* a comparison of it to zero with the condition `cond`.
*
* - If using a fixed plane, the distance is dot(hpos, plane).
- * - If using a user clip plane, the distance is dot(clipvertex, plane).
- * Elsewhere we arrange for clipvertex to be mapped to hpos if no
- * explicit clipvertex value was provided by the previous shader.
+ * - If using a user clip plane, the distance is directly available in the vertex.
*/
static inline void
load_clip_distance(struct brw_clip_compile *c, struct brw_indirect vtx,
brw_AND(p, vec1(brw_null_reg()), c->reg.vertex_src_mask, brw_imm_ud(1));
brw_IF(p, BRW_EXECUTE_1);
{
- brw_MOV(p, dst, deref_4f(vtx, clip_offset));
+ struct brw_indirect temp_ptr = brw_indirect(7, 0);
+ brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx), c->reg.clipdistance_offset);
+ brw_MOV(p, vec1(dst), deref_1f(temp_ptr, 0));
}
brw_ELSE(p);
{
brw_MOV(p, dst, deref_4f(vtx, hpos_offset));
+ brw_DP4(p, dst, dst, c->reg.plane_equation);
}
brw_ENDIF(p);
brw_set_conditionalmod(p, cond);
- brw_DP4(p, dst, dst, c->reg.plane_equation);
+ brw_CMP(p, brw_null_reg(), cond, vec1(dst), brw_imm_f(0.0f));
}