main: Remove interface block array index for doing the name comparison
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Wed, 21 Oct 2015 12:34:29 +0000 (14:34 +0200)
committerSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Tue, 27 Oct 2015 07:10:04 +0000 (08:10 +0100)
From ARB_program_query_interface spec:

"uint GetProgramResourceIndex(uint program, enum programInterface,
                                   const char *name);
 [...]
 If <name> exactly matches the name string of one of the active resources
 for <programInterface>, the index of the matched resource is returned.
 Additionally, if <name> would exactly match the name string of an active
 resource if "[0]" were appended to <name>, the index of the matched
 resource is returned. [...]"

"A string provided to GetProgramResourceLocation or
 GetProgramResourceLocationIndex is considered to match an active variable
 if:
[...]
   * if the string identifies the base name of an active array, where the
     string would exactly match the name of the variable if the suffix
     "[0]" were appended to the string;
[...]
"

Fixes the following two dEQP-GLES31 tests:

dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array
dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array_single_element

v2:
- Add AoA support (Timothy)
- Apply it too for GetUniformLocation(), GetUniformName() and others
  because ARB_program_interface_query says that they are equivalent
  to GetProgramResourceLocation() and GetProgramResourceName() (Tapani)

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/shader_query.cpp

index 84cbfbcd4af867bf8be05237bb112c380cff0a8c..59ec3d7f693dac7c26a599c77f0dbc6184868b95 100644 (file)
@@ -543,8 +543,49 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg,
       /* Resource basename. */
       const char *rname = _mesa_program_resource_name(res);
       unsigned baselen = strlen(rname);
+      unsigned baselen_without_array_index = baselen;
+      const char *rname_last_square_bracket = strrchr(rname, '[');
+      bool found = false;
+      bool rname_has_array_index_zero = false;
+      /* From ARB_program_interface_query spec:
+       *
+       * "uint GetProgramResourceIndex(uint program, enum programInterface,
+       *                               const char *name);
+       *  [...]
+       *  If <name> exactly matches the name string of one of the active
+       *  resources for <programInterface>, the index of the matched resource is
+       *  returned. Additionally, if <name> would exactly match the name string
+       *  of an active resource if "[0]" were appended to <name>, the index of
+       *  the matched resource is returned. [...]"
+       *
+       * "A string provided to GetProgramResourceLocation or
+       * GetProgramResourceLocationIndex is considered to match an active variable
+       * if:
+       *
+       *  * the string exactly matches the name of the active variable;
+       *
+       *  * if the string identifies the base name of an active array, where the
+       *    string would exactly match the name of the variable if the suffix
+       *    "[0]" were appended to the string; [...]"
+       */
+      /* Remove array's index from interface block name comparison only if
+       * array's index is zero and the resulting string length is the same
+       * than the provided name's length.
+       */
+      if (rname_last_square_bracket) {
+         baselen_without_array_index -= strlen(rname_last_square_bracket);
+         rname_has_array_index_zero =
+            (strncmp(rname_last_square_bracket, "[0]\0", 4) == 0) &&
+            (baselen_without_array_index == strlen(name));
+      }
+
+      if (strncmp(rname, name, baselen) == 0)
+         found = true;
+      else if (rname_has_array_index_zero &&
+               strncmp(rname, name, baselen_without_array_index) == 0)
+         found = true;
 
-      if (strncmp(rname, name, baselen) == 0) {
+      if (found) {
          switch (programInterface) {
          case GL_UNIFORM_BLOCK:
          case GL_SHADER_STORAGE_BLOCK: