* brw_queryobj.c
*/
void brw_init_queryobj_functions(struct dd_function_table *functions);
-void brw_prepare_query_begin(struct brw_context *brw);
void brw_emit_query_begin(struct brw_context *brw);
void brw_emit_query_end(struct brw_context *brw);
return;
if (brw->vb.nr_buffers)
- goto prepare;
+ return;
for (i = j = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
}
brw->vb.nr_buffers = j;
-
-prepare:
- brw_prepare_query_begin(brw);
}
static void brw_emit_vertices(struct brw_context *brw)
}
}
-/** Called to set up the query BO and account for its aperture space */
+/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
void
-brw_prepare_query_begin(struct brw_context *brw)
+brw_emit_query_begin(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
+ struct gl_context *ctx = &intel->ctx;
+ struct brw_query_object *query = brw->query.obj;
- /* Skip if we're not doing any queries. */
- if (!brw->query.obj)
+ /* Skip if we're not doing any queries, or we've emitted the start. */
+ if (!query || brw->query.begin_emitted)
return;
/* Get a new query BO if we're going to need it. */
brw->query.index = 0;
}
-}
-
-/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
-void
-brw_emit_query_begin(struct brw_context *brw)
-{
- struct intel_context *intel = &brw->intel;
- struct gl_context *ctx = &intel->ctx;
- struct brw_query_object *query = brw->query.obj;
-
- /* Skip if we're not doing any queries, or we've emitted the start. */
- if (!query || brw->query.begin_emitted)
- return;
write_depth_count(intel, brw->query.bo, brw->query.index * 2);