END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(91 + (caps->has_tcl ? 26 : 0));
+ BEGIN_CS(81 + (caps->has_tcl ? 26 : 0));
/* Flush PVS. */
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
float r, g, b, a, depth;
unsigned pixpitch = tex->stride / tex->tex.block.size;
+ a = (float)((color >> 24) & 0xff) / 255.0f;
r = (float)((color >> 16) & 0xff) / 255.0f;
g = (float)((color >> 8) & 0xff) / 255.0f;
b = (float)((color >> 0) & 0xff) / 255.0f;
OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
(1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ /* Position */
OUT_CS_32F(w / 2.0);
OUT_CS_32F(h / 2.0);
- /* XXX this should be the depth value to clear to */
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
+ /* Color */
OUT_CS_32F(r);
OUT_CS_32F(g);
OUT_CS_32F(b);