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Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.
author
Alan Hourihane
<alanh@jetpack.(none)>
Thu, 6 Aug 2009 14:54:49 +0000
(15:54 +0100)
committer
Alan Hourihane
<alanh@jetpack.(none)>
Thu, 6 Aug 2009 14:56:05 +0000
(15:56 +0100)
src/mesa/main/extensions.c
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diff --git
a/src/mesa/main/extensions.c
b/src/mesa/main/extensions.c
index c60b58a4926e9d256fbd902cc32ca38f01c466c5..6f683d2fe606bee4d68f3232e0ae74809e94f00f 100644
(file)
--- a/
src/mesa/main/extensions.c
+++ b/
src/mesa/main/extensions.c
@@
-413,6
+413,7
@@
_mesa_enable_2_0_extensions(GLcontext *ctx)
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;