"
+ <function name="TranslatexOES"
es1="1.0" alias="Translatex">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" static_dispatch="false"
+ <function name="ClipPlanexOES"
es1="1.0" alias="ClipPlanex">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *"/>
</function>
- <function name="GetClipPlanexOES" static_dispatch="false"
+ <function name="GetClipPlanexOES"
es1="1.0" desktop="false" alias="GetClipPlanex">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *"/>
</function>
- <function name="GetFixedvOES" static_dispatch="false"
+ <function name="GetFixedvOES"
es1="1.0" alias="GetFixedv">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetLightxvOES" static_dispatch="false"
+ <function name="GetLightxvOES"
es1="1.0" alias="GetLightxv">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetMaterialxvOES" static_dispatch="false"
+ <function name="GetMaterialxvOES"
es1="1.0" alias="GetMaterialxv">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="GetTexEnvxvOES" static_dispatch="false"
+ <function name="GetTexEnvxvOES"
es1="1.0" alias="GetTexEnvxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
</function>
<function name="GetTexParameterxvOES"
- static_dispatch="false" es1="1.0" alias="GetTexParameterxv">
+ es1="1.0" alias="GetTexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *"/>
</function>
- <function name="PointParameterxOES" static_dispatch="false"
+ <function name="PointParameterxOES"
es1="1.0" alias="PointParameterx">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
<function name="PointParameterxvOES"
- static_dispatch="false" es1="1.0" alias="PointParameterxv">
+ es1="1.0" alias="PointParameterxv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" static_dispatch="false"
+ <function name="TexParameterxvOES"
es1="1.0" alias="TexParameterxv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+ <function name="GetTexGenxvOES" offset="assign"
es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false"
+ <function name="TexGenxOES" offset="assign"
es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false"
+ <function name="TexGenxvOES" offset="assign"
es1="1.0" desktop="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<OpenGLAPI>
<category name="GL_OES_single_precision" number="293">
- <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
+ <function name="ClearDepthfOES" alias="ClearDepthf"
es1="1.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="ClipPlanefOES" static_dispatch="false"
+ <function name="ClipPlanefOES"
es1="1.0" alias="ClipPlanef">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *"/>
</function>
- <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
+ <function name="DepthRangefOES" alias="DepthRangef"
es1="1.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
- <function name="GetClipPlanefOES" static_dispatch="false"
+ <function name="GetClipPlanefOES"
es1="1.0" desktop="false" alias="GetClipPlanef">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *"/>
</function>
- <function name="FrustumfOES" static_dispatch="false"
+ <function name="FrustumfOES"
es1="1.0" alias="Frustumf">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="zFar" type="GLfloat"/>
</function>
- <function name="OrthofOES" static_dispatch="false"
+ <function name="OrthofOES"
es1="1.0" alias="Orthof">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
<function name="BlendEquationSeparateOES" alias="BlendEquationSeparate"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
<function name="BlendFuncSeparateOES" alias="BlendFuncSeparate"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
<function name="BlendEquationOES" alias="BlendEquation"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
- <function name="DrawTexiOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexiOES" offset="assign"
es1="1.0" desktop="false">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="height" type="GLint"/>
</function>
- <function name="DrawTexivOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexivOES" offset="assign"
es1="1.0" desktop="false">
<param name="coords" type="const GLint *" count="5"/>
</function>
- <function name="DrawTexfOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexfOES" offset="assign"
es1="1.0" desktop="false">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="height" type="GLfloat"/>
</function>
- <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexfvOES" offset="assign"
es1="1.0" desktop="false">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
- <function name="DrawTexsOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexsOES" offset="assign"
es1="1.0" desktop="false">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="height" type="GLshort"/>
</function>
- <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexsvOES" offset="assign"
es1="1.0" desktop="false">
<param name="coords" type="const GLshort *" count="5"/>
</function>
- <function name="DrawTexxOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexxOES" offset="assign"
es1="1.0" desktop="false">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="height" type="GLfixed"/>
</function>
- <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
+ <function name="DrawTexxvOES" offset="assign"
es1="1.0" desktop="false">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
<enum name="RGB565_OES" value="0x8D62"/>
<function name="BindFramebufferOES" alias="BindFramebuffer"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
