si_release_all_descriptors(rctx);
+ pipe_resource_reference(&rctx->null_const_buf.buffer, NULL);
r600_resource_reference(&rctx->border_color_table, NULL);
if (rctx->dummy_pixel_shader) {
{
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
struct r600_screen* rscreen = (struct r600_screen *)screen;
+ int shader, i;
if (rctx == NULL)
return NULL;
/* these must be last */
si_begin_new_cs(rctx);
si_get_backend_mask(rctx);
+
+ /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
+ * with a NULL buffer). We need to use a dummy buffer instead. */
+ if (rctx->b.chip_class == CIK) {
+ rctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
+ PIPE_USAGE_STATIC, 16);
+ rctx->null_const_buf.buffer_size = rctx->null_const_buf.buffer->width0;
+
+ for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
+ for (i = 0; i < NUM_CONST_BUFFERS; i++) {
+ rctx->b.b.set_constant_buffer(&rctx->b.b, shader, i,
+ &rctx->null_const_buf);
+ }
+ }
+
+ /* Clear the NULL constant buffer, because loads should return zeros. */
+ rctx->b.clear_buffer(&rctx->b.b, rctx->null_const_buf.buffer, 0,
+ rctx->null_const_buf.buffer->width0, 0);
+ }
+
return &rctx->b.b;
fail:
r600_destroy_context(&rctx->b.b);
assert(slot < buffers->num_buffers);
pipe_resource_reference(&buffers->buffers[slot], NULL);
+ /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
+ * with a NULL buffer). We need to use a dummy buffer instead. */
+ if (rctx->b.chip_class == CIK &&
+ (!input || (!input->buffer && !input->user_buffer)))
+ input = &rctx->null_const_buf;
+
if (input && (input->buffer || input->user_buffer)) {
struct pipe_resource *buffer = NULL;
uint64_t va;