<function name="BindRenderbufferOES" alias="BindRenderbuffer"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
<function name="CheckFramebufferStatusOES"
- alias="CheckFramebufferStatus" static_dispatch="false"
+ alias="CheckFramebufferStatus"
es1="1.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
<function name="DeleteFramebuffersOES" alias="DeleteFramebuffers"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
<function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffers"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
<function name="FramebufferRenderbufferOES"
- alias="FramebufferRenderbuffer" static_dispatch="false"
+ alias="FramebufferRenderbuffer"
es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
</function>
<function name="FramebufferTexture2DOES" alias="FramebufferTexture2D"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
</function>
<function name="GenerateMipmapOES" alias="GenerateMipmap"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
</function>
<function name="GenFramebuffersOES" alias="GenFramebuffers"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
<function name="GenRenderbuffersOES" alias="GenRenderbuffers"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
<function name="GetFramebufferAttachmentParameterivOES"
alias="GetFramebufferAttachmentParameteriv"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
</function>
<function name="GetRenderbufferParameterivOES"
- alias="GetRenderbufferParameteriv" static_dispatch="false"
+ alias="GetRenderbufferParameteriv"
es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
</function>
<function name="IsFramebufferOES" alias="IsFramebuffer"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="IsRenderbufferOES" alias="IsRenderbuffer"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="RenderbufferStorageOES" alias="RenderbufferStorage"
- static_dispatch="false" es1="1.0">
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/>
<function name="CurrentPaletteMatrixOES" alias="CurrentPaletteMatrixARB"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="matrixpaletteindex" type="GLuint"/>
</function>
<!-- no offset -->
- <function name="LoadPaletteFromModelViewMatrixOES" static_dispatch="false"
+ <function name="LoadPaletteFromModelViewMatrixOES"
exec="skip">
</function>
<function name="MatrixIndexPointerOES" alias="MatrixIndexPointerARB"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
</function>
<function name="WeightPointerOES" alias="WeightPointerARB"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
<function name="PointSizePointerOES" offset="assign"
- static_dispatch="true" es1="1.0" desktop="false">
+ es1="1.0" desktop="false">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
+ <function name="QueryMatrixxOES" offset="assign"
es1="1.0" desktop="false">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
- <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
+ <function name="GetTexGenfvOES" alias="GetTexGenfv"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
+ <function name="GetTexGenivOES" alias="GetTexGeniv"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
+ <function name="TexGenfOES" alias="TexGenf"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
+ <function name="TexGenfvOES" alias="TexGenfv"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
- <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
+ <function name="TexGeniOES" alias="TexGeni"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
+ <function name="TexGenivOES" alias="TexGeniv"
es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
<function name="GetBufferPointervOES" alias="GetBufferPointerv"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
- <function name="MapBufferOES" alias="MapBuffer" static_dispatch="false"
+ <function name="MapBufferOES" alias="MapBuffer"
es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
</function>
<function name="UnmapBufferOES" alias="UnmapBuffer"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
<function name="CompressedTexImage3DOES" alias="CompressedTexImage3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
</function>
<function name="CompressedTexSubImage3DOES"
- alias="CompressedTexSubImage3D" static_dispatch="false"
+ alias="CompressedTexSubImage3D"
es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
</function>
<function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
</function>
<function name="FramebufferTexture3DOES" alias="FramebufferTexture3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="zoffset" type="GLint"/>
</function>
- <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
+ <function name="TexImage3DOES" alias="TexImage3D"
es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
</function>
<function name="TexSubImage3DOES" alias="TexSubImage3D"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
<function name="GetProgramBinaryOES" alias="GetProgramBinary"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
</function>
<function name="ProgramBinaryOES" alias="ProgramBinary"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
<category name="GL_EXT_discard_framebuffer" number="64">
<function name="DiscardFramebufferEXT" es1="1.0" es2="2.0"
- offset="assign" static_dispatch="false" desktop="false">
+ offset="assign" desktop="false">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
<function name="BindVertexArrayOES" alias="BindVertexArray"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="array" type="GLuint"/>
</function>
<function name="DeleteVertexArraysOES" alias="DeleteVertexArrays"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
<function name="GenVertexArraysOES" alias="GenVertexArrays"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
<function name="IsVertexArrayOES" alias="IsVertexArray"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
</enum>
<function name="DrawBuffersNV" alias="DrawBuffers"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
<!-- 93. GL_NV_read_buffer -->
<category name="GL_NV_read_buffer">
<function name="ReadBufferNV" alias="ReadBuffer"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
<enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
<function name="MapBufferRangeEXT" alias="MapBufferRange"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
</function>
<function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
- static_dispatch="false" es1="1.0" es2="2.0">
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
<!-- 151. GL_EXT_draw_buffers -->
<category name="GL_EXT_draw_buffers" number="151">
<function name="DrawBuffersEXT" alias="DrawBuffers"
- static_dispatch="false" es2="2.0">
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
<enum name="TIMESTAMP" value="0x8E28"/>
<type name="int64" size="8"/>
<type name="uint64" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64v" static_dispatch="false" offset="assign">
+ <function name="GetQueryObjecti64v" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
</function>
- <function name="GetQueryObjectui64v" static_dispatch="false" offset="assign">
+ <function name="GetQueryObjectui64v" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64 *"/>
</function>
- <function name="QueryCounter" offset="assign" static_dispatch="false">
+ <function name="QueryCounter" offset="assign">
<param name="id" type="GLuint"/>
<param name="target" type="GLenum"/>
</function>
</enum>
<enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
- <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
+ <function name="GetHistogramEXT" alias="GetHistogram">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
</function>
- <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
+ <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="6"/>
</function>
- <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
+ <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="7"/>
</function>
- <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
+ <function name="GetMinmaxEXT" alias="GetMinmax">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<glx vendorpriv="8" img_reset="reset"/>
</function>
- <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
+ <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="9"/>
</function>
- <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
+ <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="10"/>
</function>
- <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
+ <function name="HistogramEXT" alias="Histogram">
<param name="target" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
+ <function name="MinmaxEXT" alias="Minmax">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
- <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
+ <function name="ResetHistogramEXT" alias="ResetHistogram">
<param name="target" type="GLenum"/>
</function>
- <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
+ <function name="ResetMinmaxEXT" alias="ResetMinmax">
<param name="target" type="GLenum"/>
</function>
</category>
<size name="Get" mode="get"/>
</enum>
- <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
+ <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
+ <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="image" type="const GLvoid *"/>
</function>
- <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
+ <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
</function>
- <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
+ <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
+ <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint"/>
</function>
- <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
+ <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
+ <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
+ <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
+ <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<glx vendorpriv="1" dimensions_in_reply="true"/>
</function>
- <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
+ <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="2"/>
</function>
- <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
+ <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="3"/>
</function>
- <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
+ <function name="GetSeparableFilterEXT" alias="GetSeparableFilter">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<glx vendorpriv="4" handcode="true"/>
</function>
- <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
+ <function name="SeparableFilter2DEXT" alias="SeparableFilter2D">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
- <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
+ <function name="ColorTableSGI" alias="ColorTable">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="table" type="const GLvoid *"/>
</function>
- <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
+ <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
+ <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
+ <function name="CopyColorTableSGI" alias="CopyColorTable">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
+ <function name="GetColorTableSGI" alias="GetColorTable">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
- <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
+ <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="4099"/>
</function>
- <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
+ <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</category>
<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"
+ <function name="SampleMaskSGIS" offset="assign"
exec="skip">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="2048"/>
</function>
- <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"
+ <function name="SamplePatternSGIS" offset="assign"
exec="skip">
<param name="pattern" type="GLenum"/>
<glx rop="2049"/>
<!-- Extension number 73 is not listed in the extension registry. -->
<category name="GL_EXT_color_subtable" number="74">
- <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
+ <function name="ColorSubTableEXT" alias="ColorSubTable">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
+ <function name="CopyColorSubTableEXT" alias="CopyColorSubTable">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
</category>
<category name="GL_IBM_multimode_draw_arrays" number="200">
- <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
+ <function name="MultiModeDrawArraysIBM" offset="assign">
<param name="mode" type="const GLenum *"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
<glx handcode="true" ignore="true"/>
</function>
- <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
+ <function name="MultiModeDrawElementsIBM" offset="assign">
<param name="mode" type="const GLenum *"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
</category>
<category name="GL_EXT_multisample" number="209">
- <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
+ <function name="SampleMaskEXT" alias="SampleMaskSGIS">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
+ <function name="SamplePatternEXT" alias="SamplePatternSGIS">
<param name="pattern" type="GLenum"/>
</function>
</category>
</enum>
<function name="ActiveStencilFaceEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="face" type="GLenum"/>
<glx rop="4220"/>
</function>
<size name="Get" mode="get"/>
</enum>
- <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
+ <function name="DepthBoundsEXT" offset="assign">
<param name="zmin" type="GLclampd"/>
<param name="zmax" type="GLclampd"/>
<glx rop="4229" ignore="true"/>
<size name="Get" mode="get"/>
</enum>
- <function name="BlendEquationSeparateEXT" static_dispatch="false" alias="BlendEquationSeparate">
+ <function name="BlendEquationSeparateEXT" alias="BlendEquationSeparate">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
<size name="GetBufferParameteriv" mode="get"/>
</enum>
<function name="BufferParameteriAPPLE" offset="assign"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="FlushMappedBufferRangeAPPLE" offset="assign"
- static_dispatch="false" exec="skip">
+ exec="skip">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
- <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate" static_dispatch="false">
+ <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
<size name="Get" mode="get"/>
</enum>
- <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+ <function name="StencilOpSeparateATI" alias="StencilOpSeparate">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
</function>
<function name="StencilFuncSeparateATI" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="frontfunc" type="GLenum"/>
<param name="backfunc" type="GLenum"/>
<param name="ref" type="GLint"/>
<category name="GL_EXT_gpu_program_parameters">
<function name="ProgramEnvParameters4fvEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
</function>
<function name="ProgramLocalParameters4fvEXT" offset="assign"
- static_dispatch="false" deprecated="3.1">
+ deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
<enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
<type name="int64EXT" size="8"/>
<type name="uint64EXT" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64vEXT" static_dispatch="false" alias="GetQueryObjecti64v">
+ <function name="GetQueryObjecti64vEXT" alias="GetQueryObjecti64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64EXT *"/>
</function>
- <function name="GetQueryObjectui64vEXT" static_dispatch="false" alias="GetQueryObjectui64v">
+ <function name="GetQueryObjectui64vEXT" alias="GetQueryObjectui64v">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64EXT *"/>
</category>
<category name="GL_INGR_blend_func_separate">
- <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate" static_dispatch="false">
+ <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<size name="PointParameterfv"/>
</enum>
- <function name="PointParameterfSGIS" alias="PointParameterf" static_dispatch="false">
+ <function name="PointParameterfSGIS" alias="PointParameterf">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfvSGIS" alias="PointParameterfv" static_dispatch="false">
+ <function name="PointParameterfvSGIS" alias="PointParameterfv">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